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https://github.com/cemu-project/vcpkg.git
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commit
add9255538
4
ports/folly/CONTROL
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4
ports/folly/CONTROL
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@ -0,0 +1,4 @@
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Source: folly
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Version: v2017.05.08.00
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Description: An open-source C++ library developed and used at Facebook. The library is UNSTABLE on Windows
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Build-Depends: zlib, openssl, boost, libevent, double-conversion, glog, gflags, lz4, liblzma, snappy
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89
ports/folly/fix-cmakelists.patch
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89
ports/folly/fix-cmakelists.patch
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@ -0,0 +1,89 @@
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diff --git a/CMake/folly-deps.cmake b/CMake/folly-deps.cmake
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index 211c6fbf..988225a2 100755
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--- a/CMake/folly-deps.cmake
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+++ b/CMake/folly-deps.cmake
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@@ -11,8 +11,8 @@ find_package(Boost 1.55.0 MODULE
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REQUIRED
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)
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find_package(DoubleConversion MODULE REQUIRED)
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-find_package(GFlags MODULE REQUIRED)
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-find_package(GLog MODULE REQUIRED)
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+find_package(gflags CONFIG REQUIRED)
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+find_package(glog CONFIG REQUIRED)
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find_package(LibEvent MODULE REQUIRED)
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find_package(OpenSSL MODULE REQUIRED)
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find_package(PThread MODULE)
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diff --git a/CMakeLists.txt b/CMakeLists.txt
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index 38886d65..4c796eac 100755
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--- a/CMakeLists.txt
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+++ b/CMakeLists.txt
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@@ -1,15 +1,8 @@
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cmake_minimum_required(VERSION 3.4.0 FATAL_ERROR)
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-# Unfortunately, CMake doesn't easily provide us a way to merge static
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-# libraries, which is what we want to do to generate the main folly library, so
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-# we do a bit of a workaround here to inject a property into the generated
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-# project files that will only get enabled for the folly target. Ugly, but
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-# the alternatives are far, far worse.
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if ("${CMAKE_GENERATOR}" MATCHES "Visual Studio 15( 2017)? Win64")
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- set(CMAKE_GENERATOR_TOOLSET "v141</PlatformToolset></PropertyGroup><ItemDefinitionGroup Condition=\"'$(ProjectName)'=='folly'\"><ProjectReference><LinkLibraryDependencies>true</LinkLibraryDependencies></ProjectReference></ItemDefinitionGroup><PropertyGroup><PlatformToolset>v141")
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set(MSVC_IS_2017 ON)
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elseif ("${CMAKE_GENERATOR}" STREQUAL "Visual Studio 14 2015 Win64")
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- set(CMAKE_GENERATOR_TOOLSET "v140</PlatformToolset></PropertyGroup><ItemDefinitionGroup Condition=\"'$(ProjectName)'=='folly'\"><ProjectReference><LinkLibraryDependencies>true</LinkLibraryDependencies></ProjectReference></ItemDefinitionGroup><PropertyGroup><PlatformToolset>v140")
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set(MSVC_IS_2017 OFF)
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else()
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message(FATAL_ERROR "This build script only supports building Folly on 64-bit Windows with Visual Studio 2015 or Visual Studio 2017.")
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@@ -122,7 +115,8 @@ add_library(folly_base STATIC
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)
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auto_source_group(folly ${FOLLY_DIR} ${files} ${hfiles})
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apply_folly_compile_options_to_target(folly_base)
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-target_include_directories(folly_base PUBLIC ${CMAKE_CURRENT_BINARY_DIR})
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+target_include_directories(folly_base PUBLIC
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+ $<BUILD_INTERFACE:${CMAKE_CURRENT_BINARY_DIR}>)
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# Add the generated files to the correct source group.
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source_group("folly" FILES ${CMAKE_CURRENT_BINARY_DIR}/folly/folly-config.h)
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source_group("folly\\build" FILES
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@@ -133,10 +127,9 @@ source_group("folly\\build" FILES
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)
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target_include_directories(folly_base
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- PUBLIC
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+ PRIVATE
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${DOUBLE_CONVERSION_INCLUDE_DIR}
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${LIBGFLAGS_INCLUDE_DIR}
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- ${LIBGLOG_INCLUDE_DIR}
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${LIBEVENT_INCLUDE_DIR}
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)
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target_link_libraries(folly_base
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@@ -151,13 +144,13 @@ target_link_libraries(folly_base
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${DOUBLE_CONVERSION_LIBRARY}
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${LIBEVENT_LIB}
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${LIBGFLAGS_LIBRARY}
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- ${LIBGLOG_LIBRARY}
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+ glog::glog
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OpenSSL::SSL
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OpenSSL::Crypto
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Ws2_32.lib
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)
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if (FOLLY_HAVE_PTHREAD)
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- target_include_directories(folly_base PUBLIC ${LIBPTHREAD_INCLUDE_DIRS})
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+ target_include_directories(folly_base PRIVATE ${LIBPTHREAD_INCLUDE_DIRS})
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target_link_libraries(folly_base PUBLIC ${LIBPTHREAD_LIBRARIES})
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endif()
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@@ -199,13 +192,10 @@ add_library(folly ${CMAKE_CURRENT_BINARY_DIR}/folly_dep.cpp)
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apply_folly_compile_options_to_target(folly)
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source_group("" FILES ${CMAKE_CURRENT_BINARY_DIR}/folly_dep.cpp)
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-# Rather than list the dependencies in two places, we apply them directly on
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-# the folly_base target and then copy them over to the folly target.
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-get_target_property(FOLLY_LINK_LIBRARIES folly_base INTERFACE_LINK_LIBRARIES)
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-target_link_libraries(folly PUBLIC ${FOLLY_LINK_LIBRARIES})
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+target_link_libraries(folly PUBLIC folly_base)
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target_include_directories(folly PUBLIC $<BUILD_INTERFACE:${CMAKE_CURRENT_BINARY_DIR}>)
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-install(TARGETS folly
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+install(TARGETS folly folly_base
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EXPORT folly
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RUNTIME DESTINATION bin
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LIBRARY DESTINATION lib
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51
ports/folly/portfile.cmake
Normal file
51
ports/folly/portfile.cmake
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@ -0,0 +1,51 @@
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if(NOT VCPKG_TARGET_ARCHITECTURE STREQUAL x64)
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message(FATAL_ERROR "Folly only supports the x64 architecture.")
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endif()
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if (VCPKG_LIBRARY_LINKAGE STREQUAL dynamic)
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message(STATUS "Warning: Dynamic building not supported yet. Building static.")
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set(VCPKG_LIBRARY_LINKAGE static)
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endif()
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include(vcpkg_common_functions)
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vcpkg_from_github(
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OUT_SOURCE_PATH SOURCE_PATH
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REPO facebook/folly
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REF v2017.05.08.00
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SHA512 1f689ec288e2a5de28223bddd68fdbb37c26c46ed9d9b831cacc46580788b9bf8eed151a043a4905172e509c70ed3d845689bf2c0cd45ce05fbe76907e2049aa
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HEAD_REF master
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)
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vcpkg_apply_patches(
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SOURCE_PATH ${SOURCE_PATH}
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PATCHES "${CMAKE_CURRENT_LIST_DIR}/fix-cmakelists.patch"
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)
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if(VCPKG_CRT_LINKAGE STREQUAL static)
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set(MSVC_USE_STATIC_RUNTIME ON)
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else()
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set(MSVC_USE_STATIC_RUNTIME OFF)
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endif()
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vcpkg_configure_cmake(
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SOURCE_PATH ${SOURCE_PATH}
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OPTIONS
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-DMSVC_USE_STATIC_RUNTIME=${MSVC_USE_STATIC_RUNTIME}
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)
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# Folly runs built executables during the build, so they need access to the installed DLLs.
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# TODO: Confirm it's ok that we aren't adding the debug/bin folder.
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set(ENV{PATH} "$ENV{PATH};${CURRENT_INSTALLED_DIR}/bin")
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vcpkg_install_cmake()
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vcpkg_copy_pdbs()
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vcpkg_fixup_cmake_targets()
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file(REMOVE_RECURSE ${CURRENT_PACKAGES_DIR}/debug/include)
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# Handle copyright
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file(COPY ${SOURCE_PATH}/LICENSE DESTINATION ${CURRENT_PACKAGES_DIR}/share/folly)
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file(RENAME ${CURRENT_PACKAGES_DIR}/share/folly/LICENSE ${CURRENT_PACKAGES_DIR}/share/folly/copyright)
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./vcpkg.exe install opencv:x86-uwp
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if (-not $?) { exit $? }
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./vcpkg.exe install folly:x64-windows
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if (-not $?) { exit $? }
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@ -427,6 +427,11 @@ namespace vcpkg::PostBuildLint
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"The file extension was not .lib: %s",
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file.generic_string());
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COFFFileReader::LibInfo info = COFFFileReader::read_lib(file);
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// This is zero for folly's debug library
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// TODO: Why?
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if (info.machine_types.size() == 0) return LintStatus::SUCCESS;
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Checks::check_exit(VCPKG_LINE_INFO,
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info.machine_types.size() == 1,
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"Found more than 1 architecture in file %s",
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