mirror of
https://github.com/darlinghq/darling-JavaScriptCore.git
synced 2024-11-23 04:09:40 +00:00
187 lines
5.2 KiB
C++
187 lines
5.2 KiB
C++
/*
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* Copyright (C) 2011 Apple Inc. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS''
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* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
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* THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS
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* BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
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* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
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* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
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* THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#pragma once
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#include "HandleTypes.h"
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namespace JSC {
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/*
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A Handle is a smart pointer that updates automatically when the garbage
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collector moves the object to which it points.
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The base Handle class represents a temporary reference to a pointer whose
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lifetime is guaranteed by something else.
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*/
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enum class ShouldStrongDestructorGrabLock : bool { No, Yes };
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template <class T> class Handle;
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// Creating a JSValue Handle is invalid
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template <> class Handle<JSValue>;
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class HandleBase {
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template <typename T> friend class Weak;
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template <typename T, ShouldStrongDestructorGrabLock shouldStrongDestructorGrabLock> friend class Strong;
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friend class HandleSet;
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friend struct JSCallbackObjectData;
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public:
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bool operator!() const { return !m_slot || !*m_slot; }
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explicit operator bool() const { return m_slot && *m_slot; }
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HandleSlot slot() const { return m_slot; }
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protected:
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HandleBase(HandleSlot slot)
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: m_slot(slot)
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{
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}
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void swap(HandleBase& other) { std::swap(m_slot, other.m_slot); }
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void setSlot(HandleSlot slot)
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{
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m_slot = slot;
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}
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private:
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HandleSlot m_slot;
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};
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template <typename Base, typename T> struct HandleConverter {
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T* operator->()
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{
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return static_cast<Base*>(this)->get();
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}
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const T* operator->() const
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{
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return static_cast<const Base*>(this)->get();
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}
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T* operator*()
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{
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return static_cast<Base*>(this)->get();
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}
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const T* operator*() const
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{
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return static_cast<const Base*>(this)->get();
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}
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};
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template <typename Base> struct HandleConverter<Base, Unknown> {
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Handle<JSObject> asObject() const;
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bool isObject() const { return jsValue().isObject(); }
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bool getNumber(double number) const { return jsValue().getNumber(number); }
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WTF::String getString(JSGlobalObject*) const;
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bool isUndefinedOrNull() const { return jsValue().isUndefinedOrNull(); }
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private:
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JSValue jsValue() const
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{
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return static_cast<const Base*>(this)->get();
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}
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};
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template <typename T> class Handle : public HandleBase, public HandleConverter<Handle<T>, T> {
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public:
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template <typename A, typename B> friend struct HandleConverter;
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typedef typename HandleTypes<T>::ExternalType ExternalType;
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template <typename U> Handle(Handle<U> o)
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{
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typename HandleTypes<T>::template validateUpcast<U>();
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setSlot(o.slot());
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}
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void swap(Handle& other) { HandleBase::swap(other); }
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ExternalType get() const { return HandleTypes<T>::getFromSlot(this->slot()); }
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protected:
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Handle(HandleSlot slot = nullptr)
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: HandleBase(slot)
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{
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}
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private:
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friend class HandleSet;
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friend class WeakBlock;
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static Handle<T> wrapSlot(HandleSlot slot)
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{
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return Handle<T>(slot);
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}
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};
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template <typename Base> Handle<JSObject> HandleConverter<Base, Unknown>::asObject() const
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{
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return Handle<JSObject>::wrapSlot(static_cast<const Base*>(this)->slot());
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}
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template <typename T, typename U> inline bool operator==(const Handle<T>& a, const Handle<U>& b)
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{
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return a.get() == b.get();
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}
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template <typename T, typename U> inline bool operator==(const Handle<T>& a, U* b)
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{
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return a.get() == b;
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}
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template <typename T, typename U> inline bool operator==(T* a, const Handle<U>& b)
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{
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return a == b.get();
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}
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template <typename T, typename U> inline bool operator!=(const Handle<T>& a, const Handle<U>& b)
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{
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return a.get() != b.get();
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}
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template <typename T, typename U> inline bool operator!=(const Handle<T>& a, U* b)
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{
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return a.get() != b;
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}
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template <typename T, typename U> inline bool operator!=(T* a, const Handle<U>& b)
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{
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return a != b.get();
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}
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template <typename T, typename U> inline bool operator!=(const Handle<T>& a, JSValue b)
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{
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return a.get() != b;
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}
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template <typename T, typename U> inline bool operator!=(JSValue a, const Handle<U>& b)
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{
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return a != b.get();
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}
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} // namespace JSC
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