mirror of
https://github.com/XorTroll/EveryFileExplorer.git
synced 2024-12-04 16:56:26 +00:00
194 lines
7.4 KiB
C#
194 lines
7.4 KiB
C#
//------------------------------------------------------------------------------
|
|
// <auto-generated>
|
|
// This code was generated by a tool.
|
|
// Runtime Version:4.0.30319.18444
|
|
//
|
|
// Changes to this file may cause incorrect behavior and will be lost if
|
|
// the code is regenerated.
|
|
// </auto-generated>
|
|
//------------------------------------------------------------------------------
|
|
|
|
namespace NDS {
|
|
using System;
|
|
|
|
|
|
/// <summary>
|
|
/// A strongly-typed resource class, for looking up localized strings, etc.
|
|
/// </summary>
|
|
// This class was auto-generated by the StronglyTypedResourceBuilder
|
|
// class via a tool like ResGen or Visual Studio.
|
|
// To add or remove a member, edit your .ResX file then rerun ResGen
|
|
// with the /str option, or rebuild your VS project.
|
|
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
|
|
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
|
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
|
internal class Resource {
|
|
|
|
private static global::System.Resources.ResourceManager resourceMan;
|
|
|
|
private static global::System.Globalization.CultureInfo resourceCulture;
|
|
|
|
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
|
|
internal Resource() {
|
|
}
|
|
|
|
/// <summary>
|
|
/// Returns the cached ResourceManager instance used by this class.
|
|
/// </summary>
|
|
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
|
internal static global::System.Resources.ResourceManager ResourceManager {
|
|
get {
|
|
if (object.ReferenceEquals(resourceMan, null)) {
|
|
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("NDS.Resource", typeof(Resource).Assembly);
|
|
resourceMan = temp;
|
|
}
|
|
return resourceMan;
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Overrides the current thread's CurrentUICulture property for all
|
|
/// resource lookups using this strongly typed resource class.
|
|
/// </summary>
|
|
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
|
internal static global::System.Globalization.CultureInfo Culture {
|
|
get {
|
|
return resourceCulture;
|
|
}
|
|
set {
|
|
resourceCulture = value;
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
|
/// </summary>
|
|
internal static System.Drawing.Bitmap color_swatch {
|
|
get {
|
|
object obj = ResourceManager.GetObject("color_swatch", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
|
/// </summary>
|
|
internal static System.Drawing.Bitmap color_swatches {
|
|
get {
|
|
object obj = ResourceManager.GetObject("color_swatches", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
|
/// </summary>
|
|
internal static System.Drawing.Bitmap fruit {
|
|
get {
|
|
object obj = ResourceManager.GetObject("fruit", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
|
/// </summary>
|
|
internal static System.Drawing.Bitmap fruit_grape {
|
|
get {
|
|
object obj = ResourceManager.GetObject("fruit_grape", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
|
/// </summary>
|
|
internal static System.Drawing.Bitmap image_sunset {
|
|
get {
|
|
object obj = ResourceManager.GetObject("image_sunset", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
|
/// </summary>
|
|
internal static System.Drawing.Bitmap image_sunset16 {
|
|
get {
|
|
object obj = ResourceManager.GetObject("image_sunset16", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
|
/// </summary>
|
|
internal static System.Drawing.Bitmap images_stack {
|
|
get {
|
|
object obj = ResourceManager.GetObject("images_stack", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
|
/// </summary>
|
|
internal static System.Drawing.Bitmap jar {
|
|
get {
|
|
object obj = ResourceManager.GetObject("jar", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
|
/// </summary>
|
|
internal static System.Drawing.Bitmap leaf {
|
|
get {
|
|
object obj = ResourceManager.GetObject("leaf", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
|
/// </summary>
|
|
internal static System.Drawing.Bitmap lollypopanim {
|
|
get {
|
|
object obj = ResourceManager.GetObject("lollypopanim", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
|
/// </summary>
|
|
internal static System.Drawing.Bitmap molecule {
|
|
get {
|
|
object obj = ResourceManager.GetObject("molecule", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
|
/// </summary>
|
|
internal static System.Drawing.Bitmap node {
|
|
get {
|
|
object obj = ResourceManager.GetObject("node", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
|
/// </summary>
|
|
internal static System.Drawing.Bitmap point {
|
|
get {
|
|
object obj = ResourceManager.GetObject("point", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
}
|
|
}
|