sprites_rare_4 = 0x09253690;
spriteBanks = 0x09253C50;
rooms_layers = 0x09253DE0;
cluts = 0x09253EC0;
gfxBanks = 0x092540B8;
g_RedDoorTiles = 0x092540E8;
rooms = 0x09254300;
BackgroundBlockInit = 0x092728A8;
