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89 lines
4.8 KiB
C++
89 lines
4.8 KiB
C++
// WARNING: Please don't edit this file. It was generated by C++/WinRT v2.0.250303.1
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#pragma once
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#ifndef WINRT_Windows_AI_Actions_Provider_H
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#define WINRT_Windows_AI_Actions_Provider_H
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#include "winrt/base.h"
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static_assert(winrt::check_version(CPPWINRT_VERSION, "2.0.250303.1"), "Mismatched C++/WinRT headers.");
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#define CPPWINRT_VERSION "2.0.250303.1"
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#include "winrt/Windows.AI.Actions.h"
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#include "winrt/impl/Windows.AI.Actions.2.h"
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#include "winrt/impl/Windows.Foundation.2.h"
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#include "winrt/impl/Windows.AI.Actions.Provider.2.h"
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namespace winrt::impl
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{
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template <typename D> auto consume_Windows_AI_Actions_Provider_IActionFeedbackHandler<D>::ProcessFeedbackAsync(winrt::Windows::AI::Actions::ActionInvocationContext const& context, winrt::Windows::AI::Actions::ActionFeedback const& feedback) const
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{
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void* operation{};
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if constexpr (!std::is_same_v<D, winrt::Windows::AI::Actions::Provider::IActionFeedbackHandler>)
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{
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winrt::hresult _winrt_cast_result_code;
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auto const _winrt_casted_result = impl::try_as_with_reason<winrt::Windows::AI::Actions::Provider::IActionFeedbackHandler, D const*>(static_cast<D const*>(this), _winrt_cast_result_code);
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check_hresult(_winrt_cast_result_code);
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auto const _winrt_abi_type = *(abi_t<winrt::Windows::AI::Actions::Provider::IActionFeedbackHandler>**)&_winrt_casted_result;
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check_hresult(_winrt_abi_type->ProcessFeedbackAsync(*(void**)(&context), *(void**)(&feedback), &operation));
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}
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else
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{
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auto const _winrt_abi_type = *(abi_t<winrt::Windows::AI::Actions::Provider::IActionFeedbackHandler>**)this;
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check_hresult(_winrt_abi_type->ProcessFeedbackAsync(*(void**)(&context), *(void**)(&feedback), &operation));
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}
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return winrt::Windows::Foundation::IAsyncAction{ operation, take_ownership_from_abi };
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}
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template <typename D> auto consume_Windows_AI_Actions_Provider_IActionProvider<D>::InvokeAsync(winrt::Windows::AI::Actions::ActionInvocationContext const& context) const
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{
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void* operation{};
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if constexpr (!std::is_same_v<D, winrt::Windows::AI::Actions::Provider::IActionProvider>)
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{
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winrt::hresult _winrt_cast_result_code;
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auto const _winrt_casted_result = impl::try_as_with_reason<winrt::Windows::AI::Actions::Provider::IActionProvider, D const*>(static_cast<D const*>(this), _winrt_cast_result_code);
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check_hresult(_winrt_cast_result_code);
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auto const _winrt_abi_type = *(abi_t<winrt::Windows::AI::Actions::Provider::IActionProvider>**)&_winrt_casted_result;
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check_hresult(_winrt_abi_type->InvokeAsync(*(void**)(&context), &operation));
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}
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else
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{
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auto const _winrt_abi_type = *(abi_t<winrt::Windows::AI::Actions::Provider::IActionProvider>**)this;
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check_hresult(_winrt_abi_type->InvokeAsync(*(void**)(&context), &operation));
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}
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return winrt::Windows::Foundation::IAsyncAction{ operation, take_ownership_from_abi };
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}
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template <typename D>
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struct produce<D, winrt::Windows::AI::Actions::Provider::IActionFeedbackHandler> : produce_base<D, winrt::Windows::AI::Actions::Provider::IActionFeedbackHandler>
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{
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int32_t __stdcall ProcessFeedbackAsync(void* context, void* feedback, void** operation) noexcept final try
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{
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clear_abi(operation);
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typename D::abi_guard guard(this->shim());
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*operation = detach_from<winrt::Windows::Foundation::IAsyncAction>(this->shim().ProcessFeedbackAsync(*reinterpret_cast<winrt::Windows::AI::Actions::ActionInvocationContext const*>(&context), *reinterpret_cast<winrt::Windows::AI::Actions::ActionFeedback const*>(&feedback)));
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return 0;
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}
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catch (...) { return to_hresult(); }
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};
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template <typename D>
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struct produce<D, winrt::Windows::AI::Actions::Provider::IActionProvider> : produce_base<D, winrt::Windows::AI::Actions::Provider::IActionProvider>
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{
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int32_t __stdcall InvokeAsync(void* context, void** operation) noexcept final try
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{
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clear_abi(operation);
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typename D::abi_guard guard(this->shim());
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*operation = detach_from<winrt::Windows::Foundation::IAsyncAction>(this->shim().InvokeAsync(*reinterpret_cast<winrt::Windows::AI::Actions::ActionInvocationContext const*>(&context)));
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return 0;
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}
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catch (...) { return to_hresult(); }
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};
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}
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WINRT_EXPORT namespace winrt::Windows::AI::Actions::Provider
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{
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}
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namespace std
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{
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#ifndef WINRT_LEAN_AND_MEAN
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template<> struct hash<winrt::Windows::AI::Actions::Provider::IActionFeedbackHandler> : winrt::impl::hash_base {};
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template<> struct hash<winrt::Windows::AI::Actions::Provider::IActionProvider> : winrt::impl::hash_base {};
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#endif
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#ifdef __cpp_lib_format
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#endif
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}
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#endif
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