mirror of
https://github.com/darlinghq/darling-JavaScriptCore.git
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107 lines
5.6 KiB
C++
107 lines
5.6 KiB
C++
/*
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* Copyright (C) 2012-2019 Apple Inc. All Rights Reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
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* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#pragma once
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#include "UnlinkedGlobalCodeBlock.h"
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namespace JSC {
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class Decoder;
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class CachedModuleCodeBlock;
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class UnlinkedModuleProgramCodeBlock final : public UnlinkedGlobalCodeBlock {
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public:
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typedef UnlinkedGlobalCodeBlock Base;
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static constexpr unsigned StructureFlags = Base::StructureFlags | StructureIsImmortal;
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template<typename CellType, SubspaceAccess mode>
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static IsoSubspace* subspaceFor(VM& vm)
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{
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return vm.unlinkedModuleProgramCodeBlockSpace<mode>();
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}
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static UnlinkedModuleProgramCodeBlock* create(VM& vm, const ExecutableInfo& info, OptionSet<CodeGenerationMode> codeGenerationMode)
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{
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UnlinkedModuleProgramCodeBlock* instance = new (NotNull, allocateCell<UnlinkedModuleProgramCodeBlock>(vm.heap)) UnlinkedModuleProgramCodeBlock(vm, vm.unlinkedModuleProgramCodeBlockStructure.get(), info, codeGenerationMode);
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instance->finishCreation(vm);
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return instance;
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}
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static void destroy(JSCell*);
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// This offset represents the constant register offset to the stored symbol table that represents the layout of the
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// module environment. This symbol table is created by the byte code generator since the module environment includes
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// the top-most lexical captured variables inside the module code. This means that, once the module environment is
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// allocated and instantiated from this symbol table, it is titely coupled with the specific unlinked module program
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// code block and the stored symbol table. So before executing the module code, we should not clear the unlinked module
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// program code block in the module executable. This requirement is met because the garbage collector only clears
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// unlinked code in (1) unmarked executables and (2) function executables.
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//
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// Since the function code may be executed repeatedly and the environment of each function execution is different,
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// the function code need to allocate and instantiate the environment in the prologue of the function code. On the
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// other hand, the module code is executed only once. So we can instantiate the module environment outside the module
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// code. At that time, we construct the module environment by using the symbol table that is held by the module executable.
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// The symbol table held by the executable is the cloned one from one in the unlinked code block. Instantiating the module
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// environment before executing and linking the module code is required to link the imported bindings between the modules.
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//
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// The unlinked module program code block only holds the pre-cloned symbol table in its constant register pool. It does
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// not hold the instantiated module environment. So while the module environment requires the specific unlinked module
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// program code block, the unlinked module code block can be used for the module environment instantiated from this
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// unlinked code block. There is 1:N relation between the unlinked module code block and the module environments. So the
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// unlinked module program code block can be cached.
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//
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// On the other hand, the linked code block for the module environment includes the resolved references to the imported
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// bindings. The imported binding references the other module environment, so the linked code block is titly coupled
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// with the specific set of the module environments. Thus, the linked code block should not be cached.
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int moduleEnvironmentSymbolTableConstantRegisterOffset() { return m_moduleEnvironmentSymbolTableConstantRegisterOffset; }
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void setModuleEnvironmentSymbolTableConstantRegisterOffset(int offset)
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{
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m_moduleEnvironmentSymbolTableConstantRegisterOffset = offset;
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}
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private:
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friend CachedModuleCodeBlock;
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UnlinkedModuleProgramCodeBlock(VM& vm, Structure* structure, const ExecutableInfo& info, OptionSet<CodeGenerationMode> codeGenerationMode)
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: Base(vm, structure, ModuleCode, info, codeGenerationMode)
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{
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}
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UnlinkedModuleProgramCodeBlock(Decoder&, const CachedModuleCodeBlock&);
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int m_moduleEnvironmentSymbolTableConstantRegisterOffset { 0 };
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public:
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static Structure* createStructure(VM& vm, JSGlobalObject* globalObject, JSValue proto)
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{
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return Structure::create(vm, globalObject, proto, TypeInfo(UnlinkedModuleProgramCodeBlockType, StructureFlags), info());
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}
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DECLARE_INFO;
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};
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}
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