D_800ACE88 = 0x800ACE88; // ignore:true
g_PlOvl = 0x8013C000;
g_PlOvlAluBatSpritesheet = 0x8013C004;
g_PlOvlSpritesheet = 0x8013C020;
g_imgUnk8013C200 = 0x8013C200;
g_imgUnk8013C270 = 0x8013C270;
g_StageOverlay = 0x80180000;
