mirror of
https://github.com/bsnes-emu/bsnes.git
synced 2026-10-12 02:11:42 +00:00
byuu says:
- bsnes: added video filters from bsnes v082
- bsnes: added ZSNES snow effect option when games paused or unloaded
(no, I'm not joking)
- bsnes: added 7-zip support (LZMA 19.00 SDK)
[Recent higan WIPs have also mentioned bsnes changes, although the higan code
no longer includes the bsnes code. These changes include:
- higan, bsnes: added EXLOROM, EXLOROM-RAM, EXHIROM mappings
- higan, bsnes: focus the viewport after leaving fullscreen exclusive
mode
- bsnes: re-added mightymo's cheat code database
- bsnes: improved make install rules for the game and cheat code
databases
- bsnes: delayed construction of hiro::Window objects to properly show
bsnes window icons
- Ed.]
17 lines
461 B
C++
17 lines
461 B
C++
auto GameBoyInterface::information() -> Information {
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Information information;
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information.manufacturer = "Nintendo";
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information.name = "Game Boy";
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information.extension = "gb";
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return information;
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}
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auto GameBoyInterface::color(uint32 color) -> uint64 {
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uint64 L = image::normalize(3 - color, 2, 16);
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return L << 32 | L << 16 | L << 0;
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}
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auto GameBoyInterface::load() -> bool {
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return system.load(this, System::Model::GameBoy);
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}
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