DestroyEntity = 0x09244058;
CreateEntFactoryFromEntity = 0x09248EB8;
func_8011BD48 = 0x0924A1D0;
EntityDopplegangerBlinkWhite = 0x0924A288;
EntityDopplegangerOutline = 0x0924C360;
func_us_801CD178 = 0x0924D3A0;
EntityHitByIce = 0x0924EB58;
func_80121F58 = 0x0924F588;
EntityMist = 0x0924FB28;
func_us_801C6E7C = 0x09255CD8;
DopplegangerStepHighJump = 0x09255DF0;
func_801133E68 = 0x09256150;
func_us_801C72BC = 0x092561C8;
func_us_801C7340 = 0x09256258;
DopplegangerHandleDamage = 0x092562A0;
BatFormFinished = 0x092572D8;
func_8011690C = 0x092573A8;
CheckWingSmashInput = 0x09257480;
ControlBatForm = 0x092574B0;
func_8010E470 = 0x09259358;
func_8010E570 = 0x092593E8;
func_us_801C59DC = 0x092597C0;
func_8010FAF4 = 0x09259DB0;
SetDopplegangerAnim = 0x0925A580;
func_us_801C5354 = 0x0925AF50;
func_us_801C5430 = 0x0925B050;
DecelerateX = 0x0925B090;
DecelerateY = 0x0925B130;
CheckMoveDirection = 0x0925B1D0;
SetSpeedX = 0x0925B2C8;
DopSetVelocity = 0x0925B318;
func_us_801C6040 = 0x0925B360;
D_us_801B252C = 0x0925F828;
D_us_801B0A78 = 0x092614A8;
D_us_801B159C = 0x09261FD0;
D_us_801B1664 = 0x09262098;
D_us_801B2068 = 0x09262BE0;
doppleganger_sprites = 0x09263438;
bat_form_sprites = 0x09263440;
D_us_801818A0 = 0x092686B8;
D_us_80181B74 = 0x09268988;
D_us_80181D0C = 0x09268B10;
D_us_80181DF8 = 0x09268C50;
D_us_80181F18 = 0x09268D70;
D_us_80181F58 = 0x09268DB0;
D_us_80181F98 = 0x09268DF0;
D_us_80181FB8 = 0x09268E10;
D_us_8018133C = 0x0926B168;
D_us_80184278 = 0x0926B4A8;
D_us_801D4DF4 = 0x0926BB30;
D_us_801D4DF0 = 0x0926BB38;
D_us_80181860 = 0x0926BD20;
D_us_80181B70 = 0x0926BD60;
D_us_801D40AC = 0x0926C568;
D_us_801D40A0 = 0x0926C570;
D_us_801D3F00 = 0x0926C578;
D_us_801D3EFC = 0x0926C738;
D_us_801D3EF8 = 0x0926C740;
D_us_801D3EF4 = 0x0926C748;
D_us_801D3EF0 = 0x0926C750;
D_us_801D3EEC = 0x0926C758;
D_us_801D3EE8 = 0x0926C760;
D_us_801D3EE4 = 0x0926C768;
D_us_801D3EE0 = 0x0926C770;
D_us_801D3DA0 = 0x0926C778;
D_us_801D4A1C = 0x0926C938;
D_us_801D4198 = 0x0926C940;
D_us_801D4118 = 0x0926C9C0;
g_Dop = 0x0926CA40; // size:0x3D0
g_WingSmashTimer = 0x0926CE20;
