Files
opencode/packages/cli/script/build.ts
T
2026-08-15 18:56:03 -04:00

237 lines
8.2 KiB
TypeScript
Executable File

#!/usr/bin/env bun
import { $ } from "bun"
import { mkdir, rm } from "fs/promises"
import path from "path"
import { Script } from "@opencode-ai/script"
import { createSolidTransformPlugin } from "@opentui/solid/bun-plugin"
import type { BunPlugin } from "bun"
import pkg from "../package.json"
import { buildAppArchive } from "./app-assets"
import { verifyArtifact, verifySimulationGraph } from "./verify-artifact"
const dir = path.resolve(import.meta.dirname, "..")
const binary = "opencode2"
const outdir = path.resolve(
dir,
process.argv.find((arg) => arg.startsWith("--outdir="))?.slice("--outdir=".length) ?? "dist",
)
if (outdir === dir) throw new Error("--outdir must not be the package directory")
process.chdir(dir)
await rm(outdir, { recursive: true, force: true })
const singleFlag = process.argv.includes("--single")
const baselineFlag = process.argv.includes("--baseline")
const requestedTarget = process.argv.find((arg) => arg.startsWith("--target="))?.slice("--target=".length)
const skipInstall = process.argv.includes("--skip-install")
const skipWebUi = process.argv.includes("--skip-web-ui")
const solidPlugin = createSolidTransformPlugin()
const releaseAssets = new Map<string, Promise<Map<string, string>>>()
const allTargets: {
os: string
arch: "arm64" | "x64"
abi?: "musl"
avx2?: false
}[] = [
{ os: "linux", arch: "arm64" },
{ os: "linux", arch: "x64" },
{ os: "linux", arch: "x64", avx2: false },
{ os: "linux", arch: "arm64", abi: "musl" },
{ os: "linux", arch: "x64", abi: "musl" },
{ os: "linux", arch: "x64", abi: "musl", avx2: false },
{ os: "darwin", arch: "arm64" },
{ os: "darwin", arch: "x64" },
{ os: "darwin", arch: "x64", avx2: false },
{ os: "win32", arch: "arm64" },
{ os: "win32", arch: "x64" },
{ os: "win32", arch: "x64", avx2: false },
]
const targets =
requestedTarget !== undefined
? allTargets.filter((item) => targetName(item) === requestedTarget)
: singleFlag
? allTargets.filter((item) => {
if (item.os !== process.platform || item.arch !== process.arch) return false
if (item.avx2 === false) return baselineFlag
return item.abi === undefined
})
: allTargets
if (!targets.length) throw new Error(`Unknown build target: ${requestedTarget}`)
if (!skipInstall) await $`bun install --os="*" --cpu="*" @opentui/core@${pkg.dependencies["@opentui/core"]}`
const appArchive = await buildAppArchive(Script.channel, { skipBuild: skipWebUi })
const appAssetsPlugin: BunPlugin = {
name: "opencode-app-assets",
setup(build) {
build.onResolve({ filter: /^virtual:opencode-app-assets$/ }, () => ({
path: "opencode-app-assets",
namespace: "opencode",
}))
build.onLoad({ filter: /^opencode-app-assets$/, namespace: "opencode" }, () => ({
loader: "js",
contents: `export default ${JSON.stringify(appArchive)}`,
}))
},
}
for (const item of targets) {
const simulationInputs = new Set<string>()
const simulationGraphPlugin: BunPlugin = {
name: "opencode-simulation-graph",
setup(build) {
build.onLoad(
{ filter: /packages[/\\]simulation[/\\]src[/\\](frontend[/\\](simulation|server)|control-server)\.ts$/ },
(args) => void simulationInputs.add(args.path),
)
},
}
const parcelWatcherPackage = `@parcel/watcher-${item.os}-${item.arch}${item.os === "linux" ? `-${item.abi ?? "glibc"}` : ""}`
const parcelWatcherPlugin: BunPlugin = {
name: "parcel-watcher-binding",
setup(build) {
build.onLoad({ filter: /filesystem\/watcher-binding\.ts$/ }, () => ({
contents: `export default () => require(${JSON.stringify(parcelWatcherPackage)})`,
loader: "js",
}))
},
}
const target = targetName(item)
const name = target.replace(binary, "cli")
const executablePath = await compileExecutable(item)
console.log(`building ${name}`)
const result = await Bun.build({
entrypoints: ["./src/index.ts"],
tsconfig: "./tsconfig.json",
plugins: [appAssetsPlugin, solidPlugin, parcelWatcherPlugin, simulationGraphPlugin],
external: ["node-gyp"],
format: "esm",
minify: true,
sourcemap: "inline",
splitting: true,
compile: {
autoloadBunfig: false,
autoloadDotenv: false,
autoloadTsconfig: true,
autoloadPackageJson: true,
target: target.replace(binary, "bun") as Bun.Build.CompileTarget,
executablePath,
outfile: path.join(outdir, name, "bin", binary),
execArgv: [`--user-agent=${binary}/${Script.version}`, "--use-system-ca", "--"],
windows: {},
},
define: {
OPENCODE_VERSION: `'${Script.version}'`,
OPENCODE_CLI_NAME: `'${binary}'`,
OPENCODE_CHANNEL: `'${Script.channel}'`,
OPENCODE_LIBC: item.os === "linux" ? `'${item.abi ?? "glibc"}'` : "undefined",
// FFF_LIBC selects the fff native lib variant: "musl" or "gnu".
FFF_LIBC: item.os === "linux" ? `'${item.abi ?? "gnu"}'` : "undefined",
...(item.os === "linux" ? { "process.env.OPENTUI_LIBC": JSON.stringify(item.abi ?? "glibc") } : {}),
},
})
if (!result.success) {
for (const log of result.logs) console.error(log)
process.exit(1)
}
verifySimulationGraph(simulationInputs)
await Bun.write(
path.join(outdir, name, "package.json"),
JSON.stringify(
{
name: `@opencode-ai/${name}`,
version: Script.version,
license: "MIT",
repository: { type: "git", url: "git+https://github.com/anomalyco/opencode.git" },
os: [item.os],
cpu: [item.arch],
},
null,
2,
),
)
await verifyArtifact(path.join(outdir, name))
}
async function compileExecutable(item: (typeof allTargets)[number]) {
const release = process.env.BUN_COMPILE_RELEASE
if (!release) return
const platform = item.os === "win32" ? "windows" : item.os
const name = [
"bun",
platform,
item.arch === "arm64" ? "aarch64" : item.arch,
item.abi,
item.avx2 === false ? "baseline" : undefined,
]
.filter(Boolean)
.join("-")
const cache = path.join(outdir, ".bun", release)
const executable = path.join(cache, name, item.os === "win32" ? "bun.exe" : "bun")
if (await Bun.file(executable).exists()) return executable
await mkdir(cache, { recursive: true })
const archive = path.join(cache, `${name}.zip`)
const assets = await compileReleaseAssets(release)
const url = assets.get(`${name}.zip`)
if (!url) throw new Error(`Bun release ${release} does not include ${name}.zip`)
const token = process.env.GH_TOKEN ?? process.env.GITHUB_TOKEN
const response = await fetch(url, {
headers: { Accept: "application/octet-stream", ...(token ? { Authorization: `Bearer ${token}` } : {}) },
})
if (!response.ok) throw new Error(`Failed to download ${name} from Bun release ${release}: ${response.status}`)
await Bun.write(archive, response)
await $`unzip -oq ${archive} -d ${cache}`
await rm(archive)
return executable
}
function compileReleaseAssets(release: string) {
const existing = releaseAssets.get(release)
if (existing) return existing
const pending = fetch(`https://api.github.com/repos/oven-sh/bun/releases/tags/${release}?cache=${Date.now()}`)
.then(async (response) => {
if (!response.ok) throw new Error(`Failed to resolve Bun release ${release}: ${response.status}`)
const data: unknown = await response.json()
if (typeof data !== "object" || data === null || !("assets" in data) || !Array.isArray(data.assets)) {
throw new Error(`Bun release ${release} returned invalid metadata`)
}
return new Map(
data.assets
.filter(
(asset): asset is { name: string; url: string } =>
typeof asset === "object" &&
asset !== null &&
"name" in asset &&
typeof asset.name === "string" &&
"url" in asset &&
typeof asset.url === "string",
)
.map((asset) => [asset.name, asset.url]),
)
})
.catch((error) => {
releaseAssets.delete(release)
throw error
})
releaseAssets.set(release, pending)
return pending
}
function targetName(item: (typeof allTargets)[number]) {
return [
binary,
item.os === "win32" ? "windows" : item.os,
item.arch,
item.avx2 === false ? "baseline" : undefined,
item.abi,
]
.filter(Boolean)
.join("-")
}