.github | ||
assets/logo | ||
dlls | ||
docs | ||
thirdparty | ||
.gitignore | ||
.gitmodules | ||
LICENSE.txt | ||
README.md | ||
WinDurango.sln | ||
WinDurango.sln.bak |
WinDurango
For more information, see the main WinDurango wiki.
Check out the UI project at WinDurango.UI
Note
This project is still being worked on, and we really need help as we only have a few developers.
If you know C++ and think you can help out, hop into the Discord and let us know. :)
Interested in supporting the core contributors? Visit WinDurango Project on Patreon.
Come chat with us on our Discord.
For developer chat join #developer
but stay on topic. Lurking is not only fine, but encouraged!
Please check the FAQ page before asking questions.
We've got jobs/lives/etc, so don't expect instant answers.
Discussing illegal activities, such as piracy, (illegal) hacking, doxxing/cyberbullying, and all other forms of copyright infringement will get you banned.
Status
Currently no games run with WinDurango. See the Game compatibility list for currently tracked games, and feel free to contribute your own updates, screenshots, and information there following the existing conventions.
Disclaimer
The goal of this project is to experiment, research, and educate on the topic of emulation of modern devices and operating systems. It is not for enabling illegal activity. All information is obtained via reverse engineering of legally purchased devices and games and information made public on the internet (you'd be surprised what's indexed on Google...). We are not any way affliated with Microsoft.
Quickstart
See the Quickstart page.
Building
See BUILDING.md for setup. When writing code, check the STYLE_GUIDE.md and be sure to run clang-format!
Contributors Wanted!
Have some spare time, know C++ and have knowledge about Windows internals, and want to write code for the world's first Microsoft Xbox One compatiablity layer? Contribute!
For general rules and guidelines please see CONTRIBUTING.md.
See more projects good for contributors. It's a good idea to ask on Discord and check the issues page before beginning work on something.
FAQ
See the frequently asked questions page.