Use case: identity-preserve. Asset: production character animation atlas for Codewhale. Reference image is the exact character identity and hair construction, not a background.
Generate a crisp high resolution 2048 by 2048 square sprite atlas on true transparent alpha, exactly TWO columns and TWO rows of FOUR separate full-body poses, one centered in each equal 1024x1024 cell. No text, no cell lines, no scenery, no background, no shadows or glow. Each character 880px high and same scale, head aligned identically within its cell, ample transparent margin on all sides. Full shoes, head curl and entire hair tips must fit each cell with no clipping. Consistent front camera except explicitly named side/back views. Same smooth high-detail blue-haired chibi maid from reference: large blue eyes, navy-and-white frilled dress, white stockings, navy shoes and hair bows; preserve exact face, proportions, outfit and colors.
CRITICAL HAIR: exactly two broad continuous blue sections descend naturally from the head past the skirt. Each flowing lock narrows to a single neck then splits into a clean two-lobed whale-tail-shaped tip. Hair strands continue uninterrupted through the flukes. These are the ENDS OF HER HAIR, not attached fins, accessories or separate tails. No tangled loops, no knots, no free floating tail shapes, no new fish tails or body tails. This structure must be visible in every pose.
For each pair of action poses keep body/head/hair registration stable. Change only the named subtle gesture/expression, not scale or character design. The second pose is a small animation keyframe, not another design.
CELL POSES in reading order:
Top left THINK frame A: thoughtful, one hand under chin, eyes looking slightly up. Top right THINK frame B: same pose with a gentle blink and slight finger movement. Bottom left BUSY frame A: focused, holding a small navy tablet at waist with both hands. Bottom right BUSY frame B: same tablet and registered pose, one finger tapping it, concentrated eyes.
