CreateEntityFromCurrentEntity = 0x09238598;
EntityStageNamePopup = 0x092386A8;
EntityRedDoor = 0x09239610;
EntitySoulStealOrb = 0x0923B780;
EntityEnemyBlood = 0x0923BCE0;
EntityPrizeDrop = 0x0923D158;
EntityExplosion = 0x0923DF70;
EntityEquipItemDrop = 0x0923E270;
EntityRelicOrb = 0x0923EAC8;
EntityPersistentItemDrop = 0x0923FC00;
EntityMessageBox = 0x0923FDC8;
EntityUnkId13 = 0x09240540;
EntityExplosionVariants = 0x09240688;
EntityGreyPuff = 0x09240800;
EntityIntenseExplosion = 0x09240980;
EntityDamageDisplay = 0x092422C0;
EntityRoomForeground = 0x092432C0;
DestroyEntity = 0x092433D8;
AnimateEntity = 0x092434F8;
GetSideToPlayer = 0x09243668;
InitializeEntity = 0x09243A58;
EntityDummy = 0x09243C00;
GetLangAt = 0x09244600;
InitEntityIds = 0x092446C8;
Load = 0x09244758;
EntityBreakable = 0x09244A00;
DrawCutsceneActorName = 0x09244C20;
CutsceneUnk4 = 0x09244FC0;
CutsceneUnk1 = 0x09245090;
SetCutsceneScript = 0x092450F0;
SetCutsceneEvents = 0x09245300;
RunCutsceneEvents = 0x09245338;
CutsceneSkip = 0x092456F8;
EntityCutsceneDialogue = 0x092457E8;
EntityBackgroundBlock = 0x092479C0;
func_pspeu_0924A168_from_rbo2 = 0x09247AA0;
EntityLockCamera = 0x092488C8;
MarGetFreeEntity = 0x09248B28;
MarGetFreeEntityReverse = 0x09248BD0;
func_pspeu_09252480_from_rbo5 = 0x09248C88;
func_8015FDB0 = 0x09248F38;
func_pspeu_09252768_from_rbo5 = 0x09249198;
func_pspeu_09253EA0_from_rbo5 = 0x09249550;
Unused09249778 = 0x09249778;
func_pspeu_09252B48_from_rbo5 = 0x09249788;
MarCreateEntFactoryFromEntity = 0x09249A10;
MarEntityFactory = 0x09249AD8;
MarEntitySlideKick = 0x0924A198;
MarEntityHitByCutBlood = 0x0924AA30;
func_maria_80161C2C = 0x0924B4E0;
func_maria_80162E9C = 0x0924BA20;
MarEntityPlayerBlinkWhite = 0x0924BAD8;
MarEntityShrinkingPowerUpRing = 0x0924DBE8;
MarEntityHitByIce = 0x0924E9C8;
MarEntityHitByLightning = 0x0924F598;
func_pspeu_09251748_from_rbo5 = 0x09252EF0;
func_pspeu_09247190_from_rbo5 = 0x09254F10;
MarStepFall = 0x09257370;
MarResetPose = 0x09257790;
MarStepSlide = 0x09258B00;
MarStepBladeDash = 0x092591B0;
func_80158B04 = 0x09259300;
MarLoadGraphics_09259630 = 0x09259630;
MarLoadGraphics_09259858 = 0x09259858;
MarSetCrouch = 0x09259A00;
MarCheckSubwpnChainLimit = 0x09259F50;
RicSetDeadPrologue = 0x0925A990;
MarSetSlide = 0x0925A9B8;
MarSetBladeDash = 0x0925AB08;
InitMariaAfterImage = 0x0925ABB8;
DrawMariaAfterImage = 0x0925AE20;
MarSetStep = 0x0925B248;
MarSetAnimation = 0x0925B270;
MarDecelerateX = 0x0925B2B0;
MarCheckFacing = 0x0925B350;
MarSetSpeedX = 0x0925B448;
func_pspeu_0924EA50_from_rbo5 = 0x0925B498;
MarDisableAfterImage = 0x0925B588;
func_maria_8015CC28 = 0x0925B648;
func_pspeu_092508C0_from_rbo5 = 0x0925C050;
func_pspeu_09250948_from_rbo5 = 0x0925C0D8;
func_pspeu_092509D0_from_rbo5 = 0x0925C160;
IncreaseBrightness = 0x0925D240;
Unused09266E30 = 0x09266E30;
func_801B2E5C = 0x09267D08;
spriteBanks = 0x0926E8E0;
rooms_layers = 0x0926E950;
cluts = 0x0926E9A0;
gfxBanks = 0x0926E9D8;
g_RedDoorTiles = 0x0926EA28;
EntityUpdates = 0x0926EA48;
g_EInitObtainable = 0x0926EAC8;
g_EInitParticle = 0x0926EAD8;
g_EInitInteractable = 0x0926EAE8;
g_EInitCommon = 0x0926EB18;
g_EInitRichterBelmont = 0x0926EB38;
rooms = 0x0926EC58;
D_pspeu_092703C0 = 0x092703C0;
g_BossOverlay = 0x09279318;
actor_names_en = 0x09279350;
actor_name_len_en = 0x092793D8;
actor_names_sp = 0x092793E8;
actor_name_len_sp = 0x09279470;
actor_names_it = 0x09279480;
actor_name_len_it = 0x09279518;
actor_names_fr = 0x09279528;
actor_name_len_fr = 0x092795B0;
actor_names_ge = 0x092795C0;
actor_name_len_ge = 0x09279648;
BackgroundBlockInit = 0x09279730;
cutsceneUnk3Unknown = 0x0927BD58;
g_Dialogue = 0x0927C100;
g_SkipCutscene = 0x0927C140;
