WinDurango/dlls/XboxIntegratedMultiplayer/dllmain.cpp
2024-09-22 11:55:06 +02:00

20 lines
433 B
C++

// dllmain.cpp : Defines the entry point for the DLL application.
#include "pch.h"
BOOL APIENTRY DllMain( HMODULE hModule,
DWORD ul_reason_for_call,
LPVOID lpReserved
)
{
switch (ul_reason_for_call)
{
case DLL_PROCESS_ATTACH:
case DLL_THREAD_ATTACH:
case DLL_THREAD_DETACH:
case DLL_PROCESS_DETACH:
break;
}
return TRUE;
}