mirror of
https://github.com/darlinghq/darling-JavaScriptCore.git
synced 2024-11-26 21:50:53 +00:00
322 lines
13 KiB
C++
322 lines
13 KiB
C++
/*
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* Copyright (C) 2015-2018 Apple Inc. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
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* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#pragma once
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#if ENABLE(B3_JIT)
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#include "B3ConstrainedValue.h"
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#include "B3Value.h"
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#include "B3ValueRep.h"
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#include "RegisterSet.h"
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#include <wtf/SharedTask.h>
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namespace JSC {
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class CCallHelpers;
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namespace B3 {
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class StackmapGenerationParams;
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typedef void StackmapGeneratorFunction(CCallHelpers&, const StackmapGenerationParams&);
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typedef SharedTask<StackmapGeneratorFunction> StackmapGenerator;
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class JS_EXPORT_PRIVATE StackmapValue : public Value {
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public:
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static bool accepts(Kind kind)
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{
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// This needs to include opcodes of all subclasses.
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switch (kind.opcode()) {
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case CheckAdd:
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case CheckSub:
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case CheckMul:
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case Check:
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case Patchpoint:
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return true;
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default:
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return false;
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}
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}
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~StackmapValue() override;
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// Use this to add children.
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void append(const ConstrainedValue& value)
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{
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ASSERT(value.value()->type().isNumeric());
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append(value.value(), value.rep());
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}
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void append(Value*, const ValueRep&);
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template<typename VectorType>
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void appendVector(const VectorType& vector)
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{
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for (const auto& value : vector)
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append(value);
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}
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// Helper for appending a bunch of values with some ValueRep.
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template<typename VectorType>
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void appendVectorWithRep(const VectorType& vector, const ValueRep& rep)
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{
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for (Value* value : vector)
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append(value, rep);
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}
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// Helper for appending cold any's. This often used by clients to implement OSR.
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template<typename VectorType>
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void appendColdAnys(const VectorType& vector)
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{
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appendVectorWithRep(vector, ValueRep::ColdAny);
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}
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template<typename VectorType>
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void appendLateColdAnys(const VectorType& vector)
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{
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appendVectorWithRep(vector, ValueRep::LateColdAny);
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}
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// This is a helper for something you might do a lot of: append a value that should be constrained
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// to SomeRegister.
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void appendSomeRegister(Value*);
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void appendSomeRegisterWithClobber(Value*);
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const Vector<ValueRep>& reps() const { return m_reps; }
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// Stackmaps allow you to specify that the operation may clobber some registers. Clobbering a register
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// means that the operation appears to store a value into the register, but the compiler doesn't
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// assume to know anything about what kind of value might have been stored. In B3's model of
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// execution, registers are read or written at instruction boundaries rather than inside the
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// instructions themselves. A register could be read or written immediately before the instruction
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// executes, or immediately after. Note that at a boundary between instruction A and instruction B we
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// simultaneously look at what A does after it executes and what B does before it executes. This is
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// because when the compiler considers what happens to registers, it views the boundary between two
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// instructions as a kind of atomic point where the late effects of A happen at the same time as the
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// early effects of B.
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//
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// The compiler views a stackmap as a single instruction, even though of course the stackmap may be
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// composed of any number of instructions (if it's a Patchpoint). You can claim that a stackmap value
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// clobbers a set of registers before the stackmap's instruction or after. Clobbering before is called
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// early clobber, while clobbering after is called late clobber.
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//
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// This is quite flexible but it has its limitations. Any register listed as an early clobber will
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// interfere with all uses of the stackmap. Any register listed as a late clobber will interfere with
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// all defs of the stackmap (i.e. the result). This means that it's currently not possible to claim
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// to clobber a register while still allowing that register to be used for both an input and an output
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// of the instruction. It just so happens that B3's sole client (the FTL) currently never wants to
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// convey such a constraint, but it will want it eventually (FIXME:
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// https://bugs.webkit.org/show_bug.cgi?id=151823).
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//
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// Note that a common use case of early clobber sets is to indicate that this is the set of registers
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// that shall not be used for inputs to the value. But B3 supports two different ways of specifying
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// this, the other being LateUse in combination with late clobber (not yet available to stackmaps
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// directly, FIXME: https://bugs.webkit.org/show_bug.cgi?id=151335). A late use makes the use of that
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// value appear to happen after the instruction. This means that a late use cannot use the same
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// register as the result and it cannot use the same register as either early or late clobbered
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// registers. Late uses are usually a better way of saying that a clobbered register cannot be used
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// for an input. Early clobber means that some register(s) interfere with *all* inputs, while LateUse
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// means that some value interferes with whatever is live after the instruction. Below is a list of
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// examples of how the FTL can handle its various kinds of scenarios using a combination of early
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// clobber, late clobber, and late use. These examples are for X86_64, w.l.o.g.
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//
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// Basic ById patchpoint: Early and late clobber of r11. Early clobber prevents any inputs from using
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// r11 since that would mess with the MacroAssembler's assumptions when we
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// AllowMacroScratchRegisterUsage. Late clobber tells B3 that the patchpoint may overwrite r11.
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//
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// ById patchpoint in a try block with some live state: This might throw an exception after already
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// assigning to the result. So, this should LateUse all stackmap values to ensure that the stackmap
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// values don't interfere with the result. Note that we do not LateUse the non-OSR inputs of the ById
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// since LateUse implies that the use is cold: the register allocator will assume that the use is not
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// important for the critical path. Also, early and late clobber of r11.
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//
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// Basic ByIdFlush patchpoint: We could do Flush the same way we did it with LLVM: ignore it and let
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// PolymorphicAccess figure it out. Or, we could add internal clobber support (FIXME:
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// https://bugs.webkit.org/show_bug.cgi?id=151823). Or, we could do it by early clobbering r11, late
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// clobbering all volatile registers, and constraining the result to some register. Or, we could do
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// that but leave the result constrained to SomeRegister, which will cause it to use a callee-save
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// register. Internal clobber support would allow us to use SomeRegister while getting the result into
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// a volatile register.
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//
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// ByIdFlush patchpoint in a try block with some live state: LateUse all for-OSR stackmap values,
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// early clobber of r11 to prevent the other inputs from using r11, and late clobber of all volatile
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// registers to make way for the call. To handle the result, we could do any of what is listed in the
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// previous paragraph.
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//
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// Basic JS call: Force all non-OSR inputs into specific locations (register, stack, whatever).
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// All volatile registers are late-clobbered. The output is constrained to a register as well.
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//
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// JS call in a try block with some live state: LateUse all for-OSR stackmap values, fully constrain
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// all non-OSR inputs and the result, and late clobber all volatile registers.
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//
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// JS tail call: Pass all inputs as a warm variant of Any (FIXME:
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// https://bugs.webkit.org/show_bug.cgi?id=151811).
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//
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// Note that we cannot yet do all of these things because although Air already supports all of these
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// various forms of uses (LateUse and warm unconstrained use), B3 doesn't yet expose all of it. The
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// bugs are:
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// https://bugs.webkit.org/show_bug.cgi?id=151335 (LateUse)
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// https://bugs.webkit.org/show_bug.cgi?id=151811 (warm Any)
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void clobberEarly(const RegisterSet& set)
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{
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m_earlyClobbered.merge(set);
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}
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void clobberLate(const RegisterSet& set)
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{
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m_lateClobbered.merge(set);
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}
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void clobber(const RegisterSet& set)
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{
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clobberEarly(set);
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clobberLate(set);
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}
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RegisterSet& earlyClobbered() { return m_earlyClobbered; }
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RegisterSet& lateClobbered() { return m_lateClobbered; }
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const RegisterSet& earlyClobbered() const { return m_earlyClobbered; }
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const RegisterSet& lateClobbered() const { return m_lateClobbered; }
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void setGenerator(RefPtr<StackmapGenerator> generator)
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{
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m_generator = generator;
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}
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template<typename Functor>
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void setGenerator(const Functor& functor)
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{
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m_generator = createSharedTask<StackmapGeneratorFunction>(functor);
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}
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RefPtr<StackmapGenerator> generator() const { return m_generator; }
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ConstrainedValue constrainedChild(unsigned index) const
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{
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return ConstrainedValue(child(index), index < m_reps.size() ? m_reps[index] : ValueRep::ColdAny);
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}
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void setConstrainedChild(unsigned index, const ConstrainedValue&);
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void setConstraint(unsigned index, const ValueRep&);
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class ConstrainedValueCollection {
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public:
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ConstrainedValueCollection(const StackmapValue& value)
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: m_value(value)
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{
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}
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unsigned size() const { return m_value.numChildren(); }
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ConstrainedValue at(unsigned index) const { return m_value.constrainedChild(index); }
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ConstrainedValue operator[](unsigned index) const { return at(index); }
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class iterator {
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public:
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using iterator_category = std::forward_iterator_tag;
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using value_type = ConstrainedValue;
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using difference_type = int;
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using pointer = void;
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using reference = ConstrainedValue;
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iterator()
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: m_collection(nullptr)
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, m_index(0)
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{
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}
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iterator(const ConstrainedValueCollection& collection, unsigned index)
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: m_collection(&collection)
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, m_index(index)
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{
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}
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ConstrainedValue operator*() const
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{
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return m_collection->at(m_index);
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}
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iterator& operator++()
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{
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m_index++;
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return *this;
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}
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bool operator==(const iterator& other) const
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{
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ASSERT(m_collection == other.m_collection);
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return m_index == other.m_index;
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}
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bool operator!=(const iterator& other) const
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{
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return !(*this == other);
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}
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private:
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const ConstrainedValueCollection* m_collection;
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unsigned m_index;
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};
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iterator begin() const { return iterator(*this, 0); }
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iterator end() const { return iterator(*this, size()); }
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private:
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const StackmapValue& m_value;
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};
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ConstrainedValueCollection constrainedChildren() const
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{
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return ConstrainedValueCollection(*this);
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}
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B3_SPECIALIZE_VALUE_FOR_VARARGS_CHILDREN
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protected:
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void dumpChildren(CommaPrinter&, PrintStream&) const override;
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void dumpMeta(CommaPrinter&, PrintStream&) const override;
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StackmapValue(CheckedOpcodeTag, Kind, Type, Origin);
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private:
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friend class CheckSpecial;
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friend class PatchpointSpecial;
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friend class StackmapGenerationParams;
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friend class StackmapSpecial;
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Vector<ValueRep> m_reps;
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RefPtr<StackmapGenerator> m_generator;
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RegisterSet m_earlyClobbered;
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RegisterSet m_lateClobbered;
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RegisterSet m_usedRegisters; // Stackmaps could be further duplicated by Air, but that's unlikely, so we just merge the used registers sets if that were to happen.
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};
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} } // namespace JSC::B3
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#endif // ENABLE(B3_JIT)
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