mirror of
https://github.com/darlinghq/darling-JavaScriptCore.git
synced 2024-11-23 04:09:40 +00:00
229 lines
7.4 KiB
C++
229 lines
7.4 KiB
C++
/*
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* Copyright (C) 2016 Apple Inc. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
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* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#pragma once
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#if ENABLE(SAMPLING_PROFILER)
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#include "CallFrame.h"
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#include "CodeBlockHash.h"
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#include "JITCode.h"
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#include "MachineStackMarker.h"
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#include "WasmCompilationMode.h"
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#include "WasmIndexOrName.h"
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#include <wtf/HashSet.h>
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#include <wtf/Lock.h>
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#include <wtf/Stopwatch.h>
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#include <wtf/Vector.h>
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#include <wtf/WeakRandom.h>
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namespace JSC {
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class VM;
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class ExecutableBase;
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class SamplingProfiler : public ThreadSafeRefCounted<SamplingProfiler> {
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WTF_MAKE_FAST_ALLOCATED;
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public:
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struct UnprocessedStackFrame {
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UnprocessedStackFrame(CodeBlock* codeBlock, CalleeBits callee, CallSiteIndex callSiteIndex)
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: unverifiedCallee(callee)
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, verifiedCodeBlock(codeBlock)
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, callSiteIndex(callSiteIndex)
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{ }
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UnprocessedStackFrame(const void* pc)
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: cCodePC(pc)
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{ }
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UnprocessedStackFrame() = default;
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const void* cCodePC { nullptr };
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CalleeBits unverifiedCallee;
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CodeBlock* verifiedCodeBlock { nullptr };
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CallSiteIndex callSiteIndex;
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#if ENABLE(WEBASSEMBLY)
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Optional<Wasm::IndexOrName> wasmIndexOrName;
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#endif
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Optional<Wasm::CompilationMode> wasmCompilationMode;
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};
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enum class FrameType {
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Executable,
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Wasm,
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Host,
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C,
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Unknown,
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};
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struct StackFrame {
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StackFrame(ExecutableBase* executable)
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: frameType(FrameType::Executable)
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, executable(executable)
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{ }
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StackFrame()
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{ }
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FrameType frameType { FrameType::Unknown };
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const void* cCodePC { nullptr };
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ExecutableBase* executable { nullptr };
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JSObject* callee { nullptr };
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#if ENABLE(WEBASSEMBLY)
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Optional<Wasm::IndexOrName> wasmIndexOrName;
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#endif
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Optional<Wasm::CompilationMode> wasmCompilationMode;
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struct CodeLocation {
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bool hasCodeBlockHash() const
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{
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return codeBlockHash.isSet();
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}
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bool hasBytecodeIndex() const
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{
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return !!bytecodeIndex;
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}
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bool hasExpressionInfo() const
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{
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return lineNumber != std::numeric_limits<unsigned>::max()
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&& columnNumber != std::numeric_limits<unsigned>::max();
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}
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// These attempt to be expression-level line and column number.
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unsigned lineNumber { std::numeric_limits<unsigned>::max() };
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unsigned columnNumber { std::numeric_limits<unsigned>::max() };
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BytecodeIndex bytecodeIndex;
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CodeBlockHash codeBlockHash;
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JITType jitType { JITType::None };
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};
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CodeLocation semanticLocation;
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Optional<std::pair<CodeLocation, CodeBlock*>> machineLocation; // This is non-null if we were inlined. It represents the machine frame we were inlined into.
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bool hasExpressionInfo() const { return semanticLocation.hasExpressionInfo(); }
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unsigned lineNumber() const
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{
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ASSERT(hasExpressionInfo());
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return semanticLocation.lineNumber;
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}
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unsigned columnNumber() const
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{
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ASSERT(hasExpressionInfo());
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return semanticLocation.columnNumber;
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}
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// These are function-level data.
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String nameFromCallee(VM&);
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String displayName(VM&);
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String displayNameForJSONTests(VM&); // Used for JSC stress tests because they want the "(anonymous function)" string for anonymous functions and they want "(eval)" for eval'd code.
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int functionStartLine();
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unsigned functionStartColumn();
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intptr_t sourceID();
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String url();
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};
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struct UnprocessedStackTrace {
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Seconds timestamp;
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void* topPC;
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bool topFrameIsLLInt;
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void* llintPC;
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Vector<UnprocessedStackFrame> frames;
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};
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struct StackTrace {
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Seconds timestamp;
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Vector<StackFrame> frames;
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StackTrace()
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{ }
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StackTrace(StackTrace&& other)
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: timestamp(other.timestamp)
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, frames(WTFMove(other.frames))
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{ }
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};
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SamplingProfiler(VM&, Ref<Stopwatch>&&);
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~SamplingProfiler();
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void noticeJSLockAcquisition();
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void noticeVMEntry();
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void shutdown();
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void visit(SlotVisitor&);
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Lock& getLock() { return m_lock; }
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void setTimingInterval(Seconds interval) { m_timingInterval = interval; }
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JS_EXPORT_PRIVATE void start();
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void start(const AbstractLocker&);
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Vector<StackTrace> releaseStackTraces(const AbstractLocker&);
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JS_EXPORT_PRIVATE String stackTracesAsJSON();
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JS_EXPORT_PRIVATE void noticeCurrentThreadAsJSCExecutionThread();
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void noticeCurrentThreadAsJSCExecutionThread(const AbstractLocker&);
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void processUnverifiedStackTraces(const AbstractLocker&);
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void setStopWatch(const AbstractLocker&, Ref<Stopwatch>&& stopwatch) { m_stopwatch = WTFMove(stopwatch); }
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void pause(const AbstractLocker&);
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void clearData(const AbstractLocker&);
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// Used for debugging in the JSC shell/DRT.
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void registerForReportAtExit();
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void reportDataToOptionFile();
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JS_EXPORT_PRIVATE void reportTopFunctions();
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JS_EXPORT_PRIVATE void reportTopFunctions(PrintStream&);
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JS_EXPORT_PRIVATE void reportTopBytecodes();
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JS_EXPORT_PRIVATE void reportTopBytecodes(PrintStream&);
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JS_EXPORT_PRIVATE Thread* thread() const;
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private:
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void createThreadIfNecessary(const AbstractLocker&);
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void timerLoop();
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void takeSample(const AbstractLocker&, Seconds& stackTraceProcessingTime);
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Lock m_lock;
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bool m_isPaused;
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bool m_isShutDown;
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bool m_needsReportAtExit { false };
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VM& m_vm;
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WeakRandom m_weakRandom;
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Ref<Stopwatch> m_stopwatch;
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Vector<StackTrace> m_stackTraces;
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Vector<UnprocessedStackTrace> m_unprocessedStackTraces;
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Seconds m_timingInterval;
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Seconds m_lastTime;
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RefPtr<Thread> m_thread;
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RefPtr<Thread> m_jscExecutionThread;
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HashSet<JSCell*> m_liveCellPointers;
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Vector<UnprocessedStackFrame> m_currentFrames;
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};
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} // namespace JSC
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namespace WTF {
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void printInternal(PrintStream&, JSC::SamplingProfiler::FrameType);
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} // namespace WTF
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#endif // ENABLE(SAMPLING_PROFILER)
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