mirror of
https://github.com/darlinghq/darling-JavaScriptCore.git
synced 2024-11-23 04:09:40 +00:00
184 lines
8.7 KiB
C++
184 lines
8.7 KiB
C++
/*
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* Copyright (C) 2016-2019 Apple Inc. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS''
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* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
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* THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS
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* BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
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* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
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* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
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* THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#pragma once
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namespace JSC {
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// Are you tired of waiting for all of WebKit to build because you changed the implementation of a
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// function in HeapInlines.h? Does it bother you that you're waiting on rebuilding the JS DOM
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// bindings even though your change is in a function called from only 2 .cpp files? Then HeapUtil.h
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// is for you! Everything in this class should be a static method that takes a Heap& if needed.
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// This is a friend of Heap, so you can access all of Heap's privates.
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//
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// This ends up being an issue because Heap exposes a lot of methods that ought to be inline for
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// performance or that must be inline because they are templates. This class ought to contain
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// methods that are used for the implementation of the collector, or for unusual clients that need
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// to reach deep into the collector for some reason. Don't put things in here that would cause you
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// to have to include it from more than a handful of places, since that would defeat the purpose.
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// This class isn't here to look pretty. It's to let us hack the GC more easily!
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class HeapUtil {
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public:
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// This function must be run after stopAllocation() is called and
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// before liveness data is cleared to be accurate.
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template<typename Func>
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static void findGCObjectPointersForMarking(
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Heap& heap, HeapVersion markingVersion, HeapVersion newlyAllocatedVersion, TinyBloomFilter filter,
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void* passedPointer, const Func& func)
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{
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const HashSet<MarkedBlock*>& set = heap.objectSpace().blocks().set();
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ASSERT(heap.objectSpace().isMarking());
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static constexpr bool isMarking = true;
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char* pointer = static_cast<char*>(passedPointer);
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// It could point to a large allocation.
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if (heap.objectSpace().preciseAllocationsForThisCollectionSize()) {
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if (heap.objectSpace().preciseAllocationsForThisCollectionBegin()[0]->aboveLowerBound(pointer)
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&& heap.objectSpace().preciseAllocationsForThisCollectionEnd()[-1]->belowUpperBound(pointer)) {
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PreciseAllocation** result = approximateBinarySearch<PreciseAllocation*>(
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heap.objectSpace().preciseAllocationsForThisCollectionBegin(),
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heap.objectSpace().preciseAllocationsForThisCollectionSize(),
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PreciseAllocation::fromCell(pointer),
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[] (PreciseAllocation** ptr) -> PreciseAllocation* { return *ptr; });
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if (result) {
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auto attemptLarge = [&] (PreciseAllocation* allocation) {
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if (allocation->contains(pointer) && allocation->hasValidCell())
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func(allocation->cell(), allocation->attributes().cellKind);
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};
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if (result > heap.objectSpace().preciseAllocationsForThisCollectionBegin())
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attemptLarge(result[-1]);
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attemptLarge(result[0]);
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if (result + 1 < heap.objectSpace().preciseAllocationsForThisCollectionEnd())
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attemptLarge(result[1]);
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}
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}
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}
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MarkedBlock* candidate = MarkedBlock::blockFor(pointer);
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// It's possible for a butterfly pointer to point past the end of a butterfly. Check this now.
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if (pointer <= bitwise_cast<char*>(candidate) + sizeof(IndexingHeader)) {
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// We may be interested in the last cell of the previous MarkedBlock.
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char* previousPointer = bitwise_cast<char*>(bitwise_cast<uintptr_t>(pointer) - sizeof(IndexingHeader) - 1);
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MarkedBlock* previousCandidate = MarkedBlock::blockFor(previousPointer);
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if (!filter.ruleOut(bitwise_cast<Bits>(previousCandidate))
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&& set.contains(previousCandidate)
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&& mayHaveIndexingHeader(previousCandidate->handle().cellKind())) {
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previousPointer = static_cast<char*>(previousCandidate->handle().cellAlign(previousPointer));
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if (previousCandidate->handle().isLiveCell(markingVersion, newlyAllocatedVersion, isMarking, previousPointer))
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func(previousPointer, previousCandidate->handle().cellKind());
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}
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}
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if (filter.ruleOut(bitwise_cast<Bits>(candidate))) {
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ASSERT(!candidate || !set.contains(candidate));
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return;
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}
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if (!set.contains(candidate))
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return;
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HeapCell::Kind cellKind = candidate->handle().cellKind();
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auto tryPointer = [&] (void* pointer) {
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bool isLive = candidate->handle().isLiveCell(markingVersion, newlyAllocatedVersion, isMarking, pointer);
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if (isLive)
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func(pointer, cellKind);
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// Only return early if we are marking a non-butterfly, since butterflies without indexed properties could point past the end of their allocation.
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// If we do, and there is another live butterfly immediately following the first, we will mark the latter one here but we still need to
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// mark the former.
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return isLive && !mayHaveIndexingHeader(cellKind);
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};
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if (isJSCellKind(cellKind)) {
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if (LIKELY(MarkedBlock::isAtomAligned(pointer))) {
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if (tryPointer(pointer))
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return;
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}
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}
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// We could point into the middle of an object.
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char* alignedPointer = static_cast<char*>(candidate->handle().cellAlign(pointer));
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if (tryPointer(alignedPointer))
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return;
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// Also, a butterfly could point at the end of an object plus sizeof(IndexingHeader). In that
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// case, this is pointing to the object to the right of the one we should be marking.
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if (candidate->candidateAtomNumber(alignedPointer) > 0
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&& pointer <= alignedPointer + sizeof(IndexingHeader))
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tryPointer(alignedPointer - candidate->cellSize());
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}
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static bool isPointerGCObjectJSCell(Heap& heap, TinyBloomFilter filter, JSCell* pointer)
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{
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// It could point to a large allocation.
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if (pointer->isPreciseAllocation()) {
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auto* set = heap.objectSpace().preciseAllocationSet();
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ASSERT(set);
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if (set->isEmpty())
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return false;
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return set->contains(pointer);
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}
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const HashSet<MarkedBlock*>& set = heap.objectSpace().blocks().set();
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MarkedBlock* candidate = MarkedBlock::blockFor(pointer);
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if (filter.ruleOut(bitwise_cast<Bits>(candidate))) {
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ASSERT(!candidate || !set.contains(candidate));
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return false;
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}
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if (!MarkedBlock::isAtomAligned(pointer))
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return false;
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if (!set.contains(candidate))
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return false;
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if (candidate->handle().cellKind() != HeapCell::JSCell)
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return false;
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if (!candidate->handle().isLiveCell(pointer))
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return false;
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return true;
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}
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// This does not find the cell if the pointer is pointing at the middle of a JSCell.
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static bool isValueGCObject(
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Heap& heap, TinyBloomFilter filter, JSValue value)
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{
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ASSERT(heap.objectSpace().preciseAllocationSet());
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if (!value.isCell())
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return false;
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return isPointerGCObjectJSCell(heap, filter, value.asCell());
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}
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};
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} // namespace JSC
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