mirror of
https://github.com/darlinghq/darling-JavaScriptCore.git
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79 lines
2.6 KiB
C++
79 lines
2.6 KiB
C++
/*
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* Copyright (C) 2018 Apple Inc. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
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* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#pragma once
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#include "InspectorFrontendChannel.h"
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#include <wtf/text/WTFString.h>
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namespace Inspector {
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// FIXME: Add DedicatedWorker Inspector Targets
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// FIXME: Add ServiceWorker Inspector Targets
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enum class InspectorTargetType : uint8_t {
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Page,
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DedicatedWorker,
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ServiceWorker,
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};
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class JS_EXPORT_PRIVATE InspectorTarget {
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public:
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virtual ~InspectorTarget() = default;
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// State.
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virtual String identifier() const = 0;
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virtual InspectorTargetType type() const = 0;
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virtual bool isProvisional() const { return false; }
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bool isPaused() const { return m_isPaused; }
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void pause();
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void resume();
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void setResumeCallback(WTF::Function<void()>&&);
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// Connection management.
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virtual void connect(FrontendChannel::ConnectionType) = 0;
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virtual void disconnect() = 0;
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virtual void sendMessageToTargetBackend(const String&) = 0;
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private:
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WTF::Function<void()> m_resumeCallback;
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bool m_isPaused { false };
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};
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} // namespace Inspector
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namespace WTF {
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template<> struct EnumTraits<Inspector::InspectorTargetType> {
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using values = EnumValues<
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Inspector::InspectorTargetType,
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Inspector::InspectorTargetType::Page,
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Inspector::InspectorTargetType::DedicatedWorker,
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Inspector::InspectorTargetType::ServiceWorker
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>;
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};
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} // namespace WTF
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