cctools-port/cctools/libobjc2/ivar.c

144 lines
4.3 KiB
C

#include <stdio.h>
#include <stdlib.h>
#include "objc/runtime.h"
#include "class.h"
#include "ivar.h"
#include "visibility.h"
ptrdiff_t objc_alignof_type(const char *);
ptrdiff_t objc_sizeof_type(const char *);
PRIVATE void objc_compute_ivar_offsets(Class class)
{
int i = 0;
/* If this class was compiled with support for late-bound ivars, the
* instance_size field will contain 0 - {the size of the instance variables
* declared for just this class}. The individual instance variable offset
* fields will then be the offsets from the start of the class, and so must
* have the size of the parent class prepended. */
if (class->instance_size <= 0)
{
Class super = class_getSuperclass(class);
long ivar_start = 0;
if (Nil != super)
{
if (super->instance_size <= 0)
{
objc_compute_ivar_offsets(super);
}
ivar_start = super->instance_size;
}
class->instance_size = ivar_start - class->instance_size;
/* For each instance variable, we add the offset if required (it will be zero
* if this class is compiled with a static ivar layout). We then set the
* value of a global variable to the offset value.
*
* Any class compiled with support for the non-fragile ABI, but not actually
* using it, will export the ivar offset field as a symbol.
*
* Note that using non-fragile ivars breaks @defs(). If you need equivalent
* functionality, provide an alternative @interface with all variables
* declared @public.
*/
if (class->ivars)
{
for (i = 0 ; i < class->ivars->count ; i++)
{
struct objc_ivar *ivar = &class->ivars->ivar_list[i];
ivar->offset += ivar_start;
/* If we're using the new ABI then we also set up the faster ivar
* offset variables.
*/
if (objc_test_class_flag(class, objc_class_flag_new_abi))
{
*(class->ivar_offsets[i]) = ivar->offset;
}
}
}
}
else
{
if (NULL == class->ivars) { return; }
Class super = class_getSuperclass(class);
int start = class->ivars->ivar_list[0].offset;
/* Quick and dirty test. If the first ivar comes straight after the last
* class, then it's fine. */
if (Nil == super || start == super->instance_size) {return; }
/* Find the last superclass with at least one ivar. */
while (NULL == super->ivars)
{
super = class_getSuperclass(super);
}
struct objc_ivar *ivar =
&super->ivars->ivar_list[super->ivars->count-1];
// Find the end of the last ivar - instance_size contains some padding
// for alignment.
int real_end = ivar->offset + objc_sizeof_type(ivar->type);
// Keep going if the new class starts at the end of the superclass
if (start == real_end)
{
return;
}
// The classes don't line up, but don't panic; check that the
// difference is not just padding for alignment
int align = objc_alignof_type(class->ivars->ivar_list[0].type);
if (start > real_end && (start - align) < real_end)
{
return;
}
/* Panic if this class has an instance variable that overlaps the
* superclass. */
fprintf(stderr,
"Error: Instance variables in %s overlap superclass %s. ",
class->name, super->name);
fprintf(stderr,
"Offset of first instance variable, %s, is %d. ",
class->ivars->ivar_list[0].name, start);
fprintf(stderr,
"Last instance variable in superclass, %s, ends at offset %d. ",
ivar->name, ivar->offset +
(int)objc_sizeof_type(ivar->type));
fprintf(stderr, "This probably means that you are subclassing a"
"class from a library, which has changed in a binary-incompatible"
"way.\n");
abort();
}
}
////////////////////////////////////////////////////////////////////////////////
// Public API functions
////////////////////////////////////////////////////////////////////////////////
void object_setIvar(id object, Ivar ivar, id value)
{
char *addr = (char*)object;
addr += ivar_getOffset(ivar);
*(id*)addr = value;
}
Ivar object_setInstanceVariable(id obj, const char *name, void *value)
{
Ivar ivar = class_getInstanceVariable(object_getClass(obj), name);
object_setIvar(obj, ivar, value);
return ivar;
}
id object_getIvar(id object, Ivar ivar)
{
return *(id*)(((char*)object) + ivar_getOffset(ivar));
}
Ivar object_getInstanceVariable(id obj, const char *name, void **outValue)
{
Ivar ivar = class_getInstanceVariable(object_getClass(obj), name);
if (NULL != outValue)
{
*outValue = object_getIvar(obj, ivar);
}
return ivar;
}