mirror of
https://github.com/darlinghq/darling-JavaScriptCore.git
synced 2024-11-23 04:09:40 +00:00
175 lines
6.2 KiB
C++
175 lines
6.2 KiB
C++
/*
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* Copyright (C) 2013-2020 Apple Inc. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
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* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#pragma once
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#include "CompilationResult.h"
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#include "DFGCompilationKey.h"
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#include "DFGCompilationMode.h"
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#include "DFGDesiredGlobalProperties.h"
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#include "DFGDesiredIdentifiers.h"
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#include "DFGDesiredTransitions.h"
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#include "DFGDesiredWatchpoints.h"
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#include "DFGDesiredWeakReferences.h"
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#include "DFGFinalizer.h"
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#include "DeferredCompilationCallback.h"
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#include "Operands.h"
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#include "ProfilerCompilation.h"
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#include "RecordedStatuses.h"
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#include <wtf/HashMap.h>
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#include <wtf/ThreadSafeRefCounted.h>
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namespace JSC {
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class CodeBlock;
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class SlotVisitor;
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namespace DFG {
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class ThreadData;
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#if ENABLE(DFG_JIT)
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class Plan : public ThreadSafeRefCounted<Plan> {
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public:
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Plan(
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CodeBlock* codeBlockToCompile, CodeBlock* profiledDFGCodeBlock,
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CompilationMode, BytecodeIndex osrEntryBytecodeIndex,
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const Operands<Optional<JSValue>>& mustHandleValues);
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~Plan();
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void compileInThread(ThreadData*);
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CompilationResult finalizeWithoutNotifyingCallback();
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void finalizeAndNotifyCallback();
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void notifyCompiling();
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void notifyReady();
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CompilationKey key();
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template<typename Func>
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void iterateCodeBlocksForGC(const Func&);
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void checkLivenessAndVisitChildren(SlotVisitor&);
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bool isKnownToBeLiveDuringGC();
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void finalizeInGC();
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void cancel();
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bool canTierUpAndOSREnter() const { return !m_tierUpAndOSREnterBytecodes.isEmpty(); }
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void cleanMustHandleValuesIfNecessary();
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VM* vm() const { return m_vm; }
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CodeBlock* codeBlock() { return m_codeBlock; }
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bool isFTL() const { return DFG::isFTL(m_mode); }
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CompilationMode mode() const { return m_mode; }
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BytecodeIndex osrEntryBytecodeIndex() const { return m_osrEntryBytecodeIndex; }
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const Operands<Optional<JSValue>>& mustHandleValues() const { return m_mustHandleValues; }
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ThreadData* threadData() const { return m_threadData; }
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Profiler::Compilation* compilation() const { return m_compilation.get(); }
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Finalizer* finalizer() const { return m_finalizer.get(); }
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void setFinalizer(std::unique_ptr<Finalizer>&& finalizer) { m_finalizer = WTFMove(finalizer); }
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RefPtr<InlineCallFrameSet> inlineCallFrames() const { return m_inlineCallFrames; }
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DesiredWatchpoints& watchpoints() { return m_watchpoints; }
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DesiredIdentifiers& identifiers() { return m_identifiers; }
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DesiredWeakReferences& weakReferences() { return m_weakReferences; }
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DesiredTransitions& transitions() { return m_transitions; }
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DesiredGlobalProperties& globalProperties() { return m_globalProperties; }
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RecordedStatuses& recordedStatuses() { return m_recordedStatuses; }
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bool willTryToTierUp() const { return m_willTryToTierUp; }
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void setWillTryToTierUp(bool willTryToTierUp) { m_willTryToTierUp = willTryToTierUp; }
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HashMap<BytecodeIndex, Vector<BytecodeIndex>>& tierUpInLoopHierarchy() { return m_tierUpInLoopHierarchy; }
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Vector<BytecodeIndex>& tierUpAndOSREnterBytecodes() { return m_tierUpAndOSREnterBytecodes; }
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enum Stage { Preparing, Compiling, Ready, Cancelled };
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Stage stage() const { return m_stage; }
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DeferredCompilationCallback* callback() const { return m_callback.get(); }
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void setCallback(Ref<DeferredCompilationCallback>&& callback) { m_callback = WTFMove(callback); }
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private:
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bool computeCompileTimes() const;
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bool reportCompileTimes() const;
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enum CompilationPath { FailPath, DFGPath, FTLPath, CancelPath };
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CompilationPath compileInThreadImpl();
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bool isStillValidOnMainThread();
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bool isStillValid();
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void reallyAdd(CommonData*);
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// Warning: pretty much all of the pointer fields in this object get nulled by cancel(). So, if
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// you're writing code that is callable on the cancel path, be sure to null check everything!
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CompilationMode m_mode;
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VM* m_vm;
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// These can be raw pointers because we visit them during every GC in checkLivenessAndVisitChildren.
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CodeBlock* m_codeBlock;
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CodeBlock* m_profiledDFGCodeBlock;
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Operands<Optional<JSValue>> m_mustHandleValues;
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bool m_mustHandleValuesMayIncludeGarbage { true };
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Lock m_mustHandleValueCleaningLock;
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bool m_willTryToTierUp { false };
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const BytecodeIndex m_osrEntryBytecodeIndex;
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ThreadData* m_threadData;
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RefPtr<Profiler::Compilation> m_compilation;
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std::unique_ptr<Finalizer> m_finalizer;
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RefPtr<InlineCallFrameSet> m_inlineCallFrames;
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DesiredWatchpoints m_watchpoints;
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DesiredIdentifiers m_identifiers;
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DesiredWeakReferences m_weakReferences;
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DesiredTransitions m_transitions;
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DesiredGlobalProperties m_globalProperties;
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RecordedStatuses m_recordedStatuses;
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HashMap<BytecodeIndex, Vector<BytecodeIndex>> m_tierUpInLoopHierarchy;
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Vector<BytecodeIndex> m_tierUpAndOSREnterBytecodes;
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Stage m_stage;
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RefPtr<DeferredCompilationCallback> m_callback;
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MonotonicTime m_timeBeforeFTL;
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};
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#endif // ENABLE(DFG_JIT)
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} } // namespace JSC::DFG
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