switch: HTTP download, fix unzipping

This commit is contained in:
vgmoose 2018-03-05 15:34:54 -05:00
parent d0d0c147ac
commit d0b522ab97
8 changed files with 24 additions and 16 deletions

View File

@ -29,7 +29,7 @@ void Input::updateButtons()
this->btns_h |= ((event.key.keysym.sym == SDLK_DOWN)? BUTTON_DOWN : 0);
this->btns_h |= ((event.key.keysym.sym == SDLK_LEFT)? BUTTON_LEFT : 0);
this->btns_h |= ((event.key.keysym.sym == SDLK_RIGHT)? BUTTON_RIGHT : 0);
this->btns_h |= ((event.key.keysym.sym == SDLK_PLUS || event.key.keysym.sym == SDLK_RETURN)? BUTTON_PLUS : 0);
this->btns_h |= ((event.key.keysym.sym == SDLK_MINUS|| event.key.keysym.sym == SDLK_RETURN)? BUTTON_MINUS : 0);
this->btns_h |= ((event.key.keysym.sym == SDLK_x)? BUTTON_X : 0);
}
}

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@ -5,7 +5,7 @@
#define BUTTON_DOWN 0b00001000
#define BUTTON_X 0b00010000
#define BUTTON_PLUS 0b00100000
#define BUTTON_MINUS 0b00100000
#define BUTTON_A 0b01000000
#define BUTTON_B 0b10000000

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@ -40,8 +40,8 @@ INCLUDES := . $(RAPIDJSON) $(MINIZIP)
#DATA := data
EXEFS_SRC := exefs_src
APP_TITLE := App Store
APP_AUTHOR := VGMoose
APP_TITLE := hb App Store
APP_AUTHOR := vgmoose
APP_VERSION := 0.5
ICON := icon.jpg
#APP_TITLEID := is the titleID of the app stored in the .nacp file (Optional)
@ -55,7 +55,7 @@ CFLAGS := -g -Wall -O2 \
-ffast-math \
$(ARCH) $(DEFINES)
CFLAGS += $(INCLUDE) -DSWITCH -D__LIBNX__ -DNOSTYLUS
CFLAGS += $(INCLUDE) -DSWITCH -D__LIBNX__ -DNOSTYLUS -DUSE_FILE32API
CXXFLAGS := $(CFLAGS) -fno-rtti -fno-exceptions -std=gnu++11
@ -63,7 +63,7 @@ CXXFLAGS := $(CFLAGS) -fno-rtti -fno-exceptions -std=gnu++11
ASFLAGS := -g $(ARCH)
LDFLAGS = -specs=$(DEVKITPRO)/libnx/switch.specs -g $(ARCH) -Wl,-Map,$(notdir $*.map)
LIBS := -lSDL_gfx -lSDL_image -lSDL -lz -lcurl -lnx -lm
LIBS := -lSDL_gfx -lSDL_image -lSDL -lz -lnx -lm #-lcurl
#---------------------------------------------------------------------------------
# list of directories containing libraries, this must be the top level containing

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@ -6,9 +6,10 @@ MINIZIP_O := zip.o ioapi.o unzip.o
all:
gcc -c $(MINIZIP)/*.c
g++ -std=gnu++11 *.cpp -lSDL -lSDLmain ./libs/get/src/*.cpp $(MINIZIP_O) -I $(RAPIDJSON) -I $(MINIZIP) -I /usr/local/include -lcurl -lz -o appstore.exe
g++ -std=gnu++11 *.cpp -lSDL -lSDLmain ./libs/get/src/*.cpp $(MINIZIP_O) -I $(RAPIDJSON) -I $(MINIZIP) -I /usr/local/include -lcurl -lz -o appstore.exe -fstack-protector-all
macos:
g++ -std=gnu++11 *.cpp -lSDL -lSDLmain -framework Cocoa ./libs/get/src/*.cpp $(MINIZIP_O) -I $(RAPIDJSON) -I $(MINIZIP) -I /usr/local/include -lcurl -lz -o appstore.exe
gcc -c $(MINIZIP)/*.c
g++ -std=gnu++11 *.cpp -lSDL -lSDLmain -framework Cocoa ./libs/get/src/*.cpp $(MINIZIP_O) -I $(RAPIDJSON) -I $(MINIZIP) -I /usr/local/include -lcurl -lz -o appstore.exe -fstack-protector-all
clean:
rm *.o *.bin

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@ -25,7 +25,7 @@ void Menu::display()
{
console->drawString(9, 21, "Homebrew App Store (Preview!)");
console->drawColorString(9, 26, "thanks to:", 0xcc, 0xcc, 0xcc);
console->drawColorString(15, 27, "vgmoose, pwsincd, rw-r-r_0644, zarklord, kgsws", 0xcc, 0xcc, 0xcc);
console->drawColorString(15, 27, "vgmoose, pwsincd, rw-r-r_0644, zarklord", 0xcc, 0xcc, 0xcc);
console->drawColorString(9, 32, "Press [A] to continue", 0xff, 0xff, 0x00);
}
@ -76,6 +76,13 @@ void Menu::display()
if (this->screen == INSTALL_SCREEN)
{
if (this->position < 0 || this->position > get->packages.size())
{
// invalid selection, go back a screen
this->screen--;
return;
}
// currently selected package
Package* cur = get->packages[this->position];

@ -1 +1 @@
Subproject commit 911f296e55c71db4df7bb2c8455ee4d7c79016ae
Subproject commit 7a97cbb861d2697aefb6e92a4b4aca01621baa56

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@ -27,7 +27,7 @@ int main(int argc, char *argv[])
menu->display();
SDL_Delay(16);
// updeate pressed buttons in input object
// update pressed buttons in input object
input->updateButtons();
// if we're on the install screen, perform an install
@ -58,7 +58,11 @@ int main(int argc, char *argv[])
menu->screen = REMOVING;
// if plus is pressed, exit
if (input->held(BUTTON_PLUS))
if (input->held(BUTTON_MINUS))
running = false;
// if B is pressed on the splash screen, exit
if (menu->screen == SPLASH && input->held(BUTTON_B))
running = false;
// move cursor up or down depending on input

4
stub.c
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@ -1,4 +0,0 @@
void fopen64() {}
void ftello64() {}
void fseeko64() {}
void access() {}