PrologueScroll = 0x09237D10;
InitRoomEntities = 0x09248C08;
UpdateRoomPosition = 0x09248E38;
Update = 0x0924A370;
UpdateStageEntities = 0x0924A750;
HitDetection = 0x0924D8F8;
g_SpriteBanks = 0x092528E8;
g_TileLayers = 0x09252998;
g_Cluts = 0x09252A38;
g_EntityGfxs = 0x09252B68;
g_Rooms = 0x09257350;
gfx_portrait_richter = 0x09269658;
gfx_portrait_dracula = 0x0926A3D8;
g_Overlay = 0x092791A8;
v_coords = 0x09279D90;
D_80180910 = 0x09279DB0;
empty = 0x09279DB8;
