mirror of
https://github.com/darlinghq/darling-JavaScriptCore.git
synced 2024-11-23 04:09:40 +00:00
168 lines
5.5 KiB
C++
168 lines
5.5 KiB
C++
/*
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* Copyright (C) 2013-2017 Apple Inc. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
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* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#include "config.h"
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#include "Watchdog.h"
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#include "VM.h"
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#include <wtf/CPUTime.h>
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namespace JSC {
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Watchdog::Watchdog(VM* vm)
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: m_vm(vm)
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, m_timeLimit(noTimeLimit)
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, m_cpuDeadline(noTimeLimit)
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, m_deadline(MonotonicTime::infinity())
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, m_callback(nullptr)
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, m_callbackData1(nullptr)
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, m_callbackData2(nullptr)
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, m_timerQueue(WorkQueue::create("jsc.watchdog.queue", WorkQueue::Type::Serial, WorkQueue::QOS::Utility))
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{
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}
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void Watchdog::setTimeLimit(Seconds limit,
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ShouldTerminateCallback callback, void* data1, void* data2)
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{
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ASSERT(m_vm->currentThreadIsHoldingAPILock());
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m_timeLimit = limit;
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m_callback = callback;
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m_callbackData1 = data1;
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m_callbackData2 = data2;
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if (m_hasEnteredVM && hasTimeLimit())
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startTimer(m_timeLimit);
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}
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bool Watchdog::shouldTerminate(JSGlobalObject* globalObject)
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{
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ASSERT(m_vm->currentThreadIsHoldingAPILock());
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if (MonotonicTime::now() < m_deadline)
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return false; // Just a stale timer firing. Nothing to do.
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// Set m_deadline to MonotonicTime::infinity() here so that we can reject all future
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// spurious wakes.
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m_deadline = MonotonicTime::infinity();
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auto cpuTime = CPUTime::forCurrentThread();
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if (cpuTime < m_cpuDeadline) {
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auto remainingCPUTime = m_cpuDeadline - cpuTime;
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startTimer(remainingCPUTime);
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return false;
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}
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// Note: we should not be holding the lock while calling the callbacks. The callbacks may
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// call setTimeLimit() which will try to lock as well.
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// If m_callback is not set, then we terminate by default.
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// Else, we let m_callback decide if we should terminate or not.
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bool needsTermination = !m_callback
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|| m_callback(globalObject, m_callbackData1, m_callbackData2);
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if (needsTermination)
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return true;
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// If we get here, then the callback above did not want to terminate execution. As a
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// result, the callback may have done one of the following:
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// 1. cleared the time limit (i.e. watchdog is disabled),
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// 2. set a new time limit via Watchdog::setTimeLimit(), or
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// 3. did nothing (i.e. allow another cycle of the current time limit).
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//
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// In the case of 1, we don't have to do anything.
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// In the case of 2, Watchdog::setTimeLimit() would already have started the timer.
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// In the case of 3, we need to re-start the timer here.
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ASSERT(m_hasEnteredVM);
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bool callbackAlreadyStartedTimer = (m_cpuDeadline != noTimeLimit);
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if (hasTimeLimit() && !callbackAlreadyStartedTimer)
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startTimer(m_timeLimit);
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return false;
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}
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bool Watchdog::hasTimeLimit()
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{
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return (m_timeLimit != noTimeLimit);
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}
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void Watchdog::enteredVM()
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{
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m_hasEnteredVM = true;
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if (hasTimeLimit())
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startTimer(m_timeLimit);
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}
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void Watchdog::exitedVM()
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{
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ASSERT(m_hasEnteredVM);
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stopTimer();
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m_hasEnteredVM = false;
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}
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void Watchdog::startTimer(Seconds timeLimit)
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{
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ASSERT(m_hasEnteredVM);
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ASSERT(m_vm->currentThreadIsHoldingAPILock());
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ASSERT(hasTimeLimit());
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ASSERT(timeLimit <= m_timeLimit);
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m_cpuDeadline = CPUTime::forCurrentThread() + timeLimit;
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auto now = MonotonicTime::now();
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auto deadline = now + timeLimit;
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if ((now < m_deadline) && (m_deadline <= deadline))
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return; // Wait for the current active timer to expire before starting a new one.
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// Else, the current active timer won't fire soon enough. So, start a new timer.
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m_deadline = deadline;
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// We need to ensure that the Watchdog outlives the timer.
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// For the same reason, the timer may also outlive the VM that the Watchdog operates on.
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// So, we always need to null check m_vm before using it. The VM will notify the Watchdog
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// via willDestroyVM() before it goes away.
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RefPtr<Watchdog> protectedThis = this;
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m_timerQueue->dispatchAfter(timeLimit, [this, protectedThis] {
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LockHolder locker(m_lock);
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if (m_vm)
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m_vm->notifyNeedWatchdogCheck();
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});
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}
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void Watchdog::stopTimer()
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{
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ASSERT(m_hasEnteredVM);
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ASSERT(m_vm->currentThreadIsHoldingAPILock());
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m_cpuDeadline = noTimeLimit;
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}
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void Watchdog::willDestroyVM(VM* vm)
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{
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LockHolder locker(m_lock);
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ASSERT_UNUSED(vm, m_vm == vm);
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m_vm = nullptr;
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}
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} // namespace JSC
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