Remove 007 Legends pack

Was informed that the game is actually 720p, not 1080p. Also apparently has ton of upscaling issues so a simple change to 720p won't work
This commit is contained in:
M&M 2020-05-24 19:27:30 -07:00
parent 8fde8985d1
commit fee6e9d00b

View File

@ -1,112 +0,0 @@
[Definition]
titleIds = 000500001010E600,0005000010110700
name = Resolution
path = "007 Legends/Graphics/Resolution"
description = Changes the resolution of the game. Made by williansti.
version = 4
[Preset]
name = 1920x1080 (Default)
$width = 1920
$height = 1080
$gameWidth = 1920
$gameHeight = 1080
# Performance
[Preset]
name = 320x180
$width = 320
$height = 180
$gameWidth = 1920
$gameHeight = 1080
[Preset]
name = 640x360
$width = 640
$height = 360
$gameWidth = 1920
$gameHeight = 1080
[Preset]
name = 960x540
$width = 960
$height = 540
$gameWidth = 1920
$gameHeight = 1080
[Preset]
name = 1280x720
$width = 1280
$height = 720
$gameWidth = 1920
$gameHeight = 1080
[Preset]
name = 1600x900
$width = 1600
$height = 900
$gameWidth = 1920
$gameHeight = 1080
# Common HD Resolutions
[Preset]
name = 2560x1440
$width = 2560
$height = 1440
$gameWidth = 1920
$gameHeight = 1080
[Preset]
name = 3200x1800
$width = 3200
$height = 1800
$gameWidth = 1920
$gameHeight = 1080
[Preset]
name = 3840x2160
$width = 3840
$height = 2160
$gameWidth = 1920
$gameHeight = 1080
[Preset]
name = 5120x2880
$width = 5120
$height = 2880
$gameWidth = 1920
$gameHeight = 1080
[Preset]
name = 7680x4320
$width = 7680
$height = 4320
$gameWidth = 1920
$gameHeight = 1080
[TextureRedefine] # TV Resolution
width = 1920
height = 1088
tileModesExcluded = 0x001
overwriteWidth = ($width/$gameWidth) * 1920
overwriteHeight = ($height/$gameHeight) * 1088
[TextureRedefine]
width = 1920
height = 1080
overwriteWidth = ($width/$gameWidth) * 1920
overwriteHeight = ($height/$gameHeight) * 1080
[TextureRedefine] # Gamepad Resolution
width = 864
height = 480
overwriteWidth = ($width/$gameWidth) * 864
overwriteHeight = ($height/$gameHeight) * 480
[TextureRedefine]
width = 856
height = 480
overwriteWidth = ($width/$gameWidth) * 856
overwriteHeight = ($height/$gameHeight) * 480