EveryFileExplorer/LibEveryFileExplorer
2015-01-14 14:09:58 +01:00
..
3D Added MathUtil 2014-11-04 18:44:52 +01:00
Collections The propertygrid now works for NKM 2014-11-26 19:25:50 +01:00
ComponentModel More NKM propertygrid stuff 2014-11-27 18:21:51 +01:00
Compression Initial Commit 2014-11-04 16:22:45 +01:00
Files AREA section (NKM) and a lot of project stuff 2014-12-02 16:35:03 +01:00
GameData Implemented Binary Deserialisation 2015-01-14 14:09:58 +01:00
GFX CGFX Lighting is a bit better now 2015-01-07 15:08:20 +01:00
IO Implemented Binary Deserialisation 2015-01-14 14:09:58 +01:00
Math Implemented NKM CAME section 2014-11-26 16:18:49 +01:00
Projects NKM and MK7 KMP stuff 2014-12-04 16:50:11 +01:00
Properties Initial Commit 2014-11-04 16:22:45 +01:00
Resources Initial Commit 2014-11-04 16:22:45 +01:00
SND Export textures (nsbmd), moved DSPADPCM to libefe 2014-12-29 13:18:21 +01:00
UI The propertygrid now works for NKM 2014-11-26 19:25:50 +01:00
EveryFileExplorerUtil.cs Moved all DllImports to the Win32Util class 2014-11-06 18:17:20 +01:00
HexUtil.cs More NKM propertygrid stuff 2014-11-27 18:21:51 +01:00
LibEveryFileExplorer.csproj Implemented Binary Deserialisation 2015-01-14 14:09:58 +01:00
Resource.Designer.cs Started on BYML, little fixes, BCSTM is playable 2014-11-10 18:55:39 +01:00
Resource.resx Initial Commit 2014-11-04 16:22:45 +01:00
StaticDynamic.cs Initial Commit 2014-11-04 16:22:45 +01:00
Win32Util.cs Moved all DllImports to the Win32Util class 2014-11-06 18:17:20 +01:00