mirror of
https://github.com/darlinghq/darling-JavaScriptCore.git
synced 2024-11-23 04:09:40 +00:00
144 lines
5.3 KiB
C++
144 lines
5.3 KiB
C++
/*
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* Copyright (C) 2014, 2015 Apple Inc. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
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* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#pragma once
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#include "InspectorAgentRegistry.h"
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#include "InspectorEnvironment.h"
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#include "InspectorFrontendRouter.h"
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#include "JSGlobalObjectDebugger.h"
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#include <wtf/Forward.h>
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#include <wtf/Noncopyable.h>
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#include <wtf/text/WTFString.h>
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#if ENABLE(INSPECTOR_ALTERNATE_DISPATCHERS)
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#include "AugmentableInspectorController.h"
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#endif
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namespace JSC {
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class CallFrame;
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class ConsoleClient;
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class Exception;
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class JSGlobalObject;
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}
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namespace Inspector {
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class BackendDispatcher;
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class FrontendChannel;
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class InjectedScriptManager;
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class InspectorAgent;
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class InspectorConsoleAgent;
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class InspectorDebuggerAgent;
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class InspectorScriptProfilerAgent;
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class JSGlobalObjectConsoleClient;
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class ScriptCallStack;
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struct JSAgentContext;
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class JSGlobalObjectInspectorController final
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: public InspectorEnvironment
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#if ENABLE(INSPECTOR_ALTERNATE_DISPATCHERS)
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, public AugmentableInspectorController
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#endif
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{
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WTF_MAKE_NONCOPYABLE(JSGlobalObjectInspectorController);
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WTF_MAKE_FAST_ALLOCATED;
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public:
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JSGlobalObjectInspectorController(JSC::JSGlobalObject&);
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~JSGlobalObjectInspectorController() final;
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void connectFrontend(FrontendChannel&, bool isAutomaticInspection, bool immediatelyPause);
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void disconnectFrontend(FrontendChannel&);
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void dispatchMessageFromFrontend(const String&);
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void globalObjectDestroyed();
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bool includesNativeCallStackWhenReportingExceptions() const { return m_includeNativeCallStackWithExceptions; }
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void setIncludesNativeCallStackWhenReportingExceptions(bool includesNativeCallStack) { m_includeNativeCallStackWithExceptions = includesNativeCallStack; }
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void reportAPIException(JSC::JSGlobalObject*, JSC::Exception*);
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WeakPtr<JSC::ConsoleClient> consoleClient() const;
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bool developerExtrasEnabled() const final;
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bool canAccessInspectedScriptState(JSC::JSGlobalObject*) const final { return true; }
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InspectorFunctionCallHandler functionCallHandler() const final;
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InspectorEvaluateHandler evaluateHandler() const final;
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void frontendInitialized() final;
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WTF::Stopwatch& executionStopwatch() const final;
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JSGlobalObjectDebugger& debugger() final;
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JSC::VM& vm() final;
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#if ENABLE(INSPECTOR_ALTERNATE_DISPATCHERS)
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AugmentableInspectorControllerClient* augmentableInspectorControllerClient() const final { return m_augmentingClient; }
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void setAugmentableInspectorControllerClient(AugmentableInspectorControllerClient* client) final { m_augmentingClient = client; }
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const FrontendRouter& frontendRouter() const final { return m_frontendRouter.get(); }
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BackendDispatcher& backendDispatcher() final { return m_backendDispatcher.get(); }
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void registerAlternateAgent(std::unique_ptr<InspectorAgentBase>) final;
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#endif
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private:
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void appendAPIBacktrace(ScriptCallStack&);
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InspectorAgent& ensureInspectorAgent();
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InspectorDebuggerAgent& ensureDebuggerAgent();
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JSAgentContext jsAgentContext();
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void createLazyAgents();
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JSC::JSGlobalObject& m_globalObject;
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std::unique_ptr<InjectedScriptManager> m_injectedScriptManager;
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std::unique_ptr<JSGlobalObjectConsoleClient> m_consoleClient;
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Ref<WTF::Stopwatch> m_executionStopwatch;
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JSGlobalObjectDebugger m_debugger;
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AgentRegistry m_agents;
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InspectorConsoleAgent* m_consoleAgent { nullptr };
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// Lazy, but also on-demand agents.
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InspectorAgent* m_inspectorAgent { nullptr };
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InspectorDebuggerAgent* m_debuggerAgent { nullptr };
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Ref<FrontendRouter> m_frontendRouter;
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Ref<BackendDispatcher> m_backendDispatcher;
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// Used to keep the JSGlobalObject and VM alive while we are debugging it.
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JSC::Strong<JSC::JSGlobalObject> m_strongGlobalObject;
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RefPtr<JSC::VM> m_strongVM;
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bool m_includeNativeCallStackWithExceptions { true };
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bool m_isAutomaticInspection { false };
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bool m_pauseAfterInitialization { false };
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bool m_didCreateLazyAgents { false };
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#if ENABLE(INSPECTOR_ALTERNATE_DISPATCHERS)
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AugmentableInspectorControllerClient* m_augmentingClient { nullptr };
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#endif
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};
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} // namespace Inspector
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