/* * Copyright (C) 2011, 2013, 2014 Apple Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #pragma once #if ENABLE(DFG_JIT) #include "DFGCommon.h" #include "DFGUseKind.h" namespace JSC { namespace DFG { class AdjacencyList; class Edge { public: explicit Edge(Node* node = nullptr, UseKind useKind = UntypedUse, ProofStatus proofStatus = NeedsCheck, KillStatus killStatus = DoesNotKill) #if USE(JSVALUE64) : m_encodedWord(makeWord(node, useKind, proofStatus, killStatus)) #else : m_node(node) , m_encodedWord(makeWord(useKind, proofStatus, killStatus)) #endif { } #if USE(JSVALUE64) Node* node() const { return bitwise_cast(m_encodedWord >> shift()); } #else Node* node() const { return m_node; } #endif Node& operator*() const { return *node(); } Node* operator->() const { return node(); } void setNode(Node* node) { #if USE(JSVALUE64) m_encodedWord = makeWord(node, useKind(), proofStatus(), killStatus()); #else m_node = node; #endif } UseKind useKindUnchecked() const { #if USE(JSVALUE64) unsigned masked = m_encodedWord & (((1 << shift()) - 1)); unsigned shifted = masked >> 2; #else unsigned shifted = static_cast(m_encodedWord) >> 2; #endif ASSERT(shifted < static_cast(LastUseKind)); UseKind result = static_cast(shifted); ASSERT(node() || result == UntypedUse); return result; } UseKind useKind() const { ASSERT(node()); return useKindUnchecked(); } void setUseKind(UseKind useKind) { ASSERT(node()); #if USE(JSVALUE64) m_encodedWord = makeWord(node(), useKind, proofStatus(), killStatus()); #else m_encodedWord = makeWord(useKind, proofStatus(), killStatus()); #endif } ProofStatus proofStatusUnchecked() const { return proofStatusForIsProved(m_encodedWord & 1); } ProofStatus proofStatus() const { ASSERT(node()); return proofStatusUnchecked(); } void setProofStatus(ProofStatus proofStatus) { ASSERT(node()); #if USE(JSVALUE64) m_encodedWord = makeWord(node(), useKind(), proofStatus, killStatus()); #else m_encodedWord = makeWord(useKind(), proofStatus, killStatus()); #endif } bool isProved() const { return proofStatus() == IsProved; } bool willNotHaveCheck() const { return isProved() || shouldNotHaveTypeCheck(useKind()); } bool willHaveCheck() const { return !willNotHaveCheck(); } KillStatus killStatusUnchecked() const { return killStatusForDoesKill(m_encodedWord & 2); } KillStatus killStatus() const { ASSERT(node()); return killStatusUnchecked(); } void setKillStatus(KillStatus killStatus) { ASSERT(node()); #if USE(JSVALUE64) m_encodedWord = makeWord(node(), useKind(), proofStatus(), killStatus); #else m_encodedWord = makeWord(useKind(), proofStatus(), killStatus); #endif } bool doesKill() const { return DFG::doesKill(killStatus()); } bool isSet() const { return !!node(); } Edge sanitized() const { Edge result = *this; #if USE(JSVALUE64) result.m_encodedWord = makeWord(node(), useKindUnchecked(), NeedsCheck, DoesNotKill); #else result.m_encodedWord = makeWord(useKindUnchecked(), NeedsCheck, DoesNotKill); #endif return result; } bool operator!() const { return !isSet(); } explicit operator bool() const { return isSet(); } bool operator==(Edge other) const { #if USE(JSVALUE64) return m_encodedWord == other.m_encodedWord; #else return m_node == other.m_node && m_encodedWord == other.m_encodedWord; #endif } bool operator!=(Edge other) const { return !(*this == other); } void dump(PrintStream&) const; unsigned hash() const { #if USE(JSVALUE64) return IntHash::hash(m_encodedWord); #else return PtrHash::hash(m_node) + m_encodedWord; #endif } private: friend class AdjacencyList; #if USE(JSVALUE64) static constexpr uint32_t shift() { return 8; } static uintptr_t makeWord(Node* node, UseKind useKind, ProofStatus proofStatus, KillStatus killStatus) { ASSERT(sizeof(node) == 8); uintptr_t shiftedValue = bitwise_cast(node) << shift(); ASSERT((shiftedValue >> shift()) == bitwise_cast(node)); ASSERT(useKind >= 0 && useKind < LastUseKind); static_assert((static_cast(LastUseKind) << 2) < (static_cast(1) << shift()), "We rely on this being true to not clobber the node pointer."); uintptr_t result = shiftedValue | (static_cast(useKind) << 2) | (DFG::doesKill(killStatus) << 1) | static_cast(DFG::isProved(proofStatus)); if (ASSERT_ENABLED) { union U { U() { word = 0; } uintptr_t word; Edge edge; } u; u.word = result; ASSERT(u.edge.useKindUnchecked() == useKind); ASSERT(u.edge.node() == node); ASSERT(u.edge.proofStatusUnchecked() == proofStatus); ASSERT(u.edge.killStatusUnchecked() == killStatus); } return result; } #else static uintptr_t makeWord(UseKind useKind, ProofStatus proofStatus, KillStatus killStatus) { return (static_cast(useKind) << 2) | (DFG::doesKill(killStatus) << 1) | static_cast(DFG::isProved(proofStatus)); } Node* m_node; #endif // On 64-bit this holds both the pointer and the use kind, while on 32-bit // this just holds the use kind. In both cases this may be hijacked by // AdjacencyList for storing firstChild and numChildren. uintptr_t m_encodedWord; }; inline bool operator==(Edge edge, Node* node) { return edge.node() == node; } inline bool operator==(Node* node, Edge edge) { return edge.node() == node; } inline bool operator!=(Edge edge, Node* node) { return edge.node() != node; } inline bool operator!=(Node* node, Edge edge) { return edge.node() != node; } } } // namespace JSC::DFG #endif // ENABLE(DFG_JIT)