spriteBanks = 0x09287530;
rooms_layers = 0x092875C0;
cluts = 0x09287610;
gfxBanks = 0x09287688;
g_RedDoorTiles = 0x092876D8;
rooms = 0x09287828;
D_pspeu_09293958 = 0x09293958;
BackgroundBlockInit = 0x09293DC0;
