mirror of
https://github.com/darlinghq/darling-JavaScriptCore.git
synced 2024-11-23 04:09:40 +00:00
418 lines
14 KiB
C++
418 lines
14 KiB
C++
/*
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* Copyright (C) 2017-2020 Apple Inc. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
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* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#include "config.h"
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#include "VMTraps.h"
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#include "CallFrameInlines.h"
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#include "CodeBlock.h"
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#include "CodeBlockSet.h"
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#include "DFGCommonData.h"
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#include "ExceptionHelpers.h"
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#include "HeapInlines.h"
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#include "JSCJSValueInlines.h"
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#include "LLIntPCRanges.h"
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#include "MachineContext.h"
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#include "MacroAssemblerCodeRef.h"
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#include "VM.h"
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#include "Watchdog.h"
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#include <wtf/ProcessID.h>
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#include <wtf/ThreadMessage.h>
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#include <wtf/threads/Signals.h>
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namespace JSC {
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ALWAYS_INLINE VM& VMTraps::vm() const
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{
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return *bitwise_cast<VM*>(bitwise_cast<uintptr_t>(this) - OBJECT_OFFSETOF(VM, m_traps));
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}
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#if ENABLE(SIGNAL_BASED_VM_TRAPS)
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struct SignalContext {
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private:
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SignalContext(PlatformRegisters& registers, MacroAssemblerCodePtr<PlatformRegistersPCPtrTag> trapPC)
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: registers(registers)
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, trapPC(trapPC)
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, stackPointer(MachineContext::stackPointer(registers))
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, framePointer(MachineContext::framePointer(registers))
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{ }
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public:
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static Optional<SignalContext> tryCreate(PlatformRegisters& registers)
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{
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auto instructionPointer = MachineContext::instructionPointer(registers);
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if (!instructionPointer)
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return WTF::nullopt;
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return SignalContext(registers, *instructionPointer);
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}
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PlatformRegisters& registers;
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MacroAssemblerCodePtr<PlatformRegistersPCPtrTag> trapPC;
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void* stackPointer;
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void* framePointer;
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};
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inline static bool vmIsInactive(VM& vm)
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{
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return !vm.entryScope && !vm.ownerThread();
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}
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static bool isSaneFrame(CallFrame* frame, CallFrame* calleeFrame, EntryFrame* entryFrame, StackBounds stackBounds)
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{
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if (reinterpret_cast<void*>(frame) >= reinterpret_cast<void*>(entryFrame))
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return false;
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if (calleeFrame >= frame)
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return false;
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return stackBounds.contains(frame);
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}
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void VMTraps::tryInstallTrapBreakpoints(SignalContext& context, StackBounds stackBounds)
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{
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// This must be the initial signal to get the mutator thread's attention.
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// Let's get the thread to break at invalidation points if needed.
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VM& vm = this->vm();
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void* trapPC = context.trapPC.untaggedExecutableAddress();
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// We must ensure we're in JIT/LLint code. If we are, we know a few things:
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// - The JS thread isn't holding the malloc lock. Therefore, it's safe to malloc below.
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// - The JS thread isn't holding the CodeBlockSet lock.
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// If we're not in JIT/LLInt code, we can't run the C++ code below because it
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// mallocs, and we must prove the JS thread isn't holding the malloc lock
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// to be able to do that without risking a deadlock.
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if (!isJITPC(trapPC) && !LLInt::isLLIntPC(trapPC))
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return;
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CallFrame* callFrame = reinterpret_cast<CallFrame*>(context.framePointer);
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auto codeBlockSetLocker = holdLock(vm.heap.codeBlockSet().getLock());
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CodeBlock* foundCodeBlock = nullptr;
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EntryFrame* entryFrame = vm.topEntryFrame;
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// We don't have a callee to start with. So, use the end of the stack to keep the
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// isSaneFrame() checker below happy for the first iteration. It will still check
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// to ensure that the address is in the stackBounds.
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CallFrame* calleeFrame = reinterpret_cast<CallFrame*>(stackBounds.end());
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if (!entryFrame || !callFrame)
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return; // Not running JS code. Let the SignalSender try again later.
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do {
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if (!isSaneFrame(callFrame, calleeFrame, entryFrame, stackBounds))
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return; // Let the SignalSender try again later.
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CodeBlock* candidateCodeBlock = callFrame->unsafeCodeBlock();
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if (candidateCodeBlock && vm.heap.codeBlockSet().contains(codeBlockSetLocker, candidateCodeBlock)) {
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foundCodeBlock = candidateCodeBlock;
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break;
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}
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calleeFrame = callFrame;
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callFrame = callFrame->callerFrame(entryFrame);
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} while (callFrame && entryFrame);
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if (!foundCodeBlock) {
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// We may have just entered the frame and the codeBlock pointer is not
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// initialized yet. Just bail and let the SignalSender try again later.
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return;
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}
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if (JITCode::isOptimizingJIT(foundCodeBlock->jitType())) {
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auto locker = tryHoldLock(*m_lock);
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if (!locker)
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return; // Let the SignalSender try again later.
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if (!needTrapHandling()) {
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// Too late. Someone else already handled the trap.
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return;
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}
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if (!foundCodeBlock->hasInstalledVMTrapBreakpoints())
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foundCodeBlock->installVMTrapBreakpoints();
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return;
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}
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}
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void VMTraps::invalidateCodeBlocksOnStack()
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{
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invalidateCodeBlocksOnStack(vm().topCallFrame);
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}
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void VMTraps::invalidateCodeBlocksOnStack(CallFrame* topCallFrame)
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{
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auto codeBlockSetLocker = holdLock(vm().heap.codeBlockSet().getLock());
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invalidateCodeBlocksOnStack(codeBlockSetLocker, topCallFrame);
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}
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void VMTraps::invalidateCodeBlocksOnStack(Locker<Lock>&, CallFrame* topCallFrame)
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{
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if (!m_needToInvalidatedCodeBlocks)
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return;
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m_needToInvalidatedCodeBlocks = false;
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EntryFrame* entryFrame = vm().topEntryFrame;
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CallFrame* callFrame = topCallFrame;
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if (!entryFrame)
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return; // Not running JS code. Nothing to invalidate.
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while (callFrame) {
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CodeBlock* codeBlock = callFrame->codeBlock();
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if (codeBlock && JITCode::isOptimizingJIT(codeBlock->jitType()))
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codeBlock->jettison(Profiler::JettisonDueToVMTraps);
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callFrame = callFrame->callerFrame(entryFrame);
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}
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}
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class VMTraps::SignalSender final : public AutomaticThread {
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public:
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using Base = AutomaticThread;
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SignalSender(const AbstractLocker& locker, VM& vm)
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: Base(locker, vm.traps().m_lock, vm.traps().m_condition.copyRef())
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, m_vm(vm)
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{
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activateSignalHandlersFor(Signal::AccessFault);
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}
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static void initializeSignals()
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{
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static std::once_flag once;
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std::call_once(once, [] {
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addSignalHandler(Signal::AccessFault, [] (Signal, SigInfo&, PlatformRegisters& registers) -> SignalAction {
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auto signalContext = SignalContext::tryCreate(registers);
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if (!signalContext)
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return SignalAction::NotHandled;
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void* trapPC = signalContext->trapPC.untaggedExecutableAddress();
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if (!isJITPC(trapPC))
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return SignalAction::NotHandled;
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CodeBlock* currentCodeBlock = DFG::codeBlockForVMTrapPC(trapPC);
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if (!currentCodeBlock) {
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// Either we trapped for some other reason, e.g. Wasm OOB, or we didn't properly monitor the PC. Regardless, we can't do much now...
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return SignalAction::NotHandled;
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}
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ASSERT(currentCodeBlock->hasInstalledVMTrapBreakpoints());
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VM& vm = currentCodeBlock->vm();
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// We are in JIT code so it's safe to acquire this lock.
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auto codeBlockSetLocker = holdLock(vm.heap.codeBlockSet().getLock());
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bool sawCurrentCodeBlock = false;
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vm.heap.forEachCodeBlockIgnoringJITPlans(codeBlockSetLocker, [&] (CodeBlock* codeBlock) {
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// We want to jettison all code blocks that have vm traps breakpoints, otherwise we could hit them later.
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if (codeBlock->hasInstalledVMTrapBreakpoints()) {
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if (currentCodeBlock == codeBlock)
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sawCurrentCodeBlock = true;
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codeBlock->jettison(Profiler::JettisonDueToVMTraps);
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}
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});
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RELEASE_ASSERT(sawCurrentCodeBlock);
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return SignalAction::Handled; // We've successfully jettisoned the codeBlocks.
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});
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});
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}
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const char* name() const final
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{
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return "JSC VMTraps Signal Sender Thread";
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}
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VMTraps& traps() { return m_vm.traps(); }
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private:
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PollResult poll(const AbstractLocker&) final
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{
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if (traps().m_isShuttingDown)
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return PollResult::Stop;
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if (!traps().needTrapHandling())
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return PollResult::Wait;
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// We know that no trap could have been processed and re-added because we are holding the lock.
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if (vmIsInactive(m_vm))
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return PollResult::Wait;
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return PollResult::Work;
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}
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WorkResult work() final
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{
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VM& vm = m_vm;
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auto optionalOwnerThread = vm.ownerThread();
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if (optionalOwnerThread) {
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sendMessage(*optionalOwnerThread.value().get(), [&] (PlatformRegisters& registers) -> void {
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auto signalContext = SignalContext::tryCreate(registers);
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if (!signalContext)
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return;
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auto ownerThread = vm.apiLock().ownerThread();
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// We can't mess with a thread unless it's the one we suspended.
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if (!ownerThread || ownerThread != optionalOwnerThread)
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return;
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Thread& thread = *ownerThread->get();
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vm.traps().tryInstallTrapBreakpoints(*signalContext, thread.stack());
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});
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}
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{
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auto locker = holdLock(*traps().m_lock);
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if (traps().m_isShuttingDown)
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return WorkResult::Stop;
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traps().m_condition->waitFor(*traps().m_lock, 1_ms);
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}
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return WorkResult::Continue;
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}
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VM& m_vm;
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};
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#endif // ENABLE(SIGNAL_BASED_VM_TRAPS)
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void VMTraps::initializeSignals()
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{
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#if ENABLE(SIGNAL_BASED_VM_TRAPS)
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if (!Options::usePollingTraps()) {
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ASSERT(Options::useJIT());
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SignalSender::initializeSignals();
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}
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#endif
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}
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void VMTraps::willDestroyVM()
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{
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m_isShuttingDown = true;
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#if ENABLE(SIGNAL_BASED_VM_TRAPS)
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if (m_signalSender) {
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{
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auto locker = holdLock(*m_lock);
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if (!m_signalSender->tryStop(locker))
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m_condition->notifyAll(locker);
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}
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m_signalSender->join();
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m_signalSender = nullptr;
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}
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#endif
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}
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void VMTraps::fireTrap(VMTraps::EventType eventType)
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{
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ASSERT(!vm().currentThreadIsHoldingAPILock());
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{
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auto locker = holdLock(*m_lock);
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ASSERT(!m_isShuttingDown);
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setTrapForEvent(locker, eventType);
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m_needToInvalidatedCodeBlocks = true;
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}
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#if ENABLE(SIGNAL_BASED_VM_TRAPS)
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if (!Options::usePollingTraps()) {
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// sendSignal() can loop until it has confirmation that the mutator thread
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// has received the trap request. We'll call it from another thread so that
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// fireTrap() does not block.
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auto locker = holdLock(*m_lock);
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if (!m_signalSender)
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m_signalSender = adoptRef(new SignalSender(locker, vm()));
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m_condition->notifyAll(locker);
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}
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#endif
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}
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void VMTraps::handleTraps(JSGlobalObject* globalObject, CallFrame* callFrame, VMTraps::Mask mask)
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{
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VM& vm = this->vm();
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auto scope = DECLARE_THROW_SCOPE(vm);
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{
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auto codeBlockSetLocker = holdLock(vm.heap.codeBlockSet().getLock());
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vm.heap.forEachCodeBlockIgnoringJITPlans(codeBlockSetLocker, [&] (CodeBlock* codeBlock) {
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// We want to jettison all code blocks that have vm traps breakpoints, otherwise we could hit them later.
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if (codeBlock->hasInstalledVMTrapBreakpoints())
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codeBlock->jettison(Profiler::JettisonDueToVMTraps);
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});
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}
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ASSERT(needTrapHandling(mask));
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while (needTrapHandling(mask)) {
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auto eventType = takeTopPriorityTrap(mask);
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switch (eventType) {
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case NeedDebuggerBreak:
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dataLog("VM ", RawPointer(&vm), " on pid ", getCurrentProcessID(), " received NeedDebuggerBreak trap\n");
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invalidateCodeBlocksOnStack(callFrame);
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break;
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case NeedShellTimeoutCheck:
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RELEASE_ASSERT(g_jscConfig.shellTimeoutCheckCallback);
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g_jscConfig.shellTimeoutCheckCallback(vm);
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break;
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case NeedWatchdogCheck:
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ASSERT(vm.watchdog());
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if (LIKELY(!vm.watchdog()->shouldTerminate(globalObject)))
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continue;
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FALLTHROUGH;
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case NeedTermination:
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throwException(globalObject, scope, createTerminatedExecutionException(&vm));
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return;
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default:
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RELEASE_ASSERT_NOT_REACHED();
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}
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}
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}
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auto VMTraps::takeTopPriorityTrap(VMTraps::Mask mask) -> EventType
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{
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auto locker = holdLock(*m_lock);
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for (int i = 0; i < NumberOfEventTypes; ++i) {
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EventType eventType = static_cast<EventType>(i);
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if (hasTrapForEvent(locker, eventType, mask)) {
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clearTrapForEvent(locker, eventType);
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return eventType;
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}
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}
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return Invalid;
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}
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VMTraps::VMTraps()
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: m_lock(Box<Lock>::create())
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, m_condition(AutomaticThreadCondition::create())
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{
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}
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VMTraps::~VMTraps()
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{
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#if ENABLE(SIGNAL_BASED_VM_TRAPS)
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ASSERT(!m_signalSender);
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#endif
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}
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} // namespace JSC
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