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I didn't realize that some of the Qt deprecations were already fixed in ares. In this case, the change was handled a bit differently, always considering the y component of scrolling even when the scroll operation is mostly horizontal. This should work just fine, so we may as well just adopt that behavior, especially since bsnes doesn't even currently use a HexEdit. Backported from ares from: https://github.com/ares-emulator/ares/commit/ffe97222a1aabd325c301e07ba40042ea58ff081 Co-authored-by: Stefan Schlosser <[email protected]>