darling-JavaScriptCore/b3/air/AirValidate.cpp

170 lines
6.4 KiB
C++

/*
* Copyright (C) 2015-2017 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "config.h"
#include "AirValidate.h"
#if ENABLE(B3_JIT)
#include "AirCode.h"
#include "AirInstInlines.h"
#include "B3Procedure.h"
#include <wtf/StringPrintStream.h>
namespace JSC { namespace B3 { namespace Air {
namespace {
class Validater {
public:
Validater(Code& code, const char* dumpBefore)
: m_code(code)
, m_dumpBefore(dumpBefore)
{
}
#define VALIDATE(condition, message) do { \
if (condition) \
break; \
fail(__FILE__, __LINE__, WTF_PRETTY_FUNCTION, #condition, toCString message); \
} while (false)
void run()
{
HashSet<StackSlot*> validSlots;
HashSet<BasicBlock*> validBlocks;
HashSet<Special*> validSpecials;
for (BasicBlock* block : m_code)
validBlocks.add(block);
for (StackSlot* slot : m_code.stackSlots())
validSlots.add(slot);
for (Special* special : m_code.specials())
validSpecials.add(special);
for (BasicBlock* block : m_code) {
// Blocks that are entrypoints must not have predecessors.
if (m_code.isEntrypoint(block))
VALIDATE(!block->numPredecessors(), ("At entrypoint ", *block));
for (unsigned instIndex = 0; instIndex < block->size(); ++instIndex) {
Inst& inst = block->at(instIndex);
for (Arg& arg : inst.args) {
switch (arg.kind()) {
case Arg::Stack:
VALIDATE(validSlots.contains(arg.stackSlot()), ("At ", inst, " in ", *block));
break;
case Arg::Special:
VALIDATE(validSpecials.contains(arg.special()), ("At ", inst, " in ", *block));
break;
default:
break;
}
}
VALIDATE(inst.isValidForm(), ("At ", inst, " in ", *block));
if (instIndex == block->size() - 1)
VALIDATE(inst.isTerminal(), ("At ", inst, " in ", *block));
else
VALIDATE(!inst.isTerminal(), ("At ", inst, " in ", *block));
// forEachArg must return Arg&'s that point into the args array.
inst.forEachArg(
[&] (Arg& arg, Arg::Role, Bank, Width) {
VALIDATE(&arg >= &inst.args[0], ("At ", arg, " in ", inst, " in ", *block));
VALIDATE(&arg <= &inst.args.last(), ("At ", arg, " in ", inst, " in ", *block));
});
switch (inst.kind.opcode) {
case EntrySwitch:
VALIDATE(block->numSuccessors() == m_code.proc().numEntrypoints(), ("At ", inst, " in ", *block));
break;
case Shuffle:
// We can't handle trapping shuffles because of how we lower them. That could
// be fixed though. Ditto for shuffles that would do fences, which is the other
// use of this bit.
VALIDATE(!inst.kind.effects, ("At ", inst, " in ", *block));
break;
default:
break;
}
}
for (BasicBlock* successor : block->successorBlocks())
VALIDATE(validBlocks.contains(successor), ("In ", *block));
}
for (BasicBlock* block : m_code) {
// We expect the predecessor list to be de-duplicated.
HashSet<BasicBlock*> predecessors;
for (BasicBlock* predecessor : block->predecessors())
predecessors.add(predecessor);
VALIDATE(block->numPredecessors() == predecessors.size(), ("At ", *block));
}
}
private:
NO_RETURN_DUE_TO_CRASH void fail(
const char* filename, int lineNumber, const char* function, const char* condition,
CString message)
{
CString failureMessage;
{
StringPrintStream out;
out.print("AIR VALIDATION FAILURE\n");
out.print(" ", condition, " (", filename, ":", lineNumber, ")\n");
out.print(" ", message, "\n");
out.print(" After ", m_code.lastPhaseName(), "\n");
failureMessage = out.toCString();
}
dataLog(failureMessage);
if (m_dumpBefore) {
dataLog("Before ", m_code.lastPhaseName(), ":\n");
dataLog(m_dumpBefore);
}
dataLog("At time of failure:\n");
dataLog(m_code);
dataLog(failureMessage);
WTFReportAssertionFailure(filename, lineNumber, function, condition);
CRASH();
}
Code& m_code;
const char* m_dumpBefore;
};
} // anonymous namespace
void validate(Code& code, const char* dumpBefore)
{
Validater validater(code, dumpBefore);
validater.run();
}
} } } // namespace JSC::B3::Air
#endif // ENABLE(B3_JIT)