Remake repos

This commit is contained in:
XorTroll 2018-04-08 13:57:57 +02:00
parent b7f094dd3d
commit a9929bd659
36 changed files with 102082 additions and 2 deletions

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TARGET := 3DS
LIBRARY := 0
ifeq ($(TARGET),3DS)
ifeq ($(strip $(DEVKITPRO)),)
$(error "Please set DEVKITPRO in your environment. export DEVKITPRO=<path to>devkitPro")
endif
ifeq ($(strip $(DEVKITARM)),)
$(error "Please set DEVKITARM in your environment. export DEVKITARM=<path to>devkitARM")
endif
endif
BUILD_DIR := build
OUTPUT_DIR := output
INCLUDE_DIRS := include
SOURCE_DIRS := source
LIBRARY_DIRS := $(DEVKITPRO)/libctru
LIBRARIES := ctru m
NAME := 3dJS
TITLE := 3dJS - beta 2
DESCRIPTION := 3dJS - JavaScript interpreter for 3DS
AUTHOR := XorTroll
PRODUCT_CODE := CTR-P-AJSP
UNIQUE_ID := 0xABFF
SYSTEM_MODE := 64MB
SYSTEM_MODE_EXT := Legacy
BANNER_AUDIO := Sfx.wav
BANNER_IMAGE := Banner.png
ICON := Icon.png
include buildtools/make_base

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# 3dJS
JS interpreter for 3DS, using duktape engine.

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**BEFORE FILING AN ISSUE, READ THE RELEVANT SECTION IN THE [CONTRIBUTING](https://github.com/citra-emu/citra/blob/master/CONTRIBUTING.md#reporting-issues) FILE!!!**
Citra Emulator
==============
[![Travis CI Build Status](https://travis-ci.org/citra-emu/citra.svg?branch=master)](https://travis-ci.org/citra-emu/citra)
[![AppVeyor CI Build Status](https://ci.appveyor.com/api/projects/status/sdf1o4kh3g1e68m9?svg=true)](https://ci.appveyor.com/project/bunnei/citra)
Citra is an experimental open-source Nintendo 3DS emulator/debugger written in C++. It is written with portability in mind, with builds actively maintained for Windows, Linux and macOS. Citra only emulates a subset of 3DS hardware, and therefore is generally only useful for running/debugging homebrew applications. At this time, Citra is even able to boot several commercial games! Most of these do not run to a playable state, but we are working every day to advance the project forward.
Citra is licensed under the GPLv2 (or any later version). Refer to the license.txt file included. Please read the [FAQ](https://github.com/citra-emu/citra/wiki/FAQ) before getting started with the project.
Check out our [website](https://citra-emu.org/)!
For development discussion, please join us @ #citra on freenode.
### Development
Most of the development happens on GitHub. It's also where [our central repository](https://github.com/citra-emu/citra) is hosted.
If you want to contribute please take a look at the [Contributor's Guide](CONTRIBUTING.md), [TODO list](https://docs.google.com/document/d/1SWIop0uBI9IW8VGg97TAtoT_CHNoP42FzYmvG1F4QDA) and [Developer Information](https://github.com/citra-emu/citra/wiki/Developer-Information). You should as well contact any of the developers in the forum in order to know about the current state of the emulator.
### Building
* __Windows__: [Windows Build](https://github.com/citra-emu/citra/wiki/Building-For-Windows)
* __Linux__: [Linux Build](https://github.com/citra-emu/citra/wiki/Building-For-Linux)
* __macOS__: [macOS Build](https://github.com/citra-emu/citra/wiki/Building-for-macOS)
### Support
We happily accept monetary donations, or donated games and hardware. Please see our [donations page](https://citra-emu.org/page/donate) for more information on how you can contribute to Citra. Any donations received will go towards things like:
* 3DS consoles for developers to explore the hardware
* 3DS games for testing
* Any equipment required for homebrew
* Infrastructure setup
* Eventually 3D displays to get proper 3D output working
We also more than gladly accept used 3DS consoles, preferably ones with firmware 4.5 or lower! If you would like to give yours away, don't hesitate to join our IRC channel #citra on [Freenode](http://webchat.freenode.net/?channels=citra) and talk to neobrain or bunnei. Mind you, IRC is slow-paced, so it might be a while until people reply. If you're in a hurry you can just leave contact details in the channel or via private message and we'll get back to you.

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GNU GENERAL PUBLIC LICENSE
Version 2, June 1991
Copyright (C) 1989, 1991 Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
Everyone is permitted to copy and distribute verbatim copies
of this license document, but changing it is not allowed.
Preamble
The licenses for most software are designed to take away your
freedom to share and change it. By contrast, the GNU General Public
License is intended to guarantee your freedom to share and change free
software--to make sure the software is free for all its users. This
General Public License applies to most of the Free Software
Foundation's software and to any other program whose authors commit to
using it. (Some other Free Software Foundation software is covered by
the GNU Lesser General Public License instead.) You can apply it to
your programs, too.
When we speak of free software, we are referring to freedom, not
price. Our General Public Licenses are designed to make sure that you
have the freedom to distribute copies of free software (and charge for
this service if you wish), that you receive source code or can get it
if you want it, that you can change the software or use pieces of it
in new free programs; and that you know you can do these things.
To protect your rights, we need to make restrictions that forbid
anyone to deny you these rights or to ask you to surrender the rights.
These restrictions translate to certain responsibilities for you if you
distribute copies of the software, or if you modify it.
For example, if you distribute copies of such a program, whether
gratis or for a fee, you must give the recipients all the rights that
you have. You must make sure that they, too, receive or can get the
source code. And you must show them these terms so they know their
rights.
We protect your rights with two steps: (1) copyright the software, and
(2) offer you this license which gives you legal permission to copy,
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Finally, any free program is threatened constantly by software
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The precise terms and conditions for copying, distribution and
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GNU GENERAL PUBLIC LICENSE
TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION
0. This License applies to any program or other work which contains
a notice placed by the copyright holder saying it may be distributed
under the terms of this General Public License. The "Program", below,
refers to any such program or work, and a "work based on the Program"
means either the Program or any derivative work under copyright law:
that is to say, a work containing the Program or a portion of it,
either verbatim or with modifications and/or translated into another
language. (Hereinafter, translation is included without limitation in
the term "modification".) Each licensee is addressed as "you".
Activities other than copying, distribution and modification are not
covered by this License; they are outside its scope. The act of
running the Program is not restricted, and the output from the Program
is covered only if its contents constitute a work based on the
Program (independent of having been made by running the Program).
Whether that is true depends on what the Program does.
1. You may copy and distribute verbatim copies of the Program's
source code as you receive it, in any medium, provided that you
conspicuously and appropriately publish on each copy an appropriate
copyright notice and disclaimer of warranty; keep intact all the
notices that refer to this License and to the absence of any warranty;
and give any other recipients of the Program a copy of this License
along with the Program.
You may charge a fee for the physical act of transferring a copy, and
you may at your option offer warranty protection in exchange for a fee.
2. You may modify your copy or copies of the Program or any portion
of it, thus forming a work based on the Program, and copy and
distribute such modifications or work under the terms of Section 1
above, provided that you also meet all of these conditions:
a) You must cause the modified files to carry prominent notices
stating that you changed the files and the date of any change.
b) You must cause any work that you distribute or publish, that in
whole or in part contains or is derived from the Program or any
part thereof, to be licensed as a whole at no charge to all third
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c) If the modified program normally reads commands interactively
when run, you must cause it, when started running for such
interactive use in the most ordinary way, to print or display an
announcement including an appropriate copyright notice and a
notice that there is no warranty (or else, saying that you provide
a warranty) and that users may redistribute the program under
these conditions, and telling the user how to view a copy of this
License. (Exception: if the Program itself is interactive but
does not normally print such an announcement, your work based on
the Program is not required to print an announcement.)
These requirements apply to the modified work as a whole. If
identifiable sections of that work are not derived from the Program,
and can be reasonably considered independent and separate works in
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this License, whose permissions for other licensees extend to the
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Thus, it is not the intent of this section to claim rights or contest
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In addition, mere aggregation of another work not based on the Program
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under Section 2) in object code or executable form under the terms of
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a) Accompany it with the complete corresponding machine-readable
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implemented by public license practices. Many people have made
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This section is intended to make thoroughly clear what is believed to
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may add an explicit geographical distribution limitation excluding
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NO WARRANTY
11. BECAUSE THE PROGRAM IS LICENSED FREE OF CHARGE, THERE IS NO WARRANTY
FOR THE PROGRAM, TO THE EXTENT PERMITTED BY APPLICABLE LAW. EXCEPT WHEN
OTHERWISE STATED IN WRITING THE COPYRIGHT HOLDERS AND/OR OTHER PARTIES
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WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MAY MODIFY AND/OR
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POSSIBILITY OF SUCH DAMAGES.
END OF TERMS AND CONDITIONS
How to Apply These Terms to Your New Programs
If you develop a new program, and you want it to be of the greatest
possible use to the public, the best way to achieve this is to make it
free software which everyone can redistribute and change under these terms.
To do so, attach the following notices to the program. It is safest
to attach them to the start of each source file to most effectively
convey the exclusion of warranty; and each file should have at least
the "copyright" line and a pointer to where the full notice is found.
<one line to give the program's name and a brief idea of what it does.>
Copyright (C) <year> <name of author>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
Also add information on how to contact you by electronic and paper mail.
If the program is interactive, make it output a short notice like this
when it starts in an interactive mode:
Gnomovision version 69, Copyright (C) year name of author
Gnomovision comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
This is free software, and you are welcome to redistribute it
under certain conditions; type `show c' for details.
The hypothetical commands `show w' and `show c' should show the appropriate
parts of the General Public License. Of course, the commands you use may
be called something other than `show w' and `show c'; they could even be
mouse-clicks or menu items--whatever suits your program.
You should also get your employer (if you work as a programmer) or your
school, if any, to sign a "copyright disclaimer" for the program, if
necessary. Here is a sample; alter the names:
Yoyodyne, Inc., hereby disclaims all copyright interest in the program
`Gnomovision' (which makes passes at compilers) written by James Hacker.
<signature of Ty Coon>, 1 April 1989
Ty Coon, President of Vice
This General Public License does not permit incorporating your program into
proprietary programs. If your program is a subroutine library, you may
consider it more useful to permit linking proprietary applications with the
library. If this is what you want to do, use the GNU Lesser General
Public License instead of this License.

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#!/usr/bin/env python
# coding: utf-8 -*-
import os
import socket
import struct
import sys
import threading
import time
import urllib
try:
from SimpleHTTPServer import SimpleHTTPRequestHandler
from SocketServer import TCPServer
from urlparse import urljoin
from urllib import pathname2url, quote
except ImportError:
from http.server import SimpleHTTPRequestHandler
from socketserver import TCPServer
from urllib.parse import urljoin, quote
from urllib.request import pathname2url
if len(sys.argv) < 3 or len(sys.argv) > 5:
print('Usage: ' + sys.argv[0] + ' <target ip> <file / directory> [host ip] [host port]')
sys.exit(1)
accepted_extension = ('.cia', '.tik', '.cetk')
target_ip = sys.argv[1]
target_path = sys.argv[2]
hostPort = 8080 # Default value
if not os.path.exists(target_path):
print(target_path + ': No such file or directory.')
sys.exit(1)
if len(sys.argv) >= 4:
hostIp = sys.argv[3]
if len(sys.argv) == 5:
hostPort = int(sys.argv[4])
else:
print('Detecting host IP...')
hostIp = [(s.connect(('8.8.8.8', 53)), s.getsockname()[0], s.close()) for s in [socket.socket(socket.AF_INET, socket.SOCK_DGRAM)]][0][1]
print('Preparing data...')
baseUrl = hostIp + ':' + str(hostPort) + '/'
if os.path.isfile(target_path):
if target_path.endswith(accepted_extension):
file_list_payload = baseUrl + quote(os.path.basename(target_path))
directory = os.path.dirname(target_path) # get file directory
else:
print('Unsupported file extension. Supported extensions are: ' + accepted_extension)
sys.exit(1)
else:
directory = target_path # it's a directory
file_list_payload = '' # init the payload before adding lines
for file in [file for file in next(os.walk(target_path))[2] if file.endswith(accepted_extension)]:
file_list_payload += baseUrl + quote(file) + '\n'
if len(file_list_payload) == 0:
print('No files to serve.')
sys.exit(1)
file_list_payloadBytes = file_list_payload.encode('ascii')
if directory and directory != '.': # doesn't need to move if it's already the current working directory
os.chdir(directory) # set working directory to the right folder to be able to serve files
print('\nURLs:')
print(file_list_payload + '\n')
print('Opening HTTP server on port ' + str(hostPort))
server = TCPServer(('', hostPort), SimpleHTTPRequestHandler)
thread = threading.Thread(target=server.serve_forever)
thread.start()
try:
print('Sending URL(s) to ' + target_ip + ' on port 5000...')
sock = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
sock.connect((target_ip, 5000))
sock.sendall(struct.pack('!L', len(file_list_payloadBytes)) + file_list_payloadBytes)
while len(sock.recv(1)) < 1:
time.sleep(0.05)
sock.close()
except Exception as e:
print('An error occurred: ' + str(e))
server.shutdown()
sys.exit(1)
print('Shutting down HTTP server...')
server.shutdown()

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BasicInfo:
Title : $(APP_TITLE)
ProductCode : $(APP_PRODUCT_CODE)
Logo : Homebrew
RomFs:
RootPath: $(APP_ROMFS)
TitleInfo:
Category : $(APP_CATEGORY)
UniqueId : $(APP_UNIQUE_ID)
Option:
UseOnSD : $(APP_USE_ON_SD) # true if App is to be installed to SD
FreeProductCode : true # Removes limitations on ProductCode
MediaFootPadding : false # If true CCI files are created with padding
EnableCrypt : $(APP_ENCRYPTED) # Enables encryption for NCCH and CIA
EnableCompress : true # Compresses where applicable (currently only exefs:/.code)
AccessControlInfo:
CoreVersion : 2
# Exheader Format Version
DescVersion : 2
# Minimum Required Kernel Version (below is for 4.5.0)
ReleaseKernelMajor : "02"
ReleaseKernelMinor : "33"
# ExtData
UseExtSaveData : false # enables ExtData
#ExtSaveDataId : 0x300 # only set this when the ID is different to the UniqueId
# FS:USER Archive Access Permissions
# Uncomment as required
FileSystemAccess:
- CategorySystemApplication
- CategoryHardwareCheck
- CategoryFileSystemTool
- Debug
- TwlCardBackup
- TwlNandData
- Boss
- DirectSdmc
- Core
- CtrNandRo
- CtrNandRw
- CtrNandRoWrite
- CategorySystemSettings
- CardBoard
- ExportImportIvs
- DirectSdmcWrite
- SwitchCleanup
- SaveDataMove
- Shop
- Shell
- CategoryHomeMenu
- SeedDB
IoAccessControl:
- FsMountNand
- FsMountNandRoWrite
- FsMountTwln
- FsMountWnand
- FsMountCardSpi
- UseSdif3
- CreateSeed
- UseCardSpi
# Process Settings
MemoryType : $(APP_MEMORY_TYPE) # Application/System/Base
SystemMode : $(APP_SYSTEM_MODE) # 64MB(Default)/96MB/80MB/72MB/32MB
IdealProcessor : 0
AffinityMask : 1
Priority : 16
MaxCpu : 0x9E # Default
HandleTableSize : 0x200
DisableDebug : false
EnableForceDebug : false
CanWriteSharedPage : true
CanUsePrivilegedPriority : false
CanUseNonAlphabetAndNumber : true
PermitMainFunctionArgument : true
CanShareDeviceMemory : true
RunnableOnSleep : false
SpecialMemoryArrange : true
# New3DS Exclusive Process Settings
SystemModeExt : $(APP_SYSTEM_MODE_EXT) # Legacy(Default)/124MB/178MB Legacy:Use Old3DS SystemMode
CpuSpeed : $(APP_CPU_SPEED) # 268MHz(Default)/804MHz
EnableL2Cache : $(APP_ENABLE_L2_CACHE) # false(default)/true
CanAccessCore2 : true
# Virtual Address Mappings
IORegisterMapping:
- 1ff00000-1ff7ffff # DSP memory
MemoryMapping:
- 1f000000-1f5fffff:r # VRAM
# Accessible SVCs, <Name>:<ID>
SystemCallAccess:
ControlMemory: 1
QueryMemory: 2
ExitProcess: 3
GetProcessAffinityMask: 4
SetProcessAffinityMask: 5
GetProcessIdealProcessor: 6
SetProcessIdealProcessor: 7
CreateThread: 8
ExitThread: 9
SleepThread: 10
GetThreadPriority: 11
SetThreadPriority: 12
GetThreadAffinityMask: 13
SetThreadAffinityMask: 14
GetThreadIdealProcessor: 15
SetThreadIdealProcessor: 16
GetCurrentProcessorNumber: 17
Run: 18
CreateMutex: 19
ReleaseMutex: 20
CreateSemaphore: 21
ReleaseSemaphore: 22
CreateEvent: 23
SignalEvent: 24
ClearEvent: 25
CreateTimer: 26
SetTimer: 27
CancelTimer: 28
ClearTimer: 29
CreateMemoryBlock: 30
MapMemoryBlock: 31
UnmapMemoryBlock: 32
CreateAddressArbiter: 33
ArbitrateAddress: 34
CloseHandle: 35
WaitSynchronization1: 36
WaitSynchronizationN: 37
SignalAndWait: 38
DuplicateHandle: 39
GetSystemTick: 40
GetHandleInfo: 41
GetSystemInfo: 42
GetProcessInfo: 43
GetThreadInfo: 44
ConnectToPort: 45
SendSyncRequest1: 46
SendSyncRequest2: 47
SendSyncRequest3: 48
SendSyncRequest4: 49
SendSyncRequest: 50
OpenProcess: 51
OpenThread: 52
GetProcessId: 53
GetProcessIdOfThread: 54
GetThreadId: 55
GetResourceLimit: 56
GetResourceLimitLimitValues: 57
GetResourceLimitCurrentValues: 58
GetThreadContext: 59
Break: 60
OutputDebugString: 61
ControlPerformanceCounter: 62
CreatePort: 71
CreateSessionToPort: 72
CreateSession: 73
AcceptSession: 74
ReplyAndReceive1: 75
ReplyAndReceive2: 76
ReplyAndReceive3: 77
ReplyAndReceive4: 78
ReplyAndReceive: 79
BindInterrupt: 80
UnbindInterrupt: 81
InvalidateProcessDataCache: 82
StoreProcessDataCache: 83
FlushProcessDataCache: 84
StartInterProcessDma: 85
StopDma: 86
GetDmaState: 87
RestartDma: 88
DebugActiveProcess: 96
BreakDebugProcess: 97
TerminateDebugProcess: 98
GetProcessDebugEvent: 99
ContinueDebugEvent: 100
GetProcessList: 101
GetThreadList: 102
GetDebugThreadContext: 103
SetDebugThreadContext: 104
QueryDebugProcessMemory: 105
ReadProcessMemory: 106
WriteProcessMemory: 107
SetHardwareBreakPoint: 108
GetDebugThreadParam: 109
ControlProcessMemory: 112
MapProcessMemory: 113
UnmapProcessMemory: 114
CreateCodeSet: 115
CreateProcess: 117
TerminateProcess: 118
SetProcessResourceLimits: 119
CreateResourceLimit: 120
SetResourceLimitValues: 121
AddCodeSegment: 122
Backdoor: 123
KernelSetState: 124
QueryProcessMemory: 125
# Service List
# Maximum 34 services (32 if firmware is prior to 9.6.0)
ServiceAccessControl:
- APT:U
- ac:u
- am:net
- boss:U
- cam:u
- cecd:u
- cfg:nor
- cfg:u
- csnd:SND
- dsp::DSP
- frd:u
- fs:USER
- gsp::Gpu
- gsp::Lcd
- hid:USER
- http:C
- ir:rst
- ir:u
- ir:USER
- mic:u
- ndm:u
- news:s
- nwm::EXT
- nwm::UDS
- ptm:sysm
- ptm:u
- pxi:dev
- soc:U
- ssl:C
- y2r:u
SystemControlInfo:
SaveDataSize: 0KB # Change if the app uses savedata
RemasterVersion: $(APP_VERSION_MAJOR)
StackSize: 0x40000
# Modules that run services listed above should be included below
# Maximum 48 dependencies
# <module name>:<module titleid>
Dependency:
ac: 0x0004013000002402
#act: 0x0004013000003802
am: 0x0004013000001502
boss: 0x0004013000003402
camera: 0x0004013000001602
cecd: 0x0004013000002602
cfg: 0x0004013000001702
codec: 0x0004013000001802
csnd: 0x0004013000002702
dlp: 0x0004013000002802
dsp: 0x0004013000001a02
friends: 0x0004013000003202
gpio: 0x0004013000001b02
gsp: 0x0004013000001c02
hid: 0x0004013000001d02
http: 0x0004013000002902
i2c: 0x0004013000001e02
ir: 0x0004013000003302
mcu: 0x0004013000001f02
mic: 0x0004013000002002
ndm: 0x0004013000002b02
news: 0x0004013000003502
#nfc: 0x0004013000004002
nim: 0x0004013000002c02
nwm: 0x0004013000002d02
pdn: 0x0004013000002102
ps: 0x0004013000003102
ptm: 0x0004013000002202
#qtm: 0x0004013020004202
ro: 0x0004013000003702
socket: 0x0004013000002e02
spi: 0x0004013000002302
ssl: 0x0004013000002f02

642
buildtools/make_base Normal file
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@ -0,0 +1,642 @@
# PROLOGUE #
ALL_PC_TARGETS := WIN32 WIN64 MAC32 MAC64 LINUX32 LINUX64
ALL_SPECIFIC_TARGETS := $(ALL_PC_TARGETS) 3DS WIIU
ALL_TARGETS := NATIVE NATIVE32 NATIVE64 $(ALL_SPECIFIC_TARGETS)
TARGET ?= NATIVE
TARGETS :=
ifneq (1,$(words $(TARGET)))
TARGETS := $(TARGET)
else ifeq ($(TARGET),ALL)
TARGETS := $(ALL_SPECIFIC_TARGETS)
else ifeq ($(TARGET),PC)
TARGETS := $(ALL_PC_TARGETS)
endif
ifneq ($(TARGETS),)
.PHONY: all clean
all:
@$(foreach target,$(TARGETS),make --no-print-directory TARGET=$(target);)
else
ifneq ($(MAKECMDGOALS),clean)
$(info Building for $(TARGET)...)
endif
ifeq ($(TARGET),$(filter $(TARGET),3DS WIIU))
ifeq ($(strip $(DEVKITPRO)),)
$(error "Please set DEVKITPRO in your environment. export DEVKITPRO=<path to>devkitPro")
endif
endif
ifeq ($(TARGET),3DS)
ifeq ($(strip $(DEVKITARM)),)
$(error "Please set DEVKITARM in your environment. export DEVKITARM=<path to>devkitARM")
endif
endif
ifeq ($(TARGET),WIIU)
ifeq ($(strip $(DEVKITPPC)),)
$(error "Please set DEVKITPPC in your environment. export DEVKITPPC=<path to>devkitPPC")
endif
endif
# TOOLS #
BUILDTOOLS_DIR := $(dir $(lastword $(MAKEFILE_LIST)))
define createdirrule
$(1): | $(dir $(1))
ifndef $(dir $(1))_DIRECTORY_RULE_IS_DEFINED
$(dir $(1)):
@mkdir -p $$@
$(dir $(1))_DIRECTORY_RULE_IS_DEFINED := 1
endif
endef
rwildcard=$(wildcard $1/$2) $(foreach d,$(wildcard $1/*),$(call rwildcard,$d,$2))
# INITIAL COMMON SETUP #
EMPTY :=
SPACE := $(EMPTY) $(EMPTY)
STRIPPED_NAME := $(subst $(SPACE),,$(NAME))
ifeq ($(OS),Windows_NT)
HOST_OS := windows
ifeq ($(PROCESSOR_ARCHITECTURE),AMD64)
HOST_ARCH := x86_64
else
HOST_ARCH := i686
endif
else
UNAME_S := $(shell uname -s)
ifeq ($(UNAME_S),Darwin)
HOST_OS := mac
else ifeq ($(UNAME_S),Linux)
HOST_OS := linux
else
$(error "Unsupported host OS.")
endif
UNAME_M := $(shell uname -m)
ifeq ($(UNAME_M),$(filter $(UNAME_M),x86_64 amd64))
HOST_ARCH := x86_64
else ifeq ($(UNAME_M),$(filter $(UNAME_M),i386 i686))
HOST_ARCH := i686
else
$(error "Unsupported host architecture.")
endif
endif
ifeq ($(TARGET),NATIVE)
TARGET_OS := $(HOST_OS)
TARGET_ARCH := $(HOST_ARCH)
else ifeq ($(TARGET),NATIVE32)
TARGET_OS := $(HOST_OS)
TARGET_ARCH := i686
else ifeq ($(TARGET),NATIVE64)
TARGET_OS := $(HOST_OS)
TARGET_ARCH := x86_64
else ifeq ($(TARGET),WIN32)
TARGET_OS := windows
TARGET_ARCH := i686
else ifeq ($(TARGET),WIN64)
TARGET_OS := windows
TARGET_ARCH := x86_64
else ifeq ($(TARGET),LINUX32)
TARGET_OS := linux
TARGET_ARCH := i686
else ifeq ($(TARGET),LINUX64)
TARGET_OS := linux
TARGET_ARCH := x86_64
else ifeq ($(TARGET),MAC32)
TARGET_OS := mac
TARGET_ARCH := i686
else ifeq ($(TARGET),MAC64)
TARGET_OS := mac
TARGET_ARCH := x86_64
else ifeq ($(TARGET),3DS)
TARGET_OS := 3ds
TARGET_ARCH := arm
else ifeq ($(TARGET),WIIU)
TARGET_OS := wiiu
TARGET_ARCH := ppc
else
$(error "Unknown target. Supported targets: $(ALL_TARGETS)")
endif
TARGET_BUILD_DIR := $(BUILD_DIR)
TARGET_OUTPUT_DIR := $(OUTPUT_DIR)
BUILT_FILTER := $(patsubst %.bin,$(TARGET_BUILD_DIR)/%.bin.o,$(BUILD_FILTER)) \
$(patsubst %.c,$(TARGET_BUILD_DIR)/%.o,$(BUILD_FILTER)) \
$(patsubst %.cpp,$(TARGET_BUILD_DIR)/%.o,$(BUILD_FILTER)) \
$(patsubst %.s,$(TARGET_BUILD_DIR)/%.o,$(BUILD_FILTER))
OBJECT_FILES := $(foreach dir,$(SOURCE_DIRS), \
$(patsubst %.bin,$(TARGET_BUILD_DIR)/%.bin.o,$(call rwildcard,$(dir),*.bin)) \
$(patsubst %.c,$(TARGET_BUILD_DIR)/%.o,$(call rwildcard,$(dir),*.c)) \
$(patsubst %.cpp,$(TARGET_BUILD_DIR)/%.o,$(call rwildcard,$(dir),*.cpp)) \
$(patsubst %.s,$(TARGET_BUILD_DIR)/%.o,$(call rwildcard,$(dir),*.s)) \
)
OBJECT_FILES := $(filter-out $(BUILT_FILTER),$(OBJECT_FILES))
OUTPUT_ZIP_FILE ?= $(OUTPUT_DIR)/$(STRIPPED_NAME).zip
ifeq ($(strip $(VERSION_MAJOR)),)
VERSION_MAJOR := 0
endif
ifeq ($(strip $(VERSION_MINOR)),)
VERSION_MINOR := 0
endif
ifeq ($(strip $(VERSION_MICRO)),)
VERSION_MICRO := 0
endif
LD_FLAGS := $(patsubst %,-L%/lib,$(LIBRARY_DIRS)) $(patsubst %,-l%,$(LIBRARIES))
COMMON_CC_FLAGS := $(sort $(foreach dir,$(SOURCE_DIRS),$(patsubst %,-I$(TARGET_BUILD_DIR)/%,$(dir $(call rwildcard,$(dir),*))))) $(patsubst %,-I%,$(INCLUDE_DIRS)) $(patsubst %,-I%/include,$(LIBRARY_DIRS)) -g -Wall -DVERSION_MAJOR=$(VERSION_MAJOR) -DVERSION_MINOR=$(VERSION_MINOR) -DVERSION_MICRO=$(VERSION_MICRO) $(BUILD_FLAGS)
ifeq ($(findstring -O,$(BUILD_FLAGS)),)
COMMON_CC_FLAGS += -O2
endif
# COMMON LIBRARY SETUP #
ifeq ($(LIBRARY),1)
STRIPPED_NAME := lib$(STRIPPED_NAME)
EXTRA_OUTPUT_FILES += $(INCLUDE_DIRS)
endif
# TARGET SETUP #
ifeq ($(TARGET_OS),windows)
ifeq ($(HOST_OS),windows)
AR := ar
AS := as
CC := gcc
CXX := g++
else ifeq ($(TARGET_ARCH),i686)
AR := i686-w64-mingw32-ar
AS := i686-w64-mingw32-as
CC := i686-w64-mingw32-gcc
CXX := i686-w64-mingw32-g++
else ifeq ($(TARGET_ARCH),x86_64)
AR := x86_64-w64-mingw32-ar
AS := x86_64-w64-mingw32-as
CC := x86_64-w64-mingw32-gcc
CXX := x86_64-w64-mingw32-g++
endif
ifeq ($(TARGET_ARCH),i686)
COMMON_CC_FLAGS += -m32
else ifeq ($(TARGET_ARCH),x86_64)
COMMON_CC_FLAGS += -m64
endif
LD_FLAGS += -static-libstdc++ -static-libgcc -static
ifeq ($(LIBRARY),1)
OUTPUT_FILES := $(TARGET_OUTPUT_DIR)/lib/$(STRIPPED_NAME).a $(TARGET_OUTPUT_DIR)/lib/$(STRIPPED_NAME).dll
COMMON_CC_FLAGS += -fPIC
else
OUTPUT_FILES := $(TARGET_OUTPUT_DIR)/$(STRIPPED_NAME).exe
endif
else ifeq ($(TARGET_OS),mac)
ifeq ($(HOST_OS),mac)
AR := ar
AS := as
CC := gcc
CXX := g++
else ifeq ($(TARGET_ARCH),i686)
AR := i386-apple-darwin15-ar
AS := i386-apple-darwin15-as
CC := i386-apple-darwin15-gcc
CXX := i386-apple-darwin15-g++
else ifeq ($(TARGET_ARCH),x86_64)
AR := x86_64-apple-darwin15-ar
AS := x86_64-apple-darwin15-as
CC := x86_64-apple-darwin15-gcc
CXX := x86_64-apple-darwin15-g++
endif
ifeq ($(TARGET_ARCH),i686)
COMMON_CC_FLAGS += -m32
else ifeq ($(TARGET_ARCH),x86_64)
COMMON_CC_FLAGS += -m64
endif
ifeq ($(LIBRARY),1)
OUTPUT_FILES := $(TARGET_OUTPUT_DIR)/lib/$(STRIPPED_NAME).a $(TARGET_OUTPUT_DIR)/lib/$(STRIPPED_NAME).so $(TARGET_OUTPUT_DIR)/lib/$(STRIPPED_NAME).dylib
COMMON_CC_FLAGS += -fPIC
else
OUTPUT_FILES := $(TARGET_OUTPUT_DIR)/$(STRIPPED_NAME)
endif
else ifeq ($(TARGET_OS),linux)
ifeq ($(HOST_OS),linux)
AR := ar
AS := as
CC := gcc
CXX := g++
else ifeq ($(TARGET_ARCH),i686)
AR := i686-pc-linux-gnu-ar
AS := i686-pc-linux-gnu-as
CC := i686-pc-linux-gnu-gcc
CXX := i686-pc-linux-gnu-g++
else ifeq ($(TARGET_ARCH),x86_64)
AR := x86_64-pc-linux-gnu-ar
AS := x86_64-pc-linux-gnu-as
CC := x86_64-pc-linux-gnu-gcc
CXX := x86_64-pc-linux-gnu-g++
endif
ifeq ($(TARGET_ARCH),i686)
COMMON_CC_FLAGS += -m32
else ifeq ($(TARGET_ARCH),x86_64)
COMMON_CC_FLAGS += -m64
endif
ifeq ($(LIBRARY),1)
OUTPUT_FILES := $(TARGET_OUTPUT_DIR)/lib/$(STRIPPED_NAME).a $(TARGET_OUTPUT_DIR)/lib/$(STRIPPED_NAME).so
COMMON_CC_FLAGS += -fPIC
else
OUTPUT_FILES := $(TARGET_OUTPUT_DIR)/$(STRIPPED_NAME)
endif
else ifeq ($(TARGET_OS),3ds)
BUILT_FILTER := $(patsubst %.v.pica,$(TARGET_BUILD_DIR)/%.shbin.o,$(BUILD_FILTER)) \
$(patsubst %.shlist,$(TARGET_BUILD_DIR)/%.shbin.o,$(BUILD_FILTER)) \
OBJECT_FILES := $(foreach dir,$(SOURCE_DIRS), \
$(patsubst %.v.pica,$(TARGET_BUILD_DIR)/%.shbin.o,$(call rwildcard,$(dir),*.v.pica)) \
$(patsubst %.shlist,$(TARGET_BUILD_DIR)/%.shbin.o,$(call rwildcard,$(dir),*.shlist)) \
) $(OBJECT_FILES)
OBJECT_FILES := $(filter-out $(BUILT_FILTER),$(OBJECT_FILES))
REMOTE_IP ?= 127.0.0.1 # User-defined
TITLE ?= $(NAME)
CATEGORY ?= Application
USE_ON_SD ?= true
MEMORY_TYPE ?= Application
CPU_SPEED ?= 268MHz
ENABLE_L2_CACHE ?= true
AR := $(DEVKITARM)/bin/arm-none-eabi-ar
AS := $(DEVKITARM)/bin/arm-none-eabi-as
CC := $(DEVKITARM)/bin/arm-none-eabi-gcc
CXX := $(DEVKITARM)/bin/arm-none-eabi-g++
PICASSO := $(DEVKITARM)/bin/picasso
SMDHTOOL := $(DEVKITARM)/bin/smdhtool
_3DSXTOOL := $(DEVKITARM)/bin/3dsxtool
_3DSLINK := $(DEVKITARM)/bin/3dslink
SERVEFILES := python $(BUILDTOOLS_DIR)/3ds/servefiles.py
ifeq ($(HOST_OS),windows)
ifeq ($(HOST_ARCH),x86_64)
MAKEROM := $(BUILDTOOLS_DIR)/3ds/makerom64.exe
BANNERTOOL := $(BUILDTOOLS_DIR)/3ds/bannertool64.exe
CITRA := $(BUILDTOOLS_DIR)/3ds/citra/citra64.exe
else
MAKEROM := $(BUILDTOOLS_DIR)/3ds/makerom32.exe
BANNERTOOL := $(BUILDTOOLS_DIR)/3ds/bannertool32.exe
CITRA := $(BUILDTOOLS_DIR)/3ds/citra/citra32.exe
endif
else ifeq ($(HOST_OS),mac)
ifeq ($(HOST_ARCH),x86_64)
MAKEROM := $(BUILDTOOLS_DIR)/3ds/makerom-mac64
BANNERTOOL := $(BUILDTOOLS_DIR)/3ds/bannertool-mac64
CITRA := $(BUILDTOOLS_DIR)/3ds/citra/citra-mac64
else
MAKEROM := $(BUILDTOOLS_DIR)/3ds/makerom-mac32
BANNERTOOL := $(BUILDTOOLS_DIR)/3ds/bannertool-mac32
CITRA := $(BUILDTOOLS_DIR)/3ds/citra/citra-mac32
endif
else ifeq ($(HOST_OS),linux)
ifeq ($(HOST_ARCH),x86_64)
MAKEROM := $(BUILDTOOLS_DIR)/3ds/makerom-linux64
BANNERTOOL := $(BUILDTOOLS_DIR)/3ds/bannertool-linux64
CITRA := $(BUILDTOOLS_DIR)/3ds/citra/citra-linux64
else
MAKEROM := $(BUILDTOOLS_DIR)/3ds/makerom-linux32
BANNERTOOL := $(BUILDTOOLS_DIR)/3ds/bannertool-linux32
CITRA := $(BUILDTOOLS_DIR)/3ds/citra/citra-linux32
endif
endif
ifeq ($(LIBRARY),1)
OUTPUT_FILES := $(TARGET_OUTPUT_DIR)/lib/$(STRIPPED_NAME).a
else
OUTPUT_FILES := $(TARGET_OUTPUT_DIR)/$(STRIPPED_NAME).elf $(TARGET_OUTPUT_DIR)/$(STRIPPED_NAME).3dsx $(TARGET_OUTPUT_DIR)/$(STRIPPED_NAME).3ds $(TARGET_OUTPUT_DIR)/$(STRIPPED_NAME).cia
endif
LD_FLAGS += -specs=3dsx.specs
COMMON_CC_FLAGS += -mword-relocations -fomit-frame-pointer -march=armv6k -mtune=mpcore -mfloat-abi=hard -mtp=soft -DARM11 -D_3DS
_3DSXTOOL_FLAGS :=
COMMON_MAKEROM_FLAGS := -rsf $(BUILDTOOLS_DIR)/3ds/template.rsf -target t -exefslogo -icon $(TARGET_BUILD_DIR)/icon.icn -banner $(TARGET_BUILD_DIR)/banner.bnr -major $(VERSION_MAJOR) -minor $(VERSION_MINOR) -micro $(VERSION_MICRO) -DAPP_TITLE="$(TITLE)" -DAPP_PRODUCT_CODE="$(PRODUCT_CODE)" -DAPP_UNIQUE_ID="$(UNIQUE_ID)" -DAPP_SYSTEM_MODE="$(SYSTEM_MODE)" -DAPP_SYSTEM_MODE_EXT="$(SYSTEM_MODE_EXT)" -DAPP_CATEGORY="$(CATEGORY)" -DAPP_USE_ON_SD="$(USE_ON_SD)" -DAPP_MEMORY_TYPE="$(MEMORY_TYPE)" -DAPP_CPU_SPEED="$(CPU_SPEED)" -DAPP_ENABLE_L2_CACHE="$(ENABLE_L2_CACHE)" -DAPP_VERSION_MAJOR="$(VERSION_MAJOR)"
ifneq ("$(wildcard $(ROMFS_DIR))","")
_3DSXTOOL_FLAGS += --romfs=$(ROMFS_DIR)
COMMON_MAKEROM_FLAGS += -DAPP_ROMFS="$(ROMFS_DIR)"
endif
ifneq ("$(wildcard $(LOGO))","")
COMMON_MAKEROM_FLAGS += -logo "$(LOGO)"
else ifneq ($(LOGO),plain)
COMMON_MAKEROM_FLAGS += -logo "$(BUILDTOOLS_DIR)/3ds/logo.bcma.lz"
endif
ifeq ($(suffix $(BANNER_IMAGE)),.cgfx)
BANNER_IMAGE_ARG := -ci
else
BANNER_IMAGE_ARG := -i
endif
ifeq ($(suffix $(BANNER_AUDIO)),.cwav)
BANNER_AUDIO_ARG := -ca
else
BANNER_AUDIO_ARG := -a
endif
else ifeq ($(TARGET_OS),wiiu)
REMOTE_IP ?= 127.0.0.1 # User-defined
AR := $(DEVKITPPC)/bin/powerpc-eabi-ar
AS := $(DEVKITPPC)/bin/powerpc-eabi-as
CC := $(DEVKITPPC)/bin/powerpc-eabi-gcc
CXX := $(DEVKITPPC)/bin/powerpc-eabi-g++
WIILOAD_BIN := $(DEVKITPPC)/bin/wiiload
ifeq ($(LIBRARY),1)
OUTPUT_FILES := $(TARGET_OUTPUT_DIR)/lib/$(STRIPPED_NAME).a
else
OUTPUT_FILES := $(TARGET_OUTPUT_DIR)/wiiu/apps/$(STRIPPED_NAME)/$(STRIPPED_NAME).elf $(TARGET_OUTPUT_DIR)/wiiu/apps/$(STRIPPED_NAME)/meta.xml $(TARGET_OUTPUT_DIR)/wiiu/apps/$(STRIPPED_NAME)/icon.png
endif
LD_FLAGS += -Wl,-d,--gc-sections
COMMON_CC_FLAGS += -mwup -mcpu=750 -meabi -mhard-float -ffast-math -DESPRESSO -DWIIU
endif
# FINAL COMMON SETUP #
CC_FLAGS := $(COMMON_CC_FLAGS) $(BUILD_FLAGS_CC)
CXX_FLAGS := $(COMMON_CC_FLAGS) $(BUILD_FLAGS_CXX)
ifeq ($(findstring -std,$(BUILD_FLAGS_CC)),)
CC_FLAGS += -std=gnu99
endif
ifeq ($(findstring -std,$(BUILD_FLAGS_CXX)),)
CXX_FLAGS += -std=gnu++11
endif
ifneq ($(EXTRA_OUTPUT_FILES),)
EXTRA_OUTPUT_COPY_CMD := cp -r $(EXTRA_OUTPUT_FILES) $(OUTPUT_DIR)
endif
# MAIN RULES #
.PHONY: all run install clean
all: $(OUTPUT_ZIP_FILE)
# TARGET RULES #
ifeq ($(TARGET_OS),3ds)
ifeq ($(LIBRARY),1)
install: $(OUTPUT_ZIP_FILE)
@mkdir -p $(DEVKITPRO)/$(STRIPPED_NAME)
@cp -r $(TARGET_OUTPUT_DIR)/* $(DEVKITPRO)/$(STRIPPED_NAME)
@echo "Installed."
else
run: $(OUTPUT_ZIP_FILE)
@echo "Running..."
@$(CITRA) $(RUN_FLAGS) $(TARGET_OUTPUT_DIR)/$(STRIPPED_NAME).3dsx
runhw: $(OUTPUT_ZIP_FILE)
@echo "Running..."
@$(_3DSLINK) --address $(REMOTE_IP) $(TARGET_OUTPUT_DIR)/$(STRIPPED_NAME).3dsx
install: $(OUTPUT_ZIP_FILE)
@echo "Installing..."
@$(SERVEFILES) $(REMOTE_IP) $(TARGET_OUTPUT_DIR)/$(STRIPPED_NAME).cia
@echo "Installed."
endif
$(TARGET_BUILD_DIR)/%.shbin.o: $(TARGET_BUILD_DIR)/%.shbin.c
@echo $@
@$(CC) -c $(CC_FLAGS) -MMD -MP -MF $(TARGET_BUILD_DIR)/$*.d $< -o $@
define shader-as
$(eval CURBIN := $(patsubst %.shbin.c,%.shbin,$@))
$(PICASSO) -o $(CURBIN) $1
@cd $(dir $(CURBIN)); \
xxd -i $(notdir $(CURBIN)) "$(CURDIR)/$@"
echo "extern const u8" `(echo $(notdir $(CURBIN)) | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`"[];" >> `(echo $(CURBIN) | tr . _)`.h
echo "extern const u32" `(echo $(notdir $(CURBIN)) | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`_len";" >> `(echo $(CURBIN) | tr . _)`.h
endef
$(TARGET_BUILD_DIR)/%.shbin.c: %.v.pica %.g.pica
@echo $@
@$(call shader-as,$^)
$(TARGET_BUILD_DIR)/%.shbin.c: %.v.pica
@echo $@
@$(call shader-as,$<)
$(TARGET_BUILD_DIR)/%.shbin.c: %.shlist
@echo $@
@$(call shader-as,$(foreach file,$(shell cat $<),$(dir $<)/$(file)))
%.bnr: $(BANNER_IMAGE) $(BANNER_AUDIO)
@echo $@
@$(BANNERTOOL) makebanner $(BANNER_IMAGE_ARG) $(BANNER_IMAGE) $(BANNER_AUDIO_ARG) $(BANNER_AUDIO) -o $@ > /dev/null
%.icn: $(ICON)
@echo $@
@$(BANNERTOOL) makesmdh -s "$(TITLE)" -l "$(DESCRIPTION)" -p "$(AUTHOR)" -i $(ICON) $(ICON_FLAGS) -o $@ > /dev/null
%.smdh: $(ICON)
@echo $@
@$(SMDHTOOL) --create "$(TITLE)" "$(DESCRIPTION)" "$(AUTHOR)" $(ICON) $@
$(TARGET_OUTPUT_DIR)/%.3dsx: $(TARGET_OUTPUT_DIR)/%.elf $(TARGET_BUILD_DIR)/meta.smdh
@echo $@
@$(_3DSXTOOL) $< $@ --smdh=$(word 2,$^) $(_3DSXTOOL_FLAGS)
%.3ds: %.elf $(TARGET_BUILD_DIR)/banner.bnr $(TARGET_BUILD_DIR)/icon.icn
@echo $@
@$(MAKEROM) -f cci -o $@ -elf $< -DAPP_ENCRYPTED=true $(COMMON_MAKEROM_FLAGS)
%.cia: %.elf $(TARGET_BUILD_DIR)/banner.bnr $(TARGET_BUILD_DIR)/icon.icn
@echo $@
@$(MAKEROM) -f cia -o $@ -elf $< -DAPP_ENCRYPTED=false $(COMMON_MAKEROM_FLAGS)
else ifeq ($(TARGET_OS),wiiu)
ifeq ($(LIBRARY),1)
install: $(OUTPUT_ZIP_FILE)
@mkdir -p $(DEVKITPRO)/$(STRIPPED_NAME)
@cp -r $(TARGET_OUTPUT_DIR)/* $(DEVKITPRO)/$(STRIPPED_NAME)
@echo "Installed."
else
runhw: $(OUTPUT_ZIP_FILE)
@echo "Running..."
@WIILOAD=tcp:$(REMOTE_IP) $(WIILOAD_BIN) $(TARGET_OUTPUT_DIR)/wiiu/apps/$(STRIPPED_NAME)/$(STRIPPED_NAME).elf $(RUN_FLAGS)
endif
$(TARGET_OUTPUT_DIR)/wiiu/apps/$(STRIPPED_NAME)/meta.xml:
@echo $@
@cp $(BUILDTOOLS_DIR)/wiiu/meta_template.xml $(TARGET_OUTPUT_DIR)/wiiu/apps/$(STRIPPED_NAME)/meta.xml
@sed -i -- 's/$$(TITLE)/$(subst /,\/,$(TITLE))/g' $(TARGET_OUTPUT_DIR)/wiiu/apps/$(STRIPPED_NAME)/meta.xml
@sed -i -- 's/$$(AUTHOR)/$(subst /,\/,$(AUTHOR))/g' $(TARGET_OUTPUT_DIR)/wiiu/apps/$(STRIPPED_NAME)/meta.xml
@sed -i -- 's/$$(VERSION)/$(subst /,\/,$(VERSION_MAJOR).$(VERSION_MINOR).$(VERSION_MICRO))/g' $(TARGET_OUTPUT_DIR)/wiiu/apps/$(STRIPPED_NAME)/meta.xml
@sed -i -- 's/$$(RELEASE_DATE)/$(subst /,\/,$(shell date +'%Y%m%d%H%M%S'))/g' $(TARGET_OUTPUT_DIR)/wiiu/apps/$(STRIPPED_NAME)/meta.xml
@sed -i -- 's/$$(SHORT_DESCRIPTION)/$(subst /,\/,$(DESCRIPTION))/g' $(TARGET_OUTPUT_DIR)/wiiu/apps/$(STRIPPED_NAME)/meta.xml
@sed -i -- 's/$$(LONG_DESCRIPTION)/$(subst /,\/,$(LONG_DESCRIPTION))/g' $(TARGET_OUTPUT_DIR)/wiiu/apps/$(STRIPPED_NAME)/meta.xml
$(TARGET_OUTPUT_DIR)/wiiu/apps/$(STRIPPED_NAME)/icon.png:
@echo $@
@cp $(ICON) $(TARGET_OUTPUT_DIR)/wiiu/apps/$(STRIPPED_NAME)/icon.png
else ifeq ($(TARGET_OS),windows)
ifeq ($(HOST_OS),$(filter $(HOST_OS),linux mac))
ifneq ($(LIBRARY),1)
run: $(OUTPUT_FILES) $(OUTPUT_ZIP_FILE)
@echo "Running..."
@wine ./$< $(RUN_FLAGS)
endif
else ifeq ($(HOST_OS),windows)
ifneq ($(LIBRARY),1)
run: $(OUTPUT_FILES) $(OUTPUT_ZIP_FILE)
@echo "Running..."
@./$< $(RUN_FLAGS)
endif
endif
else ifeq ($(TARGET_OS),$(filter $(TARGET_OS),mac linux))
ifeq ($(HOST_OS),$(TARGET_OS))
ifeq ($(LIBRARY),1)
install: $(OUTPUT_ZIP_FILE)
@install -m 0755 $(OUTPUT_FILES) /usr/local/lib
@install -m 0644 $(foreach dir,$(INCLUDE_DIRS),$(wildcard $(dir)/*)) /usr/local/include
@echo "Installed."
else
run: $(OUTPUT_FILES) $(OUTPUT_ZIP_FILE)
@echo "Running..."
@./$< $(RUN_FLAGS)
install: $(OUTPUT_ZIP_FILE)
@install -m 0755 $(OUTPUT_FILES) /usr/local/bin
@echo "Installed."
endif
endif
endif
# COMMON RULES #
$(OUTPUT_ZIP_FILE): $(OUTPUT_FILES) $(EXTRA_OUTPUT_FILES)
@echo $@
@$(EXTRA_OUTPUT_COPY_CMD)
@cd $(OUTPUT_DIR); \
zip -r $(patsubst $(OUTPUT_DIR)/%,%,$@ * -x $(OUTPUT_ZIP_FILE)) > /dev/null
$(TARGET_OUTPUT_DIR)/$(STRIPPED_NAME): $(OBJECT_FILES)
@echo $@
@$(CXX) $(CXX_FLAGS) $^ -o $@ $(LD_FLAGS)
%.elf: $(OBJECT_FILES)
@echo $@
@$(CXX) $(CXX_FLAGS) $^ -o $@ $(LD_FLAGS)
%.a: $(OBJECT_FILES)
@echo $@
@$(AR) -rc $@ $^
%.so: $(OBJECT_FILES)
@echo $@
@$(CXX) $(CXX_FLAGS) -shared $^ -o $@ $(LD_FLAGS)
%.exe: $(OBJECT_FILES)
@echo $@
@$(CXX) $(CXX_FLAGS) $^ -o $@ $(LD_FLAGS)
%.dll: $(OBJECT_FILES)
@echo $@
@$(CXX) $(CXX_FLAGS) -shared $^ -o $@ $(LD_FLAGS)
%.dylib: $(OBJECT_FILES)
@echo $@
@$(CXX) $(CXX_FLAGS) -dynamiclib -undefined suppress -flat_namespace $^ -o $@ $(LD_FLAGS)
$(TARGET_BUILD_DIR)/%.o: %.c
@echo $@
@$(CC) -c $(CC_FLAGS) -MMD -MP -MF $(TARGET_BUILD_DIR)/$*.d $< -o $@
$(TARGET_BUILD_DIR)/%.o: %.cpp
@echo $@
@$(CXX) -c $(CXX_FLAGS) -MMD -MP -MF $(TARGET_BUILD_DIR)/$*.d $< -o $@
$(TARGET_BUILD_DIR)/%.o: %.s
@echo $@
@$(CC) -c $(CC_FLAGS) -MMD -MP -MF $(TARGET_BUILD_DIR)/$*.d -x assembler-with-cpp $< -o $@
$(TARGET_BUILD_DIR)/%.o: %.S
@echo $@
@$(CC) -c $(CC_FLAGS) -MMD -MP -MF $(TARGET_BUILD_DIR)/$*.d -x assembler-with-cpp $< -o $@
$(TARGET_BUILD_DIR)/%.bin.o: $(TARGET_BUILD_DIR)/%.bin.c
@echo $@
@$(CC) -c $(CC_FLAGS) -MMD -MP -MF $(TARGET_BUILD_DIR)/$*.d $< -o $@
$(TARGET_BUILD_DIR)/%.bin.c: %.bin
@echo $@
@cd $(<D); \
xxd -i $(<F) "$(CURDIR)/$@"
@echo "extern const u8" `(echo $(<F) | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`"[];" >> `(echo $(TARGET_BUILD_DIR)/$< | tr . _)`.h
@echo "extern const u32" `(echo $(<F) | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`_len";" >> `(echo $(TARGET_BUILD_DIR)/$< | tr . _)`.h
$(foreach file,$(OBJECT_FILES),$(eval $(call createdirrule,$(file))))
$(foreach file,$(OUTPUT_FILES),$(eval $(call createdirrule,$(file))))
# DEPENDS #
DEPENDS := $(OBJECT_FILES:.o=.d)
-include $(DEPENDS)
endif
# CLEAN #
clean:
@rm -rf $(BUILD_DIR) $(OUTPUT_DIR)
@echo "Cleaned."

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@echo off
title Compiling...
cls
make
pause
cls
title Executing 3DSX...
output\3dJS.3dsx
copy output\3dJS.3dsx D:\3ds\3dJS.3dsx
copy output\3dJS.cia D:\_\3dJS.cia
pause
exit

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#include <iostream>
#include <3ds.h>
#include <ctime>
#include <cmath>
#include <functional>
#include <cstdio>
#include <array>
#include <iterator>
#include <string.h>
#include <vector>
#include <algorithm>
#include <cstring>
#include <limits>
#include <stdio.h>
#include <cstdint>
#include <fstream>
#include <cstdlib>
#include <sstream>
#include <string>
#include <time.h>
#include <cstring>
#include <stdlib.h>
#include <sys/types.h>
#include <netinet/in.h>
#include <sys/socket.h>
#include <netdb.h>
#include <dirent.h>
#include <random>
using namespace std;

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#include "includes.h"
#include "duktape.h"
static PrintConsole top, sub;
inline string JS()
{
string js;
js += "var system=[];";
js += "var console=[];";
js += "var screen=[];";
js += "var input=[];";
js += "var applet=[];";
js += "system.exitApp=function(){__exit();};";
js += "system.isNew3DS=function(){return __isnew();};";
js += "system.getTime=function(){var tme=[];tme.Seconds=__tmsc();tme.Minutes=__tmmn();tme.Hour=__tmhr();tme.dayName=__tmdys();tme.dayNumber=__tmdyn();tme.monthName=__tmmns();tme.monthNumber=__tmmnn();tme.Year=__tmyr();return tme;};";
js += "system.reboot=function(){__reboot();};";
js += "system.powerOff=function(){__pwroff();};";
js += "system.getBattery=function(){return __curbat();};";
js += "system.isCharging=function(){return __batchg();};";
js += "system.launchApplet=function(Applet){__applt(Applet);};";
js += "console.log=function(){for(var i=0;i!=arguments.length;i++){__print(arguments[i]);}__prln();};";
js += "console.read=function(){return __read();};";
js += "console.setScreen=function(Screen){__setscr(Screen);};";
js += "console.clear=function(){__clear();};";
js += "screen.Top=1;";
js += "screen.Bottom=0;";
js += "input.None=0;";
js += "input.A=1;";
js += "input.B=2;";
js += "input.Select=4;";
js += "input.Start=8;";
js += "input.DRight=16;";
js += "input.DLeft=32;";
js += "input.DUp=64;";
js += "input.DDown=128;";
js += "input.R=256;";
js += "input.L=512;";
js += "input.X=1024;";
js += "input.Y=2048;";
js += "input.ZL=16384;";
js += "input.ZR=32768;";
js += "input.Touch=1048576;";
js += "input.CSRight=16777216;";
js += "input.CSLeft=33554432;";
js += "input.CSUp=67108864;";
js += "input.CSDown=134217728;";
js += "input.CPRight=268435456;";
js += "input.CPLeft=536870912;";
js += "input.CPUp=1073741824;";
js += "input.CPDown=2147483648;";
js += "input.checkUp=function(){return __ipup();};";
js += "input.checkDown=function(){return __ipdown();};";
js += "input.checkHeld=function(){return __ipheld();};";
js += "input.isPressed=function(){return input.checkHeld()!=input.None;};";
js += "input.getTouch=function(){var tch=[];tch.X=__tchsx();tch.Y=__tchsy();return tch;};";
js += "applet.HomeMenu = 0x101;";
js += "applet.AlternateMenu = 0x103;";
js += "applet.Camera = 0x110;";
js += "applet.FriendsList = 0x112;";
js += "applet.GameNotes = 0x113;";
js += "applet.WebBrowser = 0x114;";
js += "applet.InstructionManual = 0x115;";
js += "applet.Notifications = 0x116;";
js += "applet.Miiverse = 0x117;";
js += "applet.MiiversePosting = 0x118;";
js += "applet.AmiiboSettings = 0x119;";
js += "applet.Application = 0x300;";
js += "applet.eShop = 0x301;";
js += "applet.SoftwareKeyboard = 0x401;";
js += "applet.MiiSelector = 0x402;";
js += "applet.PhotoSelector = 0x404;";
js += "applet.SoundSelector = 0x405;";
js += "applet.ErrorDisplay = 0x406;";
js += "applet.eShopMint = 0x407;";
js += "applet.CirclePadCalibrator = 0x408;";
js += "applet.Notepad = 0x409;";
js += "undefined;";
return js;
}
inline duk_ret_t Duk_eval(duk_context *ctx, void *udata)
{
(void) udata;
duk_eval(ctx);
return 1;
}
inline duk_ret_t Duk_str(duk_context *ctx, void *udata)
{
(void) udata;
duk_to_string(ctx, -1);
return 1;
}
inline gfxScreen_t detscreen(int scr)
{
return (scr == 0) ? GFX_BOTTOM : GFX_TOP;
}
inline duk_ret_t JS___exit(duk_context *ctx)
{
exit(0);
return 0;
}
inline duk_ret_t JS___clear(duk_context *ctx)
{
cout << "\x1b[2J";
return 0;
}
inline duk_ret_t JS___setscr(duk_context *ctx)
{
int scr = duk_to_number(ctx, 0);
(scr == 0) ? consoleSelect(&top) : consoleSelect(&sub);
return 0;
}
inline duk_ret_t JS___prln(duk_context *ctx)
{
cout << endl;
return 0;
}
inline duk_ret_t JS___print(duk_context *ctx)
{
int argv = duk_get_top(ctx);
for(int i = 0; i < argv; i++)
{
cout << duk_to_string(ctx, i);
}
return 0;
}
inline duk_ret_t JS___read(duk_context *ctx)
{
SwkbdState swkbd;
char readed[256];
swkbdInit(&swkbd, SWKBD_TYPE_NORMAL, 1, -1);
swkbdInputText(&swkbd, readed, sizeof(readed));
duk_push_string(ctx, readed);
return 1;
}
inline duk_ret_t JS___ipheld(duk_context *ctx)
{
hidScanInput();
int inp = hidKeysHeld();
duk_push_number(ctx, inp);
return 1;
}
inline duk_ret_t JS___ipup(duk_context *ctx)
{
hidScanInput();
int inp = hidKeysUp();
duk_push_number(ctx, inp);
return 1;
}
inline duk_ret_t JS___ipdown(duk_context *ctx)
{
hidScanInput();
int inp = hidKeysDown();
duk_push_number(ctx, inp);
return 1;
}
inline duk_ret_t JS___isnew(duk_context *ctx)
{
bool res;
APT_CheckNew3DS(&res);
duk_push_boolean(ctx, res);
return 1;
}
const char* months[12] = {"January", "February", "March", "April", "May", "June", "July", "August", "September", "October", "November", "December"};
const char* weekDays[7] = {"Sunday", "Monday", "Tuesday", "Wednesday", "Thursday", "Friday", "Saturday"};
const int daysAtStartOfMonthLUT[12] = {0 % 7, 31 % 7, 59 % 7, 90 % 7, 120 % 7, 151 % 7, 181 % 7, 212 % 7, 243 % 7, 273 % 7, 304 % 7, 334 % 7 };
static inline bool isLeapYear(int year)
{
return (year%4) == 0 && !((year%100) == 0 && (year%400) != 0);
}
static inline int getDayOfWeek(int day, int month, int year)
{
day += 2*(3-((year/100)%4));
year %= 100;
day += year + (year/4);
day += daysAtStartOfMonthLUT[month] - (isLeapYear(year) && (month <= 1));
return day % 7;
}
inline duk_ret_t JS___tmhr(duk_context *ctx)
{
time_t tms = time(NULL);
struct tm* tmst = gmtime((const time_t*)&tms);
int hr = tmst->tm_hour;
duk_push_number(ctx, hr);
return 1;
}
inline duk_ret_t JS___tmmn(duk_context *ctx)
{
time_t tms = time(NULL);
struct tm* tmst = gmtime((const time_t*)&tms);
int mn = tmst->tm_min;
duk_push_number(ctx, mn);
return 1;
}
inline duk_ret_t JS___tmsc(duk_context *ctx)
{
time_t tms = time(NULL);
struct tm* tmst = gmtime((const time_t*)&tms);
int sc = tmst->tm_sec;
duk_push_number(ctx, sc);
return 1;
}
inline duk_ret_t JS___tmdys(duk_context *ctx)
{
time_t tms = time(NULL);
struct tm* tmst = gmtime((const time_t*)&tms);
int idy = tmst->tm_mday;
int imt = tmst->tm_mon;
int iyr = tmst->tm_year + 1900;
const char* daystr = weekDays[getDayOfWeek(idy, imt, iyr)];
duk_push_string(ctx, daystr);
return 1;
}
inline duk_ret_t JS___tmdyn(duk_context *ctx)
{
time_t tms = time(NULL);
struct tm* tmst = gmtime((const time_t*)&tms);
int day = tmst->tm_mday;
duk_push_number(ctx, day);
return 1;
}
inline duk_ret_t JS___tmmns(duk_context *ctx)
{
time_t tms = time(NULL);
struct tm* tmst = gmtime((const time_t*)&tms);
int mon = tmst->tm_mon;
const char* monstr = months[mon];
duk_push_string(ctx, monstr);
return 1;
}
inline duk_ret_t JS___tmmnn(duk_context *ctx)
{
time_t tms = time(NULL);
struct tm* tmst = gmtime((const time_t*)&tms);
int mon = tmst->tm_mon;
duk_push_number(ctx, mon);
return 1;
}
inline duk_ret_t JS___tmyr(duk_context *ctx)
{
time_t tms = time(NULL);
struct tm* tmst = gmtime((const time_t*)&tms);
int yr = tmst->tm_year + 1900;
duk_push_number(ctx, yr);
return 1;
}
inline duk_ret_t JS___tchsx(duk_context *ctx)
{
touchPosition touch;
hidTouchRead(&touch);
duk_push_number(ctx, touch.px);
return 1;
}
inline duk_ret_t JS___tchsy(duk_context *ctx)
{
touchPosition touch;
hidTouchRead(&touch);
duk_push_number(ctx, touch.py);
return 1;
}
inline duk_ret_t JS___reboot(duk_context *ctx)
{
Handle serviceHandle = 0;
srvGetServiceHandle(&serviceHandle, "ptm:sysm");
u32 *commandBuffer = getThreadCommandBuffer();
commandBuffer[0] = 0x040700C0;
commandBuffer[1] = 0x00000000;
commandBuffer[2] = 0x00000000;
commandBuffer[3] = 0x00000000;
svcSendSyncRequest(serviceHandle);
svcCloseHandle(serviceHandle);
return 0;
}
inline duk_ret_t JS___pwroff(duk_context *ctx)
{
Handle serviceHandle = 0;
srvGetServiceHandle(&serviceHandle, "ptm:sysm");
u32 *commandBuffer = getThreadCommandBuffer();
commandBuffer[0] = 0x040700C0;
commandBuffer[1] = 0x00000000;
commandBuffer[2] = 0x00000000;
commandBuffer[3] = 0x00000000;
svcSendSyncRequest(serviceHandle);
svcCloseHandle(serviceHandle);
exit(0);
return 0;
}
inline duk_ret_t JS___curbat(duk_context *ctx)
{
u8 data = 0;
PTMU_GetBatteryLevel(&data);
duk_push_number(ctx, (int)data * 20);
return 1;
}
inline duk_ret_t JS___batchg(duk_context *ctx)
{
u8 data = 0;
PTMU_GetBatteryChargeState(&data);
bool chg = (data == 1) ? true : false;
duk_push_boolean(ctx, chg);
return 1;
}
inline duk_ret_t JS___applt(duk_context *ctx)
{
gfxFlushBuffers();
gfxSwapBuffers();
gspWaitForVBlank();
int id = duk_to_number(ctx, 0);
u32 buff[0x400 / 4];
memset(buff, 0, sizeof(buff));
if(!aptLaunchLibraryApplet((NS_APPID)id, buff, sizeof(buff), 0)) exit(0);
return 0;
}

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#include "includes.h"
#include "duktape.h"
#include "jscore.h"
static string Version = "Beta 2";
static bool menu;
static duk_context *ctx;
static const char *tmptext = "";
SwkbdState jskbd(const char* init, const char *hint)
{
SwkbdState swkbd;
swkbdInit(&swkbd, SWKBD_TYPE_NORMAL, 2, -1);
swkbdSetHintText(&swkbd, hint);
swkbdSetInitialText(&swkbd, init);
return swkbd;
}
string StringReplace(string str, string from, string to)
{
string ret = str;
size_t start_pos = 0;
while((start_pos = str.find(from, start_pos)) != std::string::npos)
{
ret = str.replace(start_pos, from.length(), to);
start_pos += to.length();
}
return ret;
}
const char* optioncolor(int selected, int required)
{
return (selected == required) ? CONSOLE_RED : CONSOLE_RESET;
}
void clearformat()
{
cout << CONSOLE_RESET << "\x1b[40m";
}
void clearall()
{
consoleSelect(&sub);
clearformat();
consoleClear();
consoleSelect(&top);
clearformat();
consoleClear();
}
/*
Rows and columns in screens: (colums, rows)
Top: 50, 30
Bottom: 40, 30
*/
void MainMenu(int selected)
{
menu = true;
duk_destroy_heap(ctx);
clearall();
cout << endl << endl << CONSOLE_YELLOW << "---------------------|" << CONSOLE_GREEN << " 3dJS " << CONSOLE_YELLOW << "|---------------------" << CONSOLE_YELLOW << endl << "----------|" << CONSOLE_CYAN << " 3DS JavaScript interpreter " << CONSOLE_YELLOW << "|----------" << CONSOLE_RESET << endl << endl << endl << endl << optioncolor(selected, 0) << " - " << CONSOLE_RESET << "Type and execute JavaScript code" << endl << endl << optioncolor(selected, 1) << " - " << CONSOLE_RESET << "Load JavaScript code from a file" << endl << endl << optioncolor(selected, 2) << " - " << CONSOLE_RESET << "About this interpreter" << endl << endl << endl << endl << endl << " Move between options using " << CONSOLE_CYAN << "D-pad" << CONSOLE_RESET << " control." << endl << " Open selected option with " << CONSOLE_CYAN << "A" << CONSOLE_RESET << " button." << endl << endl << endl << " Developed by " << CONSOLE_BLUE << "X" << CONSOLE_CYAN << "or" << CONSOLE_BLUE << "T" << CONSOLE_CYAN << "roll" << CONSOLE_RESET << "." << endl << endl << endl << CONSOLE_RESET << " \x1b[42m " << endl << "\x1b[40m " << "\x1b[42m" << " " << Version << " " << endl << "\x1b[40m " << "\x1b[42m" << " \x1b[40m";
ctx = duk_create_heap_default();
duk_push_c_function(ctx, JS___print, DUK_VARARGS);
duk_put_global_string(ctx, "__print");
duk_push_c_function(ctx, JS___prln, DUK_VARARGS);
duk_put_global_string(ctx, "__prln");
duk_push_c_function(ctx, JS___read, DUK_VARARGS);
duk_put_global_string(ctx, "__read");
duk_push_c_function(ctx, JS___clear, DUK_VARARGS);
duk_put_global_string(ctx, "__clear");
duk_push_c_function(ctx, JS___setscr, DUK_VARARGS);
duk_put_global_string(ctx, "__setscr");
duk_push_c_function(ctx, JS___ipheld, DUK_VARARGS);
duk_put_global_string(ctx, "__ipheld");
duk_push_c_function(ctx, JS___ipup, DUK_VARARGS);
duk_put_global_string(ctx, "__ipup");
duk_push_c_function(ctx, JS___ipdown, DUK_VARARGS);
duk_put_global_string(ctx, "__ipdown");
duk_push_c_function(ctx, JS___exit, DUK_VARARGS);
duk_put_global_string(ctx, "__exit");
duk_push_c_function(ctx, JS___isnew, DUK_VARARGS);
duk_put_global_string(ctx, "__isnew");
duk_push_c_function(ctx, JS___tmhr, DUK_VARARGS);
duk_put_global_string(ctx, "__tmhr");
duk_push_c_function(ctx, JS___tmmn, DUK_VARARGS);
duk_put_global_string(ctx, "__tmmn");
duk_push_c_function(ctx, JS___tmsc, DUK_VARARGS);
duk_put_global_string(ctx, "__tmsc");
duk_push_c_function(ctx, JS___tmdys, DUK_VARARGS);
duk_put_global_string(ctx, "__tmdys");
duk_push_c_function(ctx, JS___tmdyn, DUK_VARARGS);
duk_put_global_string(ctx, "__tmdyn");
duk_push_c_function(ctx, JS___tmmns, DUK_VARARGS);
duk_put_global_string(ctx, "__tmmns");
duk_push_c_function(ctx, JS___tmmnn, DUK_VARARGS);
duk_put_global_string(ctx, "__tmmnn");
duk_push_c_function(ctx, JS___tmyr, DUK_VARARGS);
duk_put_global_string(ctx, "__tmyr");
duk_push_c_function(ctx, JS___tchsx, DUK_VARARGS);
duk_put_global_string(ctx, "__tchsx");
duk_push_c_function(ctx, JS___tchsy, DUK_VARARGS);
duk_put_global_string(ctx, "__tchsy");
duk_push_c_function(ctx, JS___reboot, DUK_VARARGS);
duk_put_global_string(ctx, "__reboot");
duk_push_c_function(ctx, JS___pwroff, DUK_VARARGS);
duk_put_global_string(ctx, "__pwroff");
duk_push_c_function(ctx, JS___batchg, DUK_VARARGS);
duk_put_global_string(ctx, "__batchg");
duk_push_c_function(ctx, JS___curbat, DUK_VARARGS);
duk_put_global_string(ctx, "__curbat");
duk_push_c_function(ctx, JS___applt, DUK_VARARGS);
duk_put_global_string(ctx, "__applt");
}
int main(int argc, const char **argv)
{
int sl = 0;
srand(time(NULL));
nsInit();
ptmSysmInit();
ptmuInit();
aptInit();
newsInit();
gfxInitDefault();
consoleInit(GFX_TOP, &top);
consoleInit(GFX_BOTTOM, &sub);
consoleSelect(&top);
MainMenu(sl);
string jsfile, jscode;
while(aptMainLoop())
{
hidScanInput();
int k = hidKeysDown();
if(k & KEY_DOWN)
{
if(sl == 2) sl = 0;
else sl++;
MainMenu(sl);
}
else if(k & KEY_UP)
{
if(sl == 0) sl = 2;
else sl--;
MainMenu(sl);
}
else if(k & KEY_A)
{
if(sl == 0)
{
clearall();
cout << CONSOLE_CYAN << " Type the JS code to execute it." << CONSOLE_RESET;
SwkbdState kbd = jskbd(tmptext, "JavaScript code to be interpreted");
char cjscode[512];
swkbdInputText(&kbd, cjscode, sizeof(cjscode));
tmptext = cjscode;
jscode = JS() + string(cjscode);
consoleClear();
if(!jscode.empty())
{
consoleSelect(&top);
const char* code = jscode.c_str();
duk_push_string(ctx, code);
duk_safe_call(ctx, Duk_eval, NULL, 1, 1);
duk_safe_call(ctx, Duk_str, NULL, 1, 1);
string res = string(duk_get_string(ctx, -1));
cout << endl << res << endl << endl << CONSOLE_MAGENTA << "-------------------------" << CONSOLE_RESET << endl << endl << "Code execution has finished." << endl << "Press" << CONSOLE_CYAN << " Start " << CONSOLE_RESET << "to return to" << CONSOLE_CYAN << " 3dJS" << CONSOLE_RESET << "\'s menu.";
duk_pop(ctx);
}
else MainMenu(sl);
}
else if(sl == 1)
{
clearall();
cout << CONSOLE_CYAN << " Type the name of the file at SD card." << CONSOLE_RESET;
string sjscode = JS();
SwkbdState kbd = jskbd(tmptext, "JavaScript source file to load");
char cjsfile[512];
swkbdInputText(&kbd, cjsfile, sizeof(cjsfile));
tmptext = cjsfile;
jsfile = StringReplace(string(cjsfile), "/", "\\");
if(!jsfile.empty())
{
int chr;
FILE * jsf;
jsf = fopen(("sdmc://" + jsfile).c_str(), "r");
if(jsf)
{
consoleClear();
string line;
while((chr = getc(jsf)) != EOF)
{
sjscode += (char)chr;
}
consoleSelect(&top);
const char* code = sjscode.c_str();
duk_push_string(ctx, code);
duk_safe_call(ctx, Duk_eval, NULL, 1, 1);
duk_safe_call(ctx, Duk_str, NULL, 1, 1);
string res = string(duk_get_string(ctx, -1));
cout << endl << res << endl << endl << CONSOLE_MAGENTA << "-------------------------" << CONSOLE_RESET << endl << endl << "Code execution has finished." << endl << "Press" << CONSOLE_CYAN << " Start " << CONSOLE_RESET << "to return to" << CONSOLE_CYAN << " 3dJS" << CONSOLE_RESET << "\'s menu.";
duk_pop(ctx);
}
else
{
consoleSelect(&sub);
consoleClear();
consoleSelect(&top);
consoleClear();
cout << endl << endl << "Given file does not exist." << endl << "Press" << CONSOLE_CYAN << " Start " << CONSOLE_RESET << "to return to" << CONSOLE_CYAN << " 3dJS" << CONSOLE_RESET << "\'s menu.";
}
fclose(jsf);
}
else MainMenu(sl);
}
else if(sl == 2)
{
clearall();
consoleSelect(&top);
cout << endl << endl << CONSOLE_YELLOW << "-----------------| " << CONSOLE_GREEN << "Generic info" << CONSOLE_YELLOW << " |-----------------" << CONSOLE_RESET << endl << endl;
cout << " This 3DS program uses " << CONSOLE_CYAN << "duktape" << CONSOLE_RESET << ", a JavaScript" << endl << endl;
cout << " engine for C/C++, to handle and interpretate JS" << endl << endl;
cout << " code on a 3DS system. I have added some" << endl << endl;
cout << " constants and elements which make us able to use" << endl << endl;
cout << " 3DS controls, screen printing, and which make" << endl << endl;
cout << " us able to make full homebrew apps only using" << endl << endl;
cout << " JavaScript and this app. Hope you enjoy it!" << endl << endl;
cout << endl << CONSOLE_MAGENTA << "--------------------------------------------------" << CONSOLE_RESET << endl << endl << endl << " Press" << CONSOLE_CYAN << " Start " << CONSOLE_RESET << "to return to" << CONSOLE_CYAN << " 3dJS" << CONSOLE_RESET << "\'s menu. ";
consoleSelect(&sub);
cout << endl << endl << CONSOLE_YELLOW << "------------| " << CONSOLE_GREEN << "Future plans" << CONSOLE_YELLOW << " |------------" << CONSOLE_RESET << endl << endl;
cout << " One of my objectives with this program" << endl << endl;
cout << " is to extend the ability of making" << endl << endl;
cout << " Nintendo homebrew apps for people who" << endl << endl;
cout << " don't want to use C, C++ or Lua." << endl << endl;
cout << " I'm planning to remake this idea into" << endl << endl;
cout << " other platforms, such as Nintendo DS" << endl << endl;
cout << " or even Nintendo Switch." << endl << endl;
cout << endl << CONSOLE_MAGENTA << "----------------------------------------" << CONSOLE_RESET << endl << endl << endl << " Press" << CONSOLE_CYAN << " Start " << CONSOLE_RESET << "to return to" << CONSOLE_CYAN << " 3dJS" << CONSOLE_RESET << "\'s menu.";
}
}
else if(k & KEY_START)
{
MainMenu(sl);
}
gfxFlushBuffers();
gfxSwapBuffers();
gspWaitForVBlank();
}
nsExit();
ptmSysmExit();
ptmuExit();
aptExit();
newsExit();
gfxExit();
return 0;
}