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- Updated the "Irradiated Blob" creature to separate its mutation ability into two distinct effects: a buff to power and a debuff to health. - Modified the "Joviality" ability to buff all player creatures and added a self-damage effect. - Enhanced the MainViewModel to handle new ability types including DamageToSelf and BuffAllPlayerCreatures. - Implemented a method to remove dead creatures from the field after combat and passive abilities. - Added a news section to the MenuView with instructions and feedback requests for alpha testers, while restructuring the layout for better usability. - Updated assembly versioning and sourcelink information across multiple files.