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On Wayland a program cannot place its window. With several monitors KWin could map the game on the one SDL reports as primary, move it to the monitor chosen in the launcher and leave it there as a plain window (#39); asked again, fullscreen holds, as KDE's own shortcut showed. During the first 10 seconds the port now asks again, at most three times and a second apart, and logs each try. After that the desktop decides, so its own shortcuts keep working. TROUBLESHOOTING.md: choosing the monitor, the retry and SDL_VIDEO_DRIVER=x11 as the fallback.