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24 lines
587 B
C
24 lines
587 B
C
/*
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* File: objects.h
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* Description: SOTN Object header
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*/
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#ifndef OBJECTS_H
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#define OBJECTS_H
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void EntityBreakable(Entity*);
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void EntityExplosion(Entity*);
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void EntityPrizeDrop(Entity*);
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void EntityDamageDisplay(Entity*);
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void EntityIntenseExplosion(Entity*);
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void EntitySoulStealOrb(Entity*);
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void EntityRoomForeground(Entity*);
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void EntityStageNamePopup(Entity*);
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void EntityEquipItemDrop(Entity*);
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void EntityRelicOrb(Entity*);
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void EntityPersistentItemDrop(Entity*);
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void EntityEnemyBlood(Entity*);
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void EntityMessageBox(Entity*);
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void EntityDummy(Entity*);
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#endif // OBJECTS_H
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