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Update graphic pack url query request (#154)
Fixed bad request url and changed URL to separate post 2.0 releases. Also updated .gitignore
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.gitignore
vendored
5
.gitignore
vendored
@ -22,6 +22,7 @@ bin/Cemu
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# Cemu bin files
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bin/otp.bin
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bin/seeprom.bin
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bin/log.txt
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bin/Cemu.pdb
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bin/Cemu.ilk
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bin/Cemu.exe.backup
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@ -35,4 +36,6 @@ bin/shaderCache/*
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bin/controllerProfiles/*
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!bin/gameProfiles/default/*
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bin/gameProfiles/*
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bin/gameProfiles/*
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bin/graphicPacks/*
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@ -121,9 +121,9 @@ void DownloadGraphicPacksWindow::UpdateThread()
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// get github url
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std::string githubAPIUrl;
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curlDownloadFileState_t tempDownloadState;
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std::string queryUrl("http://cemu.info/api/query_graphicpack_url_1_17_0.php?");
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std::string queryUrl("https://cemu.info/api2/query_graphicpack_url.php?");
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char temp[64];
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sprintf(temp, "version=%d.%d.%d%s", EMULATOR_VERSION_LEAD, EMULATOR_VERSION_MAJOR, EMULATOR_VERSION_MINOR, EMULATOR_VERSION_SUFFIX);
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sprintf(temp, "version=%d.%d.%d", EMULATOR_VERSION_LEAD, EMULATOR_VERSION_MAJOR, EMULATOR_VERSION_MINOR);
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queryUrl.append(temp);
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queryUrl.append("&");
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sprintf(temp, "t=%u", (uint32)std::chrono::seconds(std::time(NULL)).count()); // add a dynamic part to the url to bypass overly aggressive caching (like some proxies do)
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