CreateEntityFromCurrentEntity = 0x09238598;
CreateEntityFromEntity = 0x09238620;
Random = 0x0923B4B0;
DestroyEntity = 0x09244058;
GetSideToPlayer = 0x092442E8;
MoveEntity = 0x09244370;
UnkCollisionFunc3 = 0x092443F8;
AllocEntity = 0x092446B0;
InitializeEntity = 0x09244990;
func_801CDD00 = 0x09245780;
func_801CDE10 = 0x09245900;
polarPlacePartsWithAngvel = 0x09245998;
func_801CDF1C = 0x09245A40;
InitEntityIds = 0x09245B68;
RBO8_Load = 0x09245C58;
func_us_8019953C = 0x09245CD0;
func_us_801955A0 = 0x092461A0;
func_us_801955F8 = 0x09246250;
func_801CE1E8 = 0x092462D8;
func_801CE228 = 0x09246370;
polarPlacePartsList = 0x092463D0;
func_801D0A00 = 0x09246460;
func_801CE3FC = 0x09246600;
func_us_80195938 = 0x09246708;
func_801D0B40 = 0x092468E0;
func_us_80195AD8 = 0x09246948;
func_us_80195D80 = 0x09246D48;
func_us_80197B1C = 0x09249920;
func_us_801983EC = 0x0924A508;
func_us_80198964 = 0x0924ACC8;
func_us_8019C7B8_from_rcen = 0x0924AF30;
func_us_80199A58 = 0x0924C018;
spriteBanks = 0x0924E368;
rooms_layers = 0x0924E3E8;
cluts = 0x0924EA20;
gfxBanks = 0x0924EAD0;
EntityUpdates = 0x0924EB30;
g_EInitInteractable = 0x0924EBF0;
D_us_80180A68 = 0x0924EC40;
g_EInitGalamothLvl50 = 0x0924EC50;
g_EInitGalamothLvl0 = 0x0924EC60;
rooms = 0x0924ECB0;
D_us_80180BBC = 0x0924ED10;
D_us_80180BDC = 0x0924ED30;
D_us_80180BEC = 0x0924ED38;
D_us_80180BFC = 0x0924ED48;
g_BossOverlay = 0x0925AAD0;
D_us_80180C20 = 0x0925AB10;
D_us_80180C4C = 0x0925AB40;
D_us_80180C68 = 0x0925AB60;
BackgroundBlockInit = 0x0925B6F0;
g_LayoutObjPosVertical = 0x0925B980;
g_LayoutObjPosHorizontal = 0x0925B988;
g_LayoutObjVertical = 0x0925B990;
g_LayoutObjHorizontal = 0x0925B998;
D_us_80180BE4 = 0x0925BAA8;
D_us_80180C0C = 0x0925BAB0;
