diff --git a/docs/build-contrib.md b/docs/build-contrib.md index 8ae7574..6502d92 100644 --- a/docs/build-contrib.md +++ b/docs/build-contrib.md @@ -26,7 +26,25 @@ - .NET Desktop Development - Game Development with C++ -## Building +## Registering the UWP package + +You cannot normally run a UWP app's EXE file directly, instead you have to register the UWP app and launch it from the Start Menu/a Debugger. + +1. [Enable Developer Mode](#enabling-developer-mode) +2. Go to the Mount folder of your game (where the EXE sits) +3. Open Powershell.exe to that directory +4. Run `Add-AppXPackage -Register .\AppxManifest.xml` + +## Enabling Developer Mode + +To register UWP apps, you have to enable Developer Mode. + +1. Go to For Developers in Settings (path differs depending on Windows version, read below) + - Settings > Windows Update > For Developers (Windows 10) + - Settings > System > For Developers (Windows 11) +2. Enable Developer Mode + +# Building 1. Clone the repo - `git clone --recursive https://github.com/WinDurango/WinDurango.git` diff --git a/docs/index.md b/docs/index.md index 93e09dd..f8184ae 100644 --- a/docs/index.md +++ b/docs/index.md @@ -5,12 +5,12 @@ hero: name: "WinDurango Documentation" tagline: "Documentation for the WinDurango Xbox One Compatibility Layer." features: - - title: Building and Contributing + - title: Setup, Building, and Contributing link: /build-contrib.md - details: How to build the project, and contribute. + details: How to use, build, and contribute to the project. icon: 🔨 - title: Playable Games link: /playable-games.md - details: What can run with WinDurango, and how well does it work. + details: What can run with WinDurango, and how well do they run. icon: 🎮 ---