#include "pch.h" #include "framework.h" void ActivateAudioInterfaceAsync_X() { } void DisableBitstreamOut_X() { } void DllCanUnloadNow_X() { } void DllGetClassObject_X() { } void EnableSpatialAudio_X() { } void RefreshWasapiDeviceList_X() { } void RestoreBitstreamOut_X() { } void SetWasapiThreadAffinityMask_X() { }