mirror of
https://github.com/darlinghq/darling-JavaScriptCore.git
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332 lines
14 KiB
C++
332 lines
14 KiB
C++
/*
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* Copyright (C) 1999-2001 Harri Porten (porten@kde.org)
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* Copyright (C) 2001 Peter Kelly (pmk@post.com)
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* Copyright (C) 2003-2017 Apple Inc. All rights reserved.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Library General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Library General Public License for more details.
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*
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* You should have received a copy of the GNU Library General Public License
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* along with this library; see the file COPYING.LIB. If not, write to
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* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
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* Boston, MA 02110-1301, USA.
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*
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*/
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#pragma once
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#include "AbstractPC.h"
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#include "CalleeBits.h"
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#include "MacroAssemblerCodeRef.h"
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#include "Register.h"
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#include "StackVisitor.h"
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#include "VM.h"
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#include "VMEntryRecord.h"
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namespace JSC {
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class Arguments;
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class ExecState;
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class Interpreter;
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class JSCallee;
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class JSScope;
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class SourceOrigin;
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struct Instruction;
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typedef ExecState CallFrame;
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struct CallSiteIndex {
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CallSiteIndex()
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: m_bits(UINT_MAX)
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{
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}
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explicit CallSiteIndex(uint32_t bits)
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: m_bits(bits)
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{ }
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#if USE(JSVALUE32_64)
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explicit CallSiteIndex(Instruction* instruction)
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: m_bits(bitwise_cast<uint32_t>(instruction))
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{ }
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#endif
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explicit operator bool() const { return m_bits != UINT_MAX; }
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bool operator==(const CallSiteIndex& other) const { return m_bits == other.m_bits; }
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inline uint32_t bits() const { return m_bits; }
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private:
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uint32_t m_bits;
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};
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struct CallerFrameAndPC {
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CallFrame* callerFrame;
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Instruction* pc;
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static const int sizeInRegisters = 2 * sizeof(void*) / sizeof(Register);
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};
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static_assert(CallerFrameAndPC::sizeInRegisters == sizeof(CallerFrameAndPC) / sizeof(Register), "CallerFrameAndPC::sizeInRegisters is incorrect.");
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struct CallFrameSlot {
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static const int codeBlock = CallerFrameAndPC::sizeInRegisters;
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static const int callee = codeBlock + 1;
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static const int argumentCount = callee + 1;
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static const int thisArgument = argumentCount + 1;
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static const int firstArgument = thisArgument + 1;
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};
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// Represents the current state of script execution.
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// Passed as the first argument to most functions.
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class ExecState : private Register {
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public:
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static const int headerSizeInRegisters = CallFrameSlot::argumentCount + 1;
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// This function should only be called in very specific circumstances
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// when you've guaranteed the callee can't be a Wasm callee, and can
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// be an arbitrary JSValue. This function should basically never be used.
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// Its only use right now is when we are making a call, and we're not
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// yet sure if the callee is a cell. In general, a JS callee is guaranteed
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// to be a cell, however, there is a brief window where we need to check
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// to see if it's a cell, and if it's not, we throw an exception.
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JSValue guaranteedJSValueCallee() const
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{
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ASSERT(!callee().isWasm());
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return this[CallFrameSlot::callee].jsValue();
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}
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JSObject* jsCallee() const
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{
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ASSERT(!callee().isWasm());
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return this[CallFrameSlot::callee].object();
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}
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CalleeBits callee() const { return CalleeBits(this[CallFrameSlot::callee].pointer()); }
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SUPPRESS_ASAN CalleeBits unsafeCallee() const { return CalleeBits(this[CallFrameSlot::callee].pointer()); }
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CodeBlock* codeBlock() const { return this[CallFrameSlot::codeBlock].Register::codeBlock(); }
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CodeBlock** addressOfCodeBlock() const { return bitwise_cast<CodeBlock**>(this + CallFrameSlot::codeBlock); }
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SUPPRESS_ASAN CodeBlock* unsafeCodeBlock() const { return this[CallFrameSlot::codeBlock].Register::asanUnsafeCodeBlock(); }
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JSScope* scope(int scopeRegisterOffset) const
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{
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ASSERT(this[scopeRegisterOffset].Register::scope());
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return this[scopeRegisterOffset].Register::scope();
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}
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// Global object in which execution began.
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// This variant is not safe to call from a Wasm frame.
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JS_EXPORT_PRIVATE JSGlobalObject* vmEntryGlobalObject();
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// This variant is safe to call from a Wasm frame.
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JSGlobalObject* vmEntryGlobalObject(VM&);
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JSGlobalObject* wasmAwareLexicalGlobalObject(VM&);
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bool isAnyWasmCallee();
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// Global object in which the currently executing code was defined.
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// Differs from vmEntryGlobalObject() during function calls across web browser frames.
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JSGlobalObject* lexicalGlobalObject() const;
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// Differs from lexicalGlobalObject because this will have DOM window shell rather than
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// the actual DOM window, which can't be "this" for security reasons.
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JSObject* globalThisValue() const;
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VM& vm() const;
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// Convenience functions for access to global data.
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// It takes a few memory references to get from a call frame to the global data
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// pointer, so these are inefficient, and should be used sparingly in new code.
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// But they're used in many places in legacy code, so they're not going away any time soon.
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AtomicStringTable* atomicStringTable() const { return vm().atomicStringTable(); }
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const CommonIdentifiers& propertyNames() const { return *vm().propertyNames; }
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const ArgList& emptyList() const { return *vm().emptyList; }
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Interpreter* interpreter() { return vm().interpreter; }
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Heap* heap() { return &vm().heap; }
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static CallFrame* create(Register* callFrameBase) { return static_cast<CallFrame*>(callFrameBase); }
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Register* registers() { return this; }
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const Register* registers() const { return this; }
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CallFrame& operator=(const Register& r) { *static_cast<Register*>(this) = r; return *this; }
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CallFrame* callerFrame() const { return static_cast<CallFrame*>(callerFrameOrVMEntryFrame()); }
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void* callerFrameOrVMEntryFrame() const { return callerFrameAndPC().callerFrame; }
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SUPPRESS_ASAN void* unsafeCallerFrameOrVMEntryFrame() const { return unsafeCallerFrameAndPC().callerFrame; }
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CallFrame* unsafeCallerFrame(VMEntryFrame*&);
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JS_EXPORT_PRIVATE CallFrame* callerFrame(VMEntryFrame*&);
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JS_EXPORT_PRIVATE SourceOrigin callerSourceOrigin();
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static ptrdiff_t callerFrameOffset() { return OBJECT_OFFSETOF(CallerFrameAndPC, callerFrame); }
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ReturnAddressPtr returnPC() const { return ReturnAddressPtr(callerFrameAndPC().pc); }
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bool hasReturnPC() const { return !!callerFrameAndPC().pc; }
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void clearReturnPC() { callerFrameAndPC().pc = 0; }
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static ptrdiff_t returnPCOffset() { return OBJECT_OFFSETOF(CallerFrameAndPC, pc); }
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AbstractPC abstractReturnPC(VM& vm) { return AbstractPC(vm, this); }
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bool callSiteBitsAreBytecodeOffset() const;
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bool callSiteBitsAreCodeOriginIndex() const;
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unsigned callSiteAsRawBits() const;
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unsigned unsafeCallSiteAsRawBits() const;
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CallSiteIndex callSiteIndex() const;
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CallSiteIndex unsafeCallSiteIndex() const;
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private:
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unsigned callSiteBitsAsBytecodeOffset() const;
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public:
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// This will try to get you the bytecode offset, but you should be aware that
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// this bytecode offset may be bogus in the presence of inlining. This will
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// also return 0 if the call frame has no notion of bytecode offsets (for
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// example if it's native code).
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// https://bugs.webkit.org/show_bug.cgi?id=121754
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unsigned bytecodeOffset();
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// This will get you a CodeOrigin. It will always succeed. May return
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// CodeOrigin(0) if we're in native code.
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JS_EXPORT_PRIVATE CodeOrigin codeOrigin();
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Register* topOfFrame()
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{
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if (!codeBlock())
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return registers();
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return topOfFrameInternal();
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}
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Instruction* currentVPC() const; // This only makes sense in the LLInt and baseline.
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void setCurrentVPC(Instruction* vpc);
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void setCallerFrame(CallFrame* frame) { callerFrameAndPC().callerFrame = frame; }
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void setScope(int scopeRegisterOffset, JSScope* scope) { static_cast<Register*>(this)[scopeRegisterOffset] = scope; }
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static void initGlobalExec(ExecState* globalExec, JSCallee* globalCallee);
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// Read a register from the codeframe (or constant from the CodeBlock).
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Register& r(int);
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Register& r(VirtualRegister);
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// Read a register for a non-constant
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Register& uncheckedR(int);
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Register& uncheckedR(VirtualRegister);
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// Access to arguments as passed. (After capture, arguments may move to a different location.)
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size_t argumentCount() const { return argumentCountIncludingThis() - 1; }
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size_t argumentCountIncludingThis() const { return this[CallFrameSlot::argumentCount].payload(); }
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static int argumentOffset(int argument) { return (CallFrameSlot::firstArgument + argument); }
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static int argumentOffsetIncludingThis(int argument) { return (CallFrameSlot::thisArgument + argument); }
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// In the following (argument() and setArgument()), the 'argument'
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// parameter is the index of the arguments of the target function of
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// this frame. The index starts at 0 for the first arg, 1 for the
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// second, etc.
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//
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// The arguments (in this case) do not include the 'this' value.
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// arguments(0) will not fetch the 'this' value. To get/set 'this',
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// use thisValue() and setThisValue() below.
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JSValue* addressOfArgumentsStart() const { return bitwise_cast<JSValue*>(this + argumentOffset(0)); }
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JSValue argument(size_t argument)
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{
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if (argument >= argumentCount())
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return jsUndefined();
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return getArgumentUnsafe(argument);
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}
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JSValue uncheckedArgument(size_t argument)
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{
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ASSERT(argument < argumentCount());
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return getArgumentUnsafe(argument);
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}
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void setArgument(size_t argument, JSValue value)
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{
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this[argumentOffset(argument)] = value;
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}
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JSValue getArgumentUnsafe(size_t argIndex)
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{
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// User beware! This method does not verify that there is a valid
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// argument at the specified argIndex. This is used for debugging
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// and verification code only. The caller is expected to know what
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// he/she is doing when calling this method.
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return this[argumentOffset(argIndex)].jsValue();
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}
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static int thisArgumentOffset() { return argumentOffsetIncludingThis(0); }
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JSValue thisValue() { return this[thisArgumentOffset()].jsValue(); }
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void setThisValue(JSValue value) { this[thisArgumentOffset()] = value; }
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// Under the constructor implemented in C++, thisValue holds the newTarget instead of the automatically constructed value.
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// The result of this function is only effective under the "construct" context.
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JSValue newTarget() { return thisValue(); }
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JSValue argumentAfterCapture(size_t argument);
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static int offsetFor(size_t argumentCountIncludingThis) { return argumentCountIncludingThis + CallFrameSlot::thisArgument - 1; }
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static CallFrame* noCaller() { return 0; }
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void setArgumentCountIncludingThis(int count) { static_cast<Register*>(this)[CallFrameSlot::argumentCount].payload() = count; }
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void setCallee(JSObject* callee) { static_cast<Register*>(this)[CallFrameSlot::callee] = callee; }
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void setCodeBlock(CodeBlock* codeBlock) { static_cast<Register*>(this)[CallFrameSlot::codeBlock] = codeBlock; }
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void setReturnPC(void* value) { callerFrameAndPC().pc = reinterpret_cast<Instruction*>(value); }
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String friendlyFunctionName();
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// CallFrame::iterate() expects a Functor that implements the following method:
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// StackVisitor::Status operator()(StackVisitor&) const;
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// FIXME: This method is improper. We rely on the fact that we can call it with a null
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// receiver. We should always be using StackVisitor directly.
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// It's only valid to call this from a non-wasm top frame.
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template <typename Functor> void iterate(const Functor& functor)
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{
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VM* vm;
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void* rawThis = this;
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if (!!rawThis) {
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RELEASE_ASSERT(callee().isCell());
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vm = &this->vm();
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} else
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vm = nullptr;
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StackVisitor::visit<Functor>(this, vm, functor);
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}
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void dump(PrintStream&);
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JS_EXPORT_PRIVATE const char* describeFrame();
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private:
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ExecState();
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~ExecState();
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Register* topOfFrameInternal();
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// The following are for internal use in debugging and verification
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// code only and not meant as an API for general usage:
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size_t argIndexForRegister(Register* reg)
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{
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// The register at 'offset' number of slots from the frame pointer
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// i.e.
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// reg = frame[offset];
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// ==> reg = frame + offset;
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// ==> offset = reg - frame;
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int offset = reg - this->registers();
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// The offset is defined (based on argumentOffset()) to be:
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// offset = CallFrameSlot::firstArgument - argIndex;
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// Hence:
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// argIndex = CallFrameSlot::firstArgument - offset;
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size_t argIndex = offset - CallFrameSlot::firstArgument;
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return argIndex;
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}
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CallerFrameAndPC& callerFrameAndPC() { return *reinterpret_cast<CallerFrameAndPC*>(this); }
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const CallerFrameAndPC& callerFrameAndPC() const { return *reinterpret_cast<const CallerFrameAndPC*>(this); }
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SUPPRESS_ASAN const CallerFrameAndPC& unsafeCallerFrameAndPC() const { return *reinterpret_cast<const CallerFrameAndPC*>(this); }
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};
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} // namespace JSC
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