spriteBanks = 0x8018002C;
cluts = 0x801806A4;
rooms_layers = 0x80180704;
gfxBanks = 0x80180788;
entityLayoutHorizontal = 0x801807C8;
entityLayoutVertical = 0x8018089C;
g_EInitParticle = 0x80180A14;
g_EInitInteractable = 0x80180A2C;
g_EInitGalamothLvl50 = 0x80180A74;
g_EInitGalamothLvl0 = 0x80180A80;
BackgroundBlockInit = 0x80180AC0;
PrizeDrops = 0x80181754;
rooms = 0x801822F8;
func_801CE1E8 = 0x80195644;
func_801CE228 = 0x80195684;
polarPlacePartsList = 0x801956B4;
func_801D0A00 = 0x80195728;
func_801CE3FC = 0x80195868;
func_801D0B40 = 0x80195AA0;
func_us_8019C7B8_from_rcen = 0x80198B38;
func_us_801BA164_from_cat = 0x801997CC;
Random = 0x80199D98;
CreateEntityFromCurrentEntity = 0x8019C410;
CreateEntityFromEntity = 0x8019C484;
DestroyEntity = 0x8019D1B0;
GetSideToPlayer = 0x8019D520;
MoveEntity = 0x8019D564;
UnkCollisionFunc3 = 0x8019D5C0;
AllocEntity = 0x8019DA20;
InitializeEntity = 0x8019DEC0;
func_801CDD00 = 0x801A54BC;
func_801CDE10 = 0x801A55CC;
polarPlacePartsWithAngvel = 0x801A5644;
func_801CDF1C = 0x801A56D8;
