mirror of
https://github.com/XorTroll/EveryFileExplorer.git
synced 2024-11-23 09:59:41 +00:00
f9f00d193c
And some older stuff I didn't commit yet.
247 lines
9.5 KiB
XML
247 lines
9.5 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<PropertyGroup>
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<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
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<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
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<ProductVersion>8.0.30703</ProductVersion>
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<SchemaVersion>2.0</SchemaVersion>
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<ProjectGuid>{8BCF0C6C-FD8F-4446-BEA1-B8C1BE5C3389}</ProjectGuid>
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<OutputType>Library</OutputType>
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<AppDesignerFolder>Properties</AppDesignerFolder>
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<RootNamespace>NDS</RootNamespace>
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<AssemblyName>NDS</AssemblyName>
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<TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
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<FileAlignment>512</FileAlignment>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
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<DebugSymbols>true</DebugSymbols>
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<DebugType>full</DebugType>
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<Optimize>false</Optimize>
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<OutputPath>bin\Debug\</OutputPath>
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<DefineConstants>DEBUG;TRACE</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
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<DebugType>pdbonly</DebugType>
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<Optimize>true</Optimize>
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<OutputPath>bin\Release\</OutputPath>
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<DefineConstants>TRACE</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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</PropertyGroup>
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<ItemGroup>
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<Reference Include="Microsoft.VisualBasic" />
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<Reference Include="System" />
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<Reference Include="System.Core" />
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<Reference Include="System.Drawing" />
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<Reference Include="System.Windows.Forms" />
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<Reference Include="System.Xml.Linq" />
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<Reference Include="System.Data.DataSetExtensions" />
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<Reference Include="Microsoft.CSharp" />
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<Reference Include="System.Data" />
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<Reference Include="System.Xml" />
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<Reference Include="Tao.OpenGl, Version=2.1.0.12, Culture=neutral, PublicKeyToken=1ca010269a4501ef, processorArchitecture=MSIL">
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<SpecificVersion>False</SpecificVersion>
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<HintPath>..\..\MKDS Course Modifier\MKDS Course Modifier\bin\x86\Debug_new\Tao.OpenGl.dll</HintPath>
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</Reference>
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<Reference Include="Tao.Platform.Windows, Version=1.0.0.5, Culture=neutral, PublicKeyToken=701104b2da67a104, processorArchitecture=MSIL">
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<SpecificVersion>False</SpecificVersion>
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<HintPath>..\3DS\bin\Debug\Tao.Platform.Windows.dll</HintPath>
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</Reference>
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</ItemGroup>
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<ItemGroup>
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<Compile Include="NDSPlugin.cs" />
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<Compile Include="NDSProject.cs" />
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<Compile Include="NitroSystem\SND\SDAT.cs" />
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<Compile Include="NitroSystem\SND\SWAR.cs" />
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<Compile Include="NitroSystem\SND\SWAV.cs" />
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<Compile Include="Nitro\ASMHack.cs" />
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<Compile Include="GPU\CommandContext.cs" />
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<Compile Include="Nitro\NDS.cs" />
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<Compile Include="Nitro\NitroFS.cs" />
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<Compile Include="NitroSystem\G3D\Dictionary.cs" />
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<Compile Include="NitroSystem\G3D\MDL0.cs" />
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<Compile Include="NitroSystem\G3D\NSBCA.cs" />
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<Compile Include="NitroSystem\G3D\NSBMD.cs" />
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<Compile Include="NitroSystem\G3D\NSBTX.cs" />
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<Compile Include="NitroSystem\G3D\SBC.cs" />
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<Compile Include="NitroSystem\G3D\TEX0.cs" />
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<Compile Include="NitroSystem\G3D\Util.cs" />
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<Compile Include="Nitro\CRC16.cs" />
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<Compile Include="Nitro\CRT0.cs" />
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<Compile Include="Properties\AssemblyInfo.cs" />
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<Compile Include="Resource.Designer.cs">
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<AutoGen>True</AutoGen>
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<DesignTime>True</DesignTime>
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<DependentUpon>Resource.resx</DependentUpon>
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</Compile>
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<Compile Include="SND\IMAADPCMDecoder.cs" />
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<Compile Include="SND\IMAADPCMConst.cs" />
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<Compile Include="SND\IMAADPCMEncoder.cs" />
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<Compile Include="UI\NDSProjectDialog.cs">
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<SubType>Form</SubType>
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<Compile Include="UI\NDSProjectDialog.Designer.cs">
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<DependentUpon>NDSProjectDialog.cs</DependentUpon>
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</Compile>
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<Compile Include="UI\Projects\BannerTabPage.cs">
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<SubType>UserControl</SubType>
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<Compile Include="UI\Projects\BannerTabPage.Designer.cs">
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<DependentUpon>BannerTabPage.cs</DependentUpon>
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</Compile>
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<Compile Include="UI\UtilityBinViewer.cs">
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<SubType>Form</SubType>
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<Compile Include="UI\UtilityBinViewer.Designer.cs">
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<DependentUpon>UtilityBinViewer.cs</DependentUpon>
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<Compile Include="UI\NDSViewer.cs">
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<DependentUpon>NDSViewer.cs</DependentUpon>
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</Compile>
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<Compile Include="UI\MDL0MaterialEditor.cs">
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<SubType>UserControl</SubType>
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<Compile Include="UI\MDL0MaterialEditor.Designer.cs">
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<DependentUpon>MDL0MaterialEditor.cs</DependentUpon>
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</Compile>
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<Compile Include="UI\MDL0Viewer.cs">
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<SubType>UserControl</SubType>
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</Compile>
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<Compile Include="UI\MDL0Viewer.Designer.cs">
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<DependentUpon>MDL0Viewer.cs</DependentUpon>
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</Compile>
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<Compile Include="UI\NSBMDViewer.cs">
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<SubType>Form</SubType>
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</Compile>
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<Compile Include="UI\NSBMDViewer.designer.cs">
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<DependentUpon>NSBMDViewer.cs</DependentUpon>
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</Compile>
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<Compile Include="UI\NARCViewer.cs">
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<SubType>Form</SubType>
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</Compile>
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<Compile Include="UI\NARCViewer.Designer.cs">
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<DependentUpon>NARCViewer.cs</DependentUpon>
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<Compile Include="UI\NSBTXViewer.cs">
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<SubType>Form</SubType>
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</Compile>
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<Compile Include="UI\NSBTXViewer.Designer.cs">
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<DependentUpon>NSBTXViewer.cs</DependentUpon>
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</Compile>
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<Compile Include="UI\TEX0Viewer.cs">
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<SubType>UserControl</SubType>
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</Compile>
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<Compile Include="UI\TEX0Viewer.Designer.cs">
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<DependentUpon>TEX0Viewer.cs</DependentUpon>
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</Compile>
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<Compile Include="UtilityBin.cs" />
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\CommonFiles\CommonFiles.csproj">
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<Project>{4D0F5EC8-4730-4D62-AFA5-80AD4AD14625}</Project>
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<Name>CommonFiles</Name>
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</ProjectReference>
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<ProjectReference Include="..\LibEveryFileExplorer\LibEveryFileExplorer.csproj">
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<Project>{39DBD12F-F7E3-4E9A-97A2-0722A4BA2A26}</Project>
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<Name>LibEveryFileExplorer</Name>
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</ProjectReference>
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</ItemGroup>
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<ItemGroup>
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<EmbeddedResource Include="Resource.resx">
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<Generator>ResXFileCodeGenerator</Generator>
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<LastGenOutput>Resource.Designer.cs</LastGenOutput>
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</EmbeddedResource>
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<EmbeddedResource Include="UI\NDSProjectDialog.resx">
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<DependentUpon>NDSProjectDialog.cs</DependentUpon>
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</EmbeddedResource>
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<EmbeddedResource Include="UI\Projects\BannerTabPage.resx">
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<DependentUpon>BannerTabPage.cs</DependentUpon>
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</EmbeddedResource>
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<EmbeddedResource Include="UI\UtilityBinViewer.resx">
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<DependentUpon>UtilityBinViewer.cs</DependentUpon>
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</EmbeddedResource>
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<EmbeddedResource Include="UI\NDSViewer.resx">
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<DependentUpon>NDSViewer.cs</DependentUpon>
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</EmbeddedResource>
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<DependentUpon>MDL0MaterialEditor.cs</DependentUpon>
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</EmbeddedResource>
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<DependentUpon>MDL0Viewer.cs</DependentUpon>
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</EmbeddedResource>
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<EmbeddedResource Include="UI\NSBMDViewer.resx">
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<DependentUpon>NSBMDViewer.cs</DependentUpon>
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<EmbeddedResource Include="UI\NARCViewer.resx">
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<DependentUpon>NARCViewer.cs</DependentUpon>
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<EmbeddedResource Include="UI\NSBTXViewer.resx">
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<DependentUpon>NSBTXViewer.cs</DependentUpon>
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<DependentUpon>TEX0Viewer.cs</DependentUpon>
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</EmbeddedResource>
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<ItemGroup>
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<Folder Include="NitroSystem\G2D\" />
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<ItemGroup>
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<None Include="Resources\leaf.png" />
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<None Include="Resources\lollypopanim.png" />
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<None Include="Resources\image-sunset.png" />
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<ItemGroup>
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<None Include="Resources\jar.png" />
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<ItemGroup>
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<None Include="Resources\color-swatch.png" />
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<ItemGroup>
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<None Include="Resources\molecule.png" />
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<ItemGroup>
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<None Include="Resources\fruit.png" />
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<ItemGroup>
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<None Include="Resources\point.png" />
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<ItemGroup>
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<None Include="Resources\fruit-grape.png" />
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<None Include="Resources\node.png" />
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<None Include="Resources\color-swatches.png" />
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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<PropertyGroup>
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<PostBuildEvent>copy "$(TargetPath)" "$(SolutionDir)\EveryFileExplorer\bin\Debug\Plugins\$(TargetFileName)"</PostBuildEvent>
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</PropertyGroup>
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<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
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Other similar extension points exist, see Microsoft.Common.targets.
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<Target Name="BeforeBuild">
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</Target>
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<Target Name="AfterBuild">
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-->
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</Project> |