mirror of
https://github.com/darlinghq/darling-JavaScriptCore.git
synced 2025-02-17 02:18:14 +00:00
204 lines
7.2 KiB
C++
204 lines
7.2 KiB
C++
/*
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* Copyright (C) 2013-2019 Apple Inc. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS''
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* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
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* THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS
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* BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
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* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
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* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
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* THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#include "config.h"
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#include "StructureIDTable.h"
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#include <wtf/Atomics.h>
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#include <wtf/DataLog.h>
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#include <wtf/RawPointer.h>
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namespace JSC {
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#if USE(JSVALUE64)
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namespace StructureIDTableInternal {
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static constexpr bool verbose = false;
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}
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StructureIDTable::StructureIDTable()
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: m_table(makeUniqueArray<StructureOrOffset>(s_initialSize))
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, m_size(1)
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, m_capacity(s_initialSize)
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{
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// We pre-allocate the first offset so that the null Structure
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// can still be represented as the StructureID '0'.
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table()[0].encodedStructureBits = 0;
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makeFreeListFromRange(1, m_capacity - 1);
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}
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void StructureIDTable::makeFreeListFromRange(uint32_t first, uint32_t last)
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{
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ASSERT(!m_firstFreeOffset);
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ASSERT(!m_lastFreeOffset);
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// Put all the new IDs on the free list sequentially.
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uint32_t head = first;
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uint32_t tail = last;
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for (uint32_t i = first; i < last; ++i)
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table()[i].offset = i + 1;
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table()[last].offset = 0;
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// Randomize the free list.
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uint32_t size = last - first + 1;
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uint32_t maxIterations = (size * 2) / 3;
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for (uint32_t count = 0; count < maxIterations; ++count) {
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// Move a random pick either to the head or the tail of the free list.
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uint32_t random = m_weakRandom.getUint32();
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uint32_t nodeBefore = first + (random % size);
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uint32_t pick = table()[nodeBefore].offset;
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if (pick) {
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uint32_t nodeAfter = table()[pick].offset;
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table()[nodeBefore].offset = nodeAfter;
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if ((random & 1) || !nodeAfter) {
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// Move to the head.
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table()[pick].offset = head;
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head = pick;
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if (!nodeAfter)
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tail = nodeBefore;
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} else {
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// Move to the tail.
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table()[pick].offset = 0;
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table()[tail].offset = pick;
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tail = pick;
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}
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}
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}
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// Cut list in half and swap halves.
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uint32_t cut = first + (m_weakRandom.getUint32() % size);
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uint32_t afterCut = table()[cut].offset;
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if (afterCut) {
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table()[tail].offset = head;
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tail = cut;
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head = afterCut;
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table()[cut].offset = 0;
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}
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m_firstFreeOffset = head;
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m_lastFreeOffset = tail;
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}
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void StructureIDTable::resize(size_t newCapacity)
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{
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if (newCapacity > s_maximumNumberOfStructures)
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newCapacity = s_maximumNumberOfStructures;
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// If m_size is already s_maximumNumberOfStructures, newCapacity becomes s_maximumNumberOfStructures in the above code.
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// In that case, we should crash because of exhaust of StructureIDs.
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RELEASE_ASSERT_WITH_MESSAGE(m_size < newCapacity, "Crash intentionally because of exhaust of StructureIDs.");
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// Create the new table.
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auto newTable = makeUniqueArray<StructureOrOffset>(newCapacity);
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// Copy the contents of the old table to the new table.
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memcpy(newTable.get(), table(), m_capacity * sizeof(StructureOrOffset));
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// Store fence to make sure we've copied everything before doing the swap.
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WTF::storeStoreFence();
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// Swap the old and new tables.
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swap(m_table, newTable);
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// Put the old table (now labeled as new) into the list of old tables.
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m_oldTables.append(WTFMove(newTable));
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// Update the capacity.
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m_capacity = newCapacity;
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makeFreeListFromRange(m_size, m_capacity - 1);
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}
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void StructureIDTable::flushOldTables()
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{
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m_oldTables.clear();
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}
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StructureID StructureIDTable::allocateID(Structure* structure)
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{
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if (UNLIKELY(!m_firstFreeOffset)) {
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RELEASE_ASSERT(m_capacity <= s_maximumNumberOfStructures);
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ASSERT(m_size == m_capacity);
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resize(m_capacity * 2);
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ASSERT(m_size < m_capacity);
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RELEASE_ASSERT(m_firstFreeOffset);
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}
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// entropyBits must not be zero. This ensures that if a corrupted
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// structureID is encountered (with incorrect entropyBits), the decoded
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// structure pointer for that ID will be always be a bad pointer with
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// high bits set.
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constexpr uint32_t entropyBitsMask = (1 << s_numberOfEntropyBits) - 1;
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uint32_t entropyBits = m_weakRandom.getUint32() & entropyBitsMask;
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if (UNLIKELY(!entropyBits)) {
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constexpr uint32_t numberOfValuesToPickFrom = entropyBitsMask;
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entropyBits = (m_weakRandom.getUint32() % numberOfValuesToPickFrom) + 1;
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}
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uint32_t structureIndex = m_firstFreeOffset;
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m_firstFreeOffset = table()[m_firstFreeOffset].offset;
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if (!m_firstFreeOffset)
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m_lastFreeOffset = 0;
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StructureID result = (structureIndex << s_numberOfEntropyBits) | entropyBits;
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table()[structureIndex].encodedStructureBits = encode(structure, result);
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m_size++;
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ASSERT(!isNuked(result));
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dataLogLnIf(StructureIDTableInternal::verbose, "Allocated StructureID ", result, " for Structure ", RawPointer(structure));
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return result;
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}
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void StructureIDTable::deallocateID(Structure* structure, StructureID structureID)
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{
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dataLogLnIf(StructureIDTableInternal::verbose, "Deallocated StructureID ", structureID);
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ASSERT(structureID != s_unusedID);
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uint32_t structureIndex = structureID >> s_numberOfEntropyBits;
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ASSERT(structureIndex && structureIndex < s_maximumNumberOfStructures);
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RELEASE_ASSERT(table()[structureIndex].encodedStructureBits == encode(structure, structureID));
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m_size--;
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if (!m_firstFreeOffset) {
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table()[structureIndex].offset = 0;
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m_firstFreeOffset = structureIndex;
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m_lastFreeOffset = structureIndex;
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return;
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}
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bool insertAtHead = m_weakRandom.getUint32() & 1;
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if (insertAtHead) {
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table()[structureIndex].offset = m_firstFreeOffset;
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m_firstFreeOffset = structureIndex;
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} else {
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table()[structureIndex].offset = 0;
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table()[m_lastFreeOffset].offset = structureIndex;
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m_lastFreeOffset = structureIndex;
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}
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}
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#endif // USE(JSVALUE64)
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} // namespace JSC
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