mirror of
https://github.com/darlinghq/darling-JavaScriptCore.git
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75 lines
2.7 KiB
C++
75 lines
2.7 KiB
C++
/*
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* Copyright (C) 2019 Sony Interactive Entertainment Inc.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS''
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* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
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* THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS
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* BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
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* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
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* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
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* THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#pragma once
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#if ENABLE(REMOTE_INSPECTOR)
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#include "RemoteControllableTarget.h"
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#include "RemoteInspectorMessageParser.h"
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#include "RemoteInspectorSocketEndpoint.h"
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#include <wtf/HashMap.h>
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#include <wtf/JSONValues.h>
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#include <wtf/Lock.h>
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#include <wtf/text/WTFString.h>
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namespace Inspector {
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class MessageParser;
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class JS_EXPORT_PRIVATE RemoteInspectorConnectionClient : public RemoteInspectorSocketEndpoint::Client {
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public:
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~RemoteInspectorConnectionClient() override;
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Optional<ConnectionID> connectInet(const char* serverAddr, uint16_t serverPort);
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Optional<ConnectionID> createClient(PlatformSocketType);
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void send(ConnectionID, const uint8_t* data, size_t);
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void didReceive(RemoteInspectorSocketEndpoint&, ConnectionID, Vector<uint8_t>&&) final;
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struct Event {
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String methodName;
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ConnectionID clientID { };
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Optional<ConnectionID> connectionID;
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Optional<TargetID> targetID;
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Optional<String> message;
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};
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using CallHandler = void (RemoteInspectorConnectionClient::*)(const Event&);
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virtual HashMap<String, CallHandler>& dispatchMap() = 0;
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protected:
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Optional<Vector<Ref<JSON::Object>>> parseTargetListJSON(const String&);
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static Optional<Event> extractEvent(ConnectionID, Vector<uint8_t>&&);
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HashMap<ConnectionID, MessageParser> m_parsers;
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Lock m_parsersLock;
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};
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} // namespace Inspector
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#endif // ENABLE(REMOTE_INSPECTOR)
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