mirror of
https://github.com/darlinghq/darling-JavaScriptCore.git
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129 lines
4.6 KiB
C++
129 lines
4.6 KiB
C++
/*
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* Copyright (C) 2013-2019 Apple Inc. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
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* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#pragma once
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#if ENABLE(FTL_JIT)
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#include "MacroAssemblerCodeRef.h"
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#include "RegisterSet.h"
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namespace JSC { namespace FTL {
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// This is used for creating some sanity in slow-path calls out of the FTL's inline
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// caches. The idea is that we don't want all of the register save/restore stuff to
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// be generated at each IC site. Instead, the IC slow path call site will just save
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// the registers needed for the arguments. It will arrange for there to be enough
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// space on top of stack to save the remaining registers and the return PC. Then it
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// will call a shared thunk that will save the remaining registers. That thunk needs
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// to know the stack offset at which things get saved along with the call target.
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// Note that the offset is *not including* the return PC that would be pushed on X86.
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class SlowPathCallKey {
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public:
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SlowPathCallKey()
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: m_offset(0)
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{
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}
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SlowPathCallKey(
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const RegisterSet& set, FunctionPtr<CFunctionPtrTag> callTarget, const RegisterSet& argumentRegisters,
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ptrdiff_t offset)
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: m_usedRegisters(set)
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, m_callTarget(callTarget.retagged<OperationPtrTag>())
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, m_argumentRegisters(argumentRegisters)
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, m_offset(offset)
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{
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}
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const RegisterSet& usedRegisters() const { return m_usedRegisters; }
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FunctionPtr<OperationPtrTag> callTarget() const { return m_callTarget; }
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const RegisterSet& argumentRegisters() const { return m_argumentRegisters; }
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ptrdiff_t offset() const { return m_offset; }
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SlowPathCallKey withCallTarget(FunctionPtr<CFunctionPtrTag> callTarget)
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{
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return SlowPathCallKey(usedRegisters(), callTarget, argumentRegisters(), offset());
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}
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void dump(PrintStream&) const;
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enum EmptyValueTag { EmptyValue };
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enum DeletedValueTag { DeletedValue };
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SlowPathCallKey(EmptyValueTag)
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: m_usedRegisters(RegisterSet::EmptyValue)
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, m_offset(0)
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{
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}
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SlowPathCallKey(DeletedValueTag)
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: m_usedRegisters(RegisterSet::DeletedValue)
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, m_offset(0)
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{
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}
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bool isEmptyValue() const { return m_usedRegisters.isEmptyValue(); }
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bool isDeletedValue() const { return m_usedRegisters.isDeletedValue(); }
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bool operator==(const SlowPathCallKey& other) const
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{
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return m_usedRegisters == other.m_usedRegisters
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&& m_callTarget == other.m_callTarget
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&& m_offset == other.m_offset;
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}
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unsigned hash() const
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{
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return m_usedRegisters.hash() + PtrHash<void*>::hash(m_callTarget.executableAddress()) + m_offset;
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}
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private:
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RegisterSet m_usedRegisters;
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FunctionPtr<OperationPtrTag> m_callTarget;
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RegisterSet m_argumentRegisters;
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ptrdiff_t m_offset;
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};
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struct SlowPathCallKeyHash {
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static unsigned hash(const SlowPathCallKey& key) { return key.hash(); }
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static bool equal(const SlowPathCallKey& a, const SlowPathCallKey& b) { return a == b; }
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static constexpr bool safeToCompareToEmptyOrDeleted = false;
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};
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} } // namespace JSC::FTL
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namespace WTF {
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template<typename T> struct DefaultHash;
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template<> struct DefaultHash<JSC::FTL::SlowPathCallKey> : JSC::FTL::SlowPathCallKeyHash { };
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template<typename T> struct HashTraits;
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template<> struct HashTraits<JSC::FTL::SlowPathCallKey> : public CustomHashTraits<JSC::FTL::SlowPathCallKey> { };
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} // namespace WTF
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#endif // ENABLE(FTL_JIT)
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