mirror of
https://github.com/cemu-project/Cemu.git
synced 2024-11-27 05:10:57 +00:00
debugger: Slightly optimize symbol list updates
This commit is contained in:
parent
026d547dcc
commit
252429933f
@ -46,25 +46,25 @@ SymbolListCtrl::SymbolListCtrl(wxWindow* parent, const wxWindowID& id, const wxP
|
||||
void SymbolListCtrl::OnGameLoaded()
|
||||
{
|
||||
m_data.clear();
|
||||
long itemId = 0;
|
||||
const auto symbol_map = rplSymbolStorage_lockSymbolMap();
|
||||
for (auto const& [address, symbol_info] : symbol_map)
|
||||
{
|
||||
if (symbol_info == nullptr || symbol_info->symbolName == nullptr)
|
||||
continue;
|
||||
|
||||
wxString libNameWX = wxString::FromAscii((const char*)symbol_info->libName);
|
||||
wxString symbolNameWX = wxString::FromAscii((const char*)symbol_info->symbolName);
|
||||
wxString searchNameWX = libNameWX + symbolNameWX;
|
||||
searchNameWX.MakeLower();
|
||||
|
||||
auto new_entry = m_data.try_emplace(
|
||||
symbol_info->address,
|
||||
(char*)(symbol_info->symbolName),
|
||||
(char*)(symbol_info->libName),
|
||||
"",
|
||||
symbolNameWX,
|
||||
libNameWX,
|
||||
searchNameWX,
|
||||
false
|
||||
);
|
||||
|
||||
new_entry.first->second.searchName += new_entry.first->second.name;
|
||||
new_entry.first->second.searchName += new_entry.first->second.libName;
|
||||
new_entry.first->second.searchName.MakeLower();
|
||||
|
||||
if (m_list_filter.IsEmpty())
|
||||
new_entry.first->second.visible = true;
|
||||
else if (new_entry.first->second.searchName.Contains(m_list_filter))
|
||||
|
Loading…
Reference in New Issue
Block a user