mirror of
https://github.com/darlinghq/darling-JavaScriptCore.git
synced 2025-02-17 02:18:14 +00:00
130 lines
4.5 KiB
C++
130 lines
4.5 KiB
C++
/*
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* Copyright (C) 2016 Apple Inc. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS''
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* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
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* THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS
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* BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
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* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
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* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
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* THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#pragma once
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#include "LazyProperty.h"
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#include "Structure.h"
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namespace JSC {
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class JSGlobalObject;
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class VM;
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class LazyClassStructure {
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typedef LazyProperty<JSGlobalObject, Structure>::Initializer StructureInitializer;
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public:
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struct Initializer {
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Initializer(VM&, JSGlobalObject*, LazyClassStructure&, const StructureInitializer&);
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// This should be called first or not at all.
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void setPrototype(JSObject* prototype);
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// If this is called after setPrototype() then it just sets the structure. If this is
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// called first then it sets the prototype by extracting it from the structure.
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void setStructure(Structure*);
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// Call this last. It's expected that the constructor is initialized to point to the
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// prototype already. This will automatically set prototype.constructor=constructor.
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void setConstructor(JSObject* constructor);
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VM& vm;
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JSGlobalObject* global;
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LazyClassStructure& classStructure;
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const StructureInitializer& structureInit;
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// It's expected that you set these using the set methods above.
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JSObject* prototype { nullptr };
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Structure* structure { nullptr };
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JSObject* constructor { nullptr };
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};
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LazyClassStructure()
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{
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}
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template<typename Callback>
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void initLater(const Callback&);
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Structure* get(const JSGlobalObject* global) const
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{
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ASSERT(!isCompilationThread());
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return m_structure.get(global);
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}
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JSObject* prototype(const JSGlobalObject* global) const
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{
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ASSERT(!isCompilationThread());
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return get(global)->storedPrototypeObject();
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}
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// Almost as an afterthought, we also support getting the original constructor. This turns
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// out to be important for ES6 support.
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JSObject* constructor(const JSGlobalObject* global) const
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{
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ASSERT(!isCompilationThread());
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m_structure.get(global);
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return m_constructor.get();
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}
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Structure* getConcurrently() const
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{
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return m_structure.getConcurrently();
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}
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JSObject* constructorConcurrently() const
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{
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return m_constructor.get();
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}
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// Call this "InitializedOnMainThread" function if we would like to (1) get a value from a compiler thread which must be initialized on the main thread and (2) initialize a value if we are on the main thread.
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Structure* getInitializedOnMainThread(const JSGlobalObject* global) const
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{
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return m_structure.getInitializedOnMainThread(global);
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}
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JSObject* prototypeInitializedOnMainThread(const JSGlobalObject* global) const
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{
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return getInitializedOnMainThread(global)->storedPrototypeObject();
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}
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JSObject* constructorInitializedOnMainThread(const JSGlobalObject* global) const
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{
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m_structure.getInitializedOnMainThread(global);
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return m_constructor.get();
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}
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void visit(SlotVisitor&);
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void dump(PrintStream&) const;
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private:
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LazyProperty<JSGlobalObject, Structure> m_structure;
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WriteBarrier<JSObject> m_constructor;
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};
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} // namespace JSC
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