Takes hacking to a higher level!
Go to file
Gericom 486c6a29e4 Material, Texture and Font treeviews (BCLYT)
Also made a start on a complete CGFX shader with uniforms.
2015-01-07 19:06:42 +01:00
3DS Material, Texture and Font treeviews (BCLYT) 2015-01-07 19:06:42 +01:00
CommonCompressors Yaz0 compression, (de)comp files from tool menu 2014-12-29 12:33:18 +01:00
CommonFiles WAV files with an INFO block are supported now 2014-11-20 16:40:33 +01:00
EveryFileExplorer Yaz0 compression, (de)comp files from tool menu 2014-12-29 12:33:18 +01:00
GCNWii MK64 Stuff! 2015-01-02 17:30:47 +01:00
LegoPirates Rewrote ADPCM class (NDS) 2014-11-04 18:38:18 +01:00
LibEveryFileExplorer CGFX Lighting is a bit better now 2015-01-07 15:08:20 +01:00
Libraries BTI Support, New color conversion system 2014-12-30 16:47:22 +01:00
MarioKart More MK64 Stuff 2015-01-04 17:03:35 +01:00
NDS BTI Support, New color conversion system 2014-12-30 16:47:22 +01:00
.gitignore Initial Commit 2014-11-04 16:22:45 +01:00
.tfignore Initial Commit 2014-11-04 16:22:45 +01:00
EveryFileExplorer.sln Added a plugin for GCN and Wii, RARC support 2014-11-30 15:34:56 +01:00
README.md Plugin stuff, open multiple files at a time, bugfix 2014-11-06 19:16:24 +01:00

Every File Explorer

Every File Explorer is a dynamic tool to browse, edit, view, explore and modify files. It is plugin-based, so you can make your own plugins for it aswell!

Building

Just open the project in Visual Studio, and build it. You may need to specify the path to the 2 dlls in the Libraries directory. Afterwards, copy them in the Plugins directory aswell. Don't forget to unblock it from external sources!

Provided Plugins

* 3DS * Common Compressors * Common Files * Lego Pirates of the Carribean * Mario Kart * NDS