mirror of
https://github.com/darlinghq/darling-JavaScriptCore.git
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202 lines
7.6 KiB
C++
202 lines
7.6 KiB
C++
/*
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* Copyright (C) 2015-2018 Apple Inc. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
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* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#pragma once
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#include "ObjectPropertyCondition.h"
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#include <wtf/FastMalloc.h>
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#include <wtf/Vector.h>
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namespace JSC {
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// An object property condition set is used to represent the set of additional conditions
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// that need to be met for some heap access to be valid. The set can have the following
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// interesting states:
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//
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// Empty: There are no special conditions that need to be met.
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// Invalid: The heap access is never valid.
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// Non-empty: The heap access is valid if all the ObjectPropertyConditions in the set are valid.
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class ObjectPropertyConditionSet {
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public:
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ObjectPropertyConditionSet() { }
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static ObjectPropertyConditionSet invalid()
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{
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ObjectPropertyConditionSet result;
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result.m_data = adoptRef(new Data());
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return result;
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}
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static ObjectPropertyConditionSet create(const Vector<ObjectPropertyCondition>& vector)
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{
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if (vector.isEmpty())
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return ObjectPropertyConditionSet();
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ObjectPropertyConditionSet result;
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result.m_data = adoptRef(new Data());
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result.m_data->vector = vector;
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return result;
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}
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bool isValid() const
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{
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return !m_data || !m_data->vector.isEmpty();
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}
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bool isValidAndWatchable() const;
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size_t size() const { return m_data ? m_data->vector.size() : 0; }
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bool isEmpty() const
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{
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return !m_data;
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}
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typedef const ObjectPropertyCondition* iterator;
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iterator begin() const
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{
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if (!m_data)
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return nullptr;
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return m_data->vector.begin();
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}
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iterator end() const
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{
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if (!m_data)
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return nullptr;
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return m_data->vector.end();
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}
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ObjectPropertyCondition forObject(JSObject*) const;
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ObjectPropertyCondition forConditionKind(PropertyCondition::Kind) const;
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unsigned numberOfConditionsWithKind(PropertyCondition::Kind) const;
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bool hasOneSlotBaseCondition() const;
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// If this is a condition set for a prototype hit, then this is guaranteed to return the
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// condition on the prototype itself. This allows you to get the object, offset, and
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// attributes for the prototype. This will RELEASE_ASSERT that there is exactly one Presence
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// in the set, and it will return that presence.
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ObjectPropertyCondition slotBaseCondition() const;
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// Attempt to create a new condition set by merging this one with the other one. This will
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// fail if any of the conditions are incompatible with each other. When if fails, it returns
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// invalid().
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ObjectPropertyConditionSet mergedWith(const ObjectPropertyConditionSet& other) const;
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bool structuresEnsureValidity() const;
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bool structuresEnsureValidityAssumingImpurePropertyWatchpoint() const;
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bool needImpurePropertyWatchpoint() const;
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template<typename Functor>
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void forEachDependentCell(const Functor& functor) const
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{
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for (const ObjectPropertyCondition& condition : *this)
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condition.forEachDependentCell(functor);
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}
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bool areStillLive(VM&) const;
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void dumpInContext(PrintStream&, DumpContext*) const;
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void dump(PrintStream&) const;
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// Helpers for using this in a union.
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void* releaseRawPointer()
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{
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return static_cast<void*>(m_data.leakRef());
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}
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static ObjectPropertyConditionSet adoptRawPointer(void* rawPointer)
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{
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ObjectPropertyConditionSet result;
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result.m_data = adoptRef(static_cast<Data*>(rawPointer));
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return result;
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}
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static ObjectPropertyConditionSet fromRawPointer(void* rawPointer)
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{
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ObjectPropertyConditionSet result;
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result.m_data = static_cast<Data*>(rawPointer);
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return result;
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}
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// FIXME: Everything below here should be private, but cannot be because of a bug in VS.
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// Internally, this represents Invalid using a pointer to a Data that has an empty vector.
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// FIXME: This could be made more compact by having it internally use a vector that just has
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// the non-uid portion of ObjectPropertyCondition, and then requiring that the callers of all
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// of the APIs supply the uid.
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class Data : public ThreadSafeRefCounted<Data> {
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WTF_MAKE_NONCOPYABLE(Data);
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WTF_MAKE_FAST_ALLOCATED;
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public:
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Data() { }
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Vector<ObjectPropertyCondition> vector;
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};
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private:
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RefPtr<Data> m_data;
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};
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ObjectPropertyCondition generateConditionForSelfEquivalence(
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VM&, JSCell* owner, JSObject* object, UniquedStringImpl* uid);
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ObjectPropertyConditionSet generateConditionsForPropertyMiss(
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VM&, JSCell* owner, JSGlobalObject*, Structure* headStructure, UniquedStringImpl* uid);
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ObjectPropertyConditionSet generateConditionsForPropertySetterMiss(
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VM&, JSCell* owner, JSGlobalObject*, Structure* headStructure, UniquedStringImpl* uid);
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ObjectPropertyConditionSet generateConditionsForPrototypePropertyHit(
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VM&, JSCell* owner, JSGlobalObject*, Structure* headStructure, JSObject* prototype,
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UniquedStringImpl* uid);
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ObjectPropertyConditionSet generateConditionsForPrototypePropertyHitCustom(
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VM&, JSCell* owner, JSGlobalObject*, Structure* headStructure, JSObject* prototype,
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UniquedStringImpl* uid, unsigned attributes);
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ObjectPropertyConditionSet generateConditionsForInstanceOf(
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VM&, JSCell* owner, JSGlobalObject*, Structure* headStructure, JSObject* prototype, bool shouldHit);
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ObjectPropertyConditionSet generateConditionsForPrototypeEquivalenceConcurrently(
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VM&, JSGlobalObject*, Structure* headStructure, JSObject* prototype,
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UniquedStringImpl* uid);
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ObjectPropertyConditionSet generateConditionsForPropertyMissConcurrently(
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VM&, JSGlobalObject*, Structure* headStructure, UniquedStringImpl* uid);
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ObjectPropertyConditionSet generateConditionsForPropertySetterMissConcurrently(
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VM&, JSGlobalObject*, Structure* headStructure, UniquedStringImpl* uid);
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struct PrototypeChainCachingStatus {
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bool usesPolyProto;
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bool flattenedDictionary;
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};
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Optional<PrototypeChainCachingStatus> prepareChainForCaching(JSGlobalObject*, JSCell* base, const PropertySlot&);
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Optional<PrototypeChainCachingStatus> prepareChainForCaching(JSGlobalObject*, JSCell* base, JSObject* target);
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Optional<PrototypeChainCachingStatus> prepareChainForCaching(JSGlobalObject*, Structure* base, JSObject* target);
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} // namespace JSC
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