Vulkan: Add explicit synchronization on frame boundaries (#1290)
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goeiecool9999 2024-09-15 20:23:11 +02:00 committed by GitHub
parent 1a4d9660e7
commit a05bdb172d
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5 changed files with 119 additions and 3 deletions

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@ -146,8 +146,17 @@ void SwapchainInfoVk::Create()
UnrecoverableError("Failed to create semaphore for swapchain acquire");
}
VkFenceCreateInfo fenceInfo = {};
fenceInfo.sType = VK_STRUCTURE_TYPE_FENCE_CREATE_INFO;
fenceInfo.flags = VK_FENCE_CREATE_SIGNALED_BIT;
result = vkCreateFence(m_logicalDevice, &fenceInfo, nullptr, &m_imageAvailableFence);
if (result != VK_SUCCESS)
UnrecoverableError("Failed to create fence for swapchain");
m_acquireIndex = 0;
hasDefinedSwapchainImage = false;
m_queueDepth = 0;
}
void SwapchainInfoVk::Cleanup()
@ -177,6 +186,12 @@ void SwapchainInfoVk::Cleanup()
m_swapchainFramebuffers.clear();
if (m_imageAvailableFence)
{
WaitAvailableFence();
vkDestroyFence(m_logicalDevice, m_imageAvailableFence, nullptr);
m_imageAvailableFence = nullptr;
}
if (m_swapchain)
{
vkDestroySwapchainKHR(m_logicalDevice, m_swapchain, nullptr);
@ -189,6 +204,18 @@ bool SwapchainInfoVk::IsValid() const
return m_swapchain && !m_acquireSemaphores.empty();
}
void SwapchainInfoVk::WaitAvailableFence()
{
if(m_awaitableFence != VK_NULL_HANDLE)
vkWaitForFences(m_logicalDevice, 1, &m_awaitableFence, VK_TRUE, UINT64_MAX);
m_awaitableFence = VK_NULL_HANDLE;
}
void SwapchainInfoVk::ResetAvailableFence() const
{
vkResetFences(m_logicalDevice, 1, &m_imageAvailableFence);
}
VkSemaphore SwapchainInfoVk::ConsumeAcquireSemaphore()
{
VkSemaphore ret = m_currentSemaphore;
@ -198,8 +225,10 @@ VkSemaphore SwapchainInfoVk::ConsumeAcquireSemaphore()
bool SwapchainInfoVk::AcquireImage()
{
ResetAvailableFence();
VkSemaphore acquireSemaphore = m_acquireSemaphores[m_acquireIndex];
VkResult result = vkAcquireNextImageKHR(m_logicalDevice, m_swapchain, 1'000'000'000, acquireSemaphore, nullptr, &swapchainImageIndex);
VkResult result = vkAcquireNextImageKHR(m_logicalDevice, m_swapchain, 1'000'000'000, acquireSemaphore, m_imageAvailableFence, &swapchainImageIndex);
if (result == VK_ERROR_OUT_OF_DATE_KHR || result == VK_SUBOPTIMAL_KHR)
m_shouldRecreate = true;
if (result == VK_TIMEOUT)
@ -216,6 +245,7 @@ bool SwapchainInfoVk::AcquireImage()
return false;
}
m_currentSemaphore = acquireSemaphore;
m_awaitableFence = m_imageAvailableFence;
m_acquireIndex = (m_acquireIndex + 1) % m_swapchainImages.size();
return true;
@ -319,6 +349,7 @@ VkExtent2D SwapchainInfoVk::ChooseSwapExtent(const VkSurfaceCapabilitiesKHR& cap
VkPresentModeKHR SwapchainInfoVk::ChoosePresentMode(const std::vector<VkPresentModeKHR>& modes)
{
m_maxQueued = 0;
const auto vsyncState = (VSync)GetConfig().vsync.GetValue();
if (vsyncState == VSync::MAILBOX)
{
@ -345,6 +376,7 @@ VkPresentModeKHR SwapchainInfoVk::ChoosePresentMode(const std::vector<VkPresentM
return VK_PRESENT_MODE_FIFO_KHR;
}
m_maxQueued = 1;
return VK_PRESENT_MODE_FIFO_KHR;
}

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@ -26,6 +26,9 @@ struct SwapchainInfoVk
bool IsValid() const;
void WaitAvailableFence();
void ResetAvailableFence() const;
bool AcquireImage();
// retrieve semaphore of last acquire for submitting a wait operation
// only one wait operation must be submitted per acquire (which submits a single signal operation)
@ -68,6 +71,9 @@ struct SwapchainInfoVk
VkSwapchainKHR m_swapchain{};
Vector2i m_desiredExtent{};
uint32 swapchainImageIndex = (uint32)-1;
uint64 m_presentId = 1;
uint64 m_queueDepth = 0; // number of frames with pending presentation requests
uint64 m_maxQueued = 0; // the maximum number of frames with presentation requests.
// swapchain image ringbuffer (indexed by swapchainImageIndex)
@ -81,6 +87,8 @@ struct SwapchainInfoVk
private:
uint32 m_acquireIndex = 0;
std::vector<VkSemaphore> m_acquireSemaphores; // indexed by m_acquireIndex
VkFence m_imageAvailableFence{};
VkFence m_awaitableFence = VK_NULL_HANDLE;
VkSemaphore m_currentSemaphore = VK_NULL_HANDLE;
std::array<uint32, 2> m_swapchainQueueFamilyIndices;

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@ -188,6 +188,9 @@ VKFUNC_DEVICE(vkCmdPipelineBarrier2KHR);
VKFUNC_DEVICE(vkCmdBeginRenderingKHR);
VKFUNC_DEVICE(vkCmdEndRenderingKHR);
// khr_present_wait
VKFUNC_DEVICE(vkWaitForPresentKHR);
// transform feedback extension
VKFUNC_DEVICE(vkCmdBindTransformFeedbackBuffersEXT);
VKFUNC_DEVICE(vkCmdBeginTransformFeedbackEXT);

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@ -47,7 +47,9 @@ const std::vector<const char*> kOptionalDeviceExtensions =
VK_EXT_FILTER_CUBIC_EXTENSION_NAME, // not supported by any device yet
VK_EXT_EXTERNAL_MEMORY_HOST_EXTENSION_NAME,
VK_KHR_SYNCHRONIZATION_2_EXTENSION_NAME,
VK_KHR_SHADER_FLOAT_CONTROLS_EXTENSION_NAME
VK_KHR_SHADER_FLOAT_CONTROLS_EXTENSION_NAME,
VK_KHR_PRESENT_WAIT_EXTENSION_NAME,
VK_KHR_PRESENT_ID_EXTENSION_NAME
};
const std::vector<const char*> kRequiredDeviceExtensions =
@ -252,12 +254,24 @@ void VulkanRenderer::GetDeviceFeatures()
pcc.pNext = prevStruct;
prevStruct = &pcc;
VkPhysicalDevicePresentIdFeaturesKHR pidf{};
pidf.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PRESENT_ID_FEATURES_KHR;
pidf.pNext = prevStruct;
prevStruct = &pidf;
VkPhysicalDevicePresentWaitFeaturesKHR pwf{};
pwf.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PRESENT_WAIT_FEATURES_KHR;
pwf.pNext = prevStruct;
prevStruct = &pwf;
VkPhysicalDeviceFeatures2 physicalDeviceFeatures2{};
physicalDeviceFeatures2.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FEATURES_2;
physicalDeviceFeatures2.pNext = prevStruct;
vkGetPhysicalDeviceFeatures2(m_physicalDevice, &physicalDeviceFeatures2);
cemuLog_log(LogType::Force, "Vulkan: present_wait extension: {}", (pwf.presentWait && pidf.presentId) ? "supported" : "unsupported");
/* Get Vulkan device properties and limits */
VkPhysicalDeviceFloatControlsPropertiesKHR pfcp{};
prevStruct = nullptr;
@ -490,6 +504,24 @@ VulkanRenderer::VulkanRenderer()
customBorderColorFeature.customBorderColors = VK_TRUE;
customBorderColorFeature.customBorderColorWithoutFormat = VK_TRUE;
}
// enable VK_KHR_present_id
VkPhysicalDevicePresentIdFeaturesKHR presentIdFeature{};
if(m_featureControl.deviceExtensions.present_wait)
{
presentIdFeature.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PRESENT_ID_FEATURES_KHR;
presentIdFeature.pNext = deviceExtensionFeatures;
deviceExtensionFeatures = &presentIdFeature;
presentIdFeature.presentId = VK_TRUE;
}
// enable VK_KHR_present_wait
VkPhysicalDevicePresentWaitFeaturesKHR presentWaitFeature{};
if(m_featureControl.deviceExtensions.present_wait)
{
presentWaitFeature.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PRESENT_WAIT_FEATURES_KHR;
presentWaitFeature.pNext = deviceExtensionFeatures;
deviceExtensionFeatures = &presentWaitFeature;
presentWaitFeature.presentWait = VK_TRUE;
}
std::vector<const char*> used_extensions;
VkDeviceCreateInfo createInfo = CreateDeviceCreateInfo(queueCreateInfos, deviceFeatures, deviceExtensionFeatures, used_extensions);
@ -1047,6 +1079,10 @@ VkDeviceCreateInfo VulkanRenderer::CreateDeviceCreateInfo(const std::vector<VkDe
used_extensions.emplace_back(VK_KHR_DYNAMIC_RENDERING_EXTENSION_NAME);
if (m_featureControl.deviceExtensions.shader_float_controls)
used_extensions.emplace_back(VK_KHR_SHADER_FLOAT_CONTROLS_EXTENSION_NAME);
if (m_featureControl.deviceExtensions.present_wait)
used_extensions.emplace_back(VK_KHR_PRESENT_ID_EXTENSION_NAME);
if (m_featureControl.deviceExtensions.present_wait)
used_extensions.emplace_back(VK_KHR_PRESENT_WAIT_EXTENSION_NAME);
VkDeviceCreateInfo createInfo{};
createInfo.sType = VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO;
@ -1144,6 +1180,7 @@ bool VulkanRenderer::CheckDeviceExtensionSupport(const VkPhysicalDevice device,
info.deviceExtensions.shader_float_controls = isExtensionAvailable(VK_KHR_SHADER_FLOAT_CONTROLS_EXTENSION_NAME);
info.deviceExtensions.dynamic_rendering = false; // isExtensionAvailable(VK_KHR_DYNAMIC_RENDERING_EXTENSION_NAME);
// dynamic rendering doesn't provide any benefits for us right now. Driver implementations are very unoptimized as of Feb 2022
info.deviceExtensions.present_wait = isExtensionAvailable(VK_KHR_PRESENT_WAIT_EXTENSION_NAME) && isExtensionAvailable(VK_KHR_PRESENT_ID_EXTENSION_NAME);
// check for framedebuggers
info.debugMarkersSupported = false;
@ -2695,11 +2732,21 @@ void VulkanRenderer::SwapBuffer(bool mainWindow)
ClearColorImageRaw(chainInfo.m_swapchainImages[chainInfo.swapchainImageIndex], 0, 0, clearColor, VK_IMAGE_LAYOUT_UNDEFINED, VK_IMAGE_LAYOUT_PRESENT_SRC_KHR);
}
const size_t currentFrameCmdBufferID = GetCurrentCommandBufferId();
VkSemaphore presentSemaphore = chainInfo.m_presentSemaphores[chainInfo.swapchainImageIndex];
SubmitCommandBuffer(presentSemaphore); // submit all command and signal semaphore
cemu_assert_debug(m_numSubmittedCmdBuffers > 0);
// wait for the previous frame to finish rendering
WaitCommandBufferFinished(m_commandBufferIDOfPrevFrame);
m_commandBufferIDOfPrevFrame = currentFrameCmdBufferID;
chainInfo.WaitAvailableFence();
VkPresentIdKHR presentId = {};
VkPresentInfoKHR presentInfo = {};
presentInfo.sType = VK_STRUCTURE_TYPE_PRESENT_INFO_KHR;
presentInfo.swapchainCount = 1;
@ -2709,6 +2756,24 @@ void VulkanRenderer::SwapBuffer(bool mainWindow)
presentInfo.waitSemaphoreCount = 1;
presentInfo.pWaitSemaphores = &presentSemaphore;
// if present_wait is available and enabled, add frame markers to present requests
// and limit the number of queued present operations
if (m_featureControl.deviceExtensions.present_wait && chainInfo.m_maxQueued > 0)
{
presentId.sType = VK_STRUCTURE_TYPE_PRESENT_ID_KHR;
presentId.swapchainCount = 1;
presentId.pPresentIds = &chainInfo.m_presentId;
presentInfo.pNext = &presentId;
if(chainInfo.m_queueDepth >= chainInfo.m_maxQueued)
{
uint64 waitFrameId = chainInfo.m_presentId - chainInfo.m_queueDepth;
vkWaitForPresentKHR(m_logicalDevice, chainInfo.m_swapchain, waitFrameId, 40'000'000);
chainInfo.m_queueDepth--;
}
}
VkResult result = vkQueuePresentKHR(m_presentQueue, &presentInfo);
if (result < 0 && result != VK_ERROR_OUT_OF_DATE_KHR)
{
@ -2717,6 +2782,12 @@ void VulkanRenderer::SwapBuffer(bool mainWindow)
if(result == VK_ERROR_OUT_OF_DATE_KHR || result == VK_SUBOPTIMAL_KHR)
chainInfo.m_shouldRecreate = true;
if(result >= 0)
{
chainInfo.m_queueDepth++;
chainInfo.m_presentId++;
}
chainInfo.hasDefinedSwapchainImage = false;
chainInfo.swapchainImageIndex = -1;

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@ -450,6 +450,7 @@ private:
bool synchronization2 = false; // VK_KHR_synchronization2
bool dynamic_rendering = false; // VK_KHR_dynamic_rendering
bool shader_float_controls = false; // VK_KHR_shader_float_controls
bool present_wait = false; // VK_KHR_present_wait
}deviceExtensions;
struct
@ -457,7 +458,7 @@ private:
bool shaderRoundingModeRTEFloat32{ false };
}shaderFloatControls; // from VK_KHR_shader_float_controls
struct
struct
{
bool debug_utils = false; // VK_EXT_DEBUG_UTILS
}instanceExtensions;
@ -635,6 +636,7 @@ private:
size_t m_commandBufferIndex = 0; // current buffer being filled
size_t m_commandBufferSyncIndex = 0; // latest buffer that finished execution (updated on submit)
size_t m_commandBufferIDOfPrevFrame = 0;
std::array<VkFence, kCommandBufferPoolSize> m_cmd_buffer_fences;
std::array<VkCommandBuffer, kCommandBufferPoolSize> m_commandBuffers;
std::array<VkSemaphore, kCommandBufferPoolSize> m_commandBufferSemaphores;